Player Matchup

Skadi
Skadi
Masters
 
Skadi
Masters
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Masters
Haddix
Chiron
Masters
Level 310
God Stats
19W - 24L
1,564 SR
Queue Stats
679W - 640L
2,575 MMR
Solo
Chang'e
Chang'e
Masters
NateJacobs
Chang'e
Masters
Level 256
God Stats
12W - 7L
1,745 SR
Queue Stats
224W - 180L
3,012 MMR
Party 2
Sylvanus
Sylvanus
Masters
Piyks
Sylvanus
Masters
Level 149
God Stats
3W - 6L
1,771 SR
Queue Stats
203W - 147L
2,925 MMR
Solo
Ravana
Ravana
Masters
Ѕukuna
Ravana
Masters
Level 189
God Stats
5W - 5L
1,629 SR
Queue Stats
248W - 202L
2,772 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 208
1,642 SR
2,557 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 211
1,660 SR
2,804 MMR
Yemoja
Yemoja
Masters
BIGTIMEDEAL
Yemoja
Masters
Level 183
God Stats
9W - 5L
1,779 SR
Queue Stats
106W - 96L
2,538 MMR
Party 1
Thoth
Thoth
Diamond II
BathroomSink
Thoth
Diamond II
Level 159
God Stats
3W - 0L
1,820 SR
Queue Stats
37W - 28L
2,460 MMR
Party 1
Fenrir
Fenrir
Masters
Cherryo
Fenrir
Masters
Level 196
God Stats
5W - 5L
1,485 SR
Queue Stats
287W - 228L
2,784 MMR
Solo
Cu Chulainn
Cu Chulainn
Grandmaster
Snaddy
Cu Chulainn
Grandmaster
Level 214
God Stats
9W - 6L
1,667 SR
Queue Stats
461W - 353L
2,913 MMR
Solo
Ishtar
Ishtar
Grandmaster
Zapman
Ishtar
Grandmaster
Level 301
God Stats
3W - 5L
1,552 SR
Queue Stats
77W - 67L
3,327 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
2 / 3 / 2
7,233
556
5,967
8,735
3,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Chiron
Haddix
Chiron
13
2 / 2 / 0
7,889
607
7,439
14,450
5,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Chang'e
NateJacobs
Chang'e
13
2 / 1 / 0
7,356
566
6,412
5,482
1,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Piyks
Sylvanus
11
0 / 3 / 3
6,814
524
6,017
12,077
12,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ravana
Ѕukuna
Ravana
11
1 / 5 / 3
6,278
483
4,598
8,996
2,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
ArtioAresChaacKuzenboApollo

VS

Bans
AnhurLokiFreyaSusanoLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
0 / 1 / 6
7,647
588
4,934
9,118
5,702
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 0 / 2
8,440
649
6,453
4,131
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Cherryo
Fenrir
14
5 / 2 / 6
7,937
611
8,849
15,362
5,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Snaddy
Cu Chulainn
15
1 / 1 / 2
8,810
678
10,324
14,005
9,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
Zapman
Ishtar
15
4 / 3 / 1
8,154
627
9,320
9,506
3,444
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
7
Kills
14
14
Deaths
7
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
3
2
1
W
Yemoja
0
1
6
3
W
4
0
2
5
W
Fenrir
Cherryo
Fenrir
5
2
6
4
L
Chiron
Haddix
Chiron
2
2
0
1
L
Chang'e
NateJacobs
Chang'e
2
1
0
2
L
Sylvanus
Piyks
Sylvanus
0
3
3
0.5
W
Cu Chulainn
Snaddy
Cu Chulainn
1
1
2
2
W
Ishtar
Zapman
Ishtar
4
3
1
1.5
L
Ravana
Ѕukuna
Ravana
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,433
Damage
39,880
49,740
Taken
52,122
25,336
Mitigated
25,784
17,757
Healing
22,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
5,967
2,504
0
1,440
8,735
3,295
0
1,595
7,140
0
60,202
W
Yemoja
4,934
1,713
3,763
3,597
9,118
5,702
0
4,182
4,551
23,034
1,051
W
6,453
255
0
1,155
4,131
1,308
0
1,246
2,687
72,080
1,061
W
Fenrir
Cherryo
Fenrir
8,849
2,677
0
5,803
15,362
5,893
0
2,785
12,217
0
53,305
L
Chiron
Haddix
Chiron
7,439
2,840
0
5,453
14,450
5,207
0
636
13,814
0
66,961
L
Chang'e
NateJacobs
Chang'e
6,412
265
879
2,921
5,482
1,420
0
2,108
3,374
55,474
0
L
Sylvanus
Piyks
Sylvanus
6,017
1,422
821
4,153
12,077
12,665
0
4,741
7,336
26,972
1,161
W
Cu Chulainn
Snaddy
Cu Chulainn
10,324
1,437
0
4,491
14,005
9,437
0
138
13,867
3,269
77,331
W
Ishtar
Zapman
Ishtar
9,320
6,139
0
3,791
9,506
3,444
513
3,097
6,030
0
83,685
L
Ravana
Ѕukuna
Ravana
4,598
1,429
0
2,090
8,996
2,749
0
2,641
6,355
0
38,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,570
Gold Earned
40,988
477
Minions Killed
561
0
Camps Cleared
0
1,392,528
Distance Traveled
1,432,827
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,233
556
115
9
0
255,446
2
W
Yemoja
7,647
588
35
3
0
268,036
3
W
Thoth
8,440
649
154
12
0
303,470
0
W
Fenrir
7,937
611
76
6
0
329,763
2
L
Chiron
7,889
607
130
10
0
272,308
0
L
Chang'e
7,356
566
119
9
0
296,883
1
L
Sylvanus
6,814
524
48
4
0
255,425
1
W
Cu Chulainn
8,810
678
136
10
0
274,127
0
W
Ishtar
8,154
627
160
12
0
257,431
4
L
Ravana
6,278
483
65
5
0
312,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role