Player Matchup

Chronos
Chronos
Platinum V
Bazilias
Chronos
Platinum V
Level 148
God Stats
2W - 0L
1,599 SR
Queue Stats
85W - 69L
1,448 MMR
Solo
Nike
Nike
Gold IV
IdontlikeVodka
Nike
Gold IV
Level 159
God Stats
2W - 1L
1,312 SR
Queue Stats
104W - 97L
1,463 MMR
Solo
Geb
Geb
Gold II
MegaHealz
Geb
Gold II
Level 202
God Stats
1W - 0L
1,378 SR
Queue Stats
72W - 69L
1,487 MMR
Solo
Chiron
Chiron
Gold IV
Xankete asesino
Chiron
Gold IV
Level 147
God Stats
15W - 8L
1,645 SR
Queue Stats
192W - 207L
1,471 MMR
Solo
Hercules
Hercules
Gold III
quericoaprietas
Hercules
Gold III
Level 103
God Stats
16W - 20L
1,533 SR
Queue Stats
449W - 472L
1,475 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 152
1,494 SR
1,469 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,488 SR
1,469 MMR
Kumbhakarna
Kumbhakarna
Gold III
Dagii_bee16
Kumbhakarna
Gold III
Level 159
God Stats
1W - 4L
1,376 SR
Queue Stats
431W - 435L
1,443 MMR
Solo
Hera
Hera
Gold III
DergeilsteBaum
Hera
Gold III
Level 133
God Stats
10W - 13L
1,564 SR
Queue Stats
75W - 77L
1,501 MMR
Solo
Artemis
Artemis
Gold IV
Paranoidalny
Artemis
Gold IV
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
191W - 191L
1,433 MMR
Solo
Kali
Kali
Gold III
WraithMain1234
Kali
Gold III
Level 69
God Stats
0W - 4L
1,500 SR
Queue Stats
121W - 112L
1,497 MMR
Solo
Artio
Artio
Bronze III
los_GaRRi
Artio
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 41L
1,469 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bazilias
Chronos
16
8 / 1 / 2
9,923
620
13,799
10,762
4,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
6 / 8 / 3
9,326
583
10,944
14,732
5,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

17
5 / 1 / 8
9,652
603
7,878
13,374
5,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
2 / 2 / 4
9,084
568
4,787
10,337
3,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
15
3 / 3 / 4
9,584
599
7,291
16,096
13,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
KuzenboKing ArthurAo KuangArachneJanus

VS

Bans
LancelotMulanAwilixErlang ShenHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Dagii_bee16
Kumbhakarna
11
1 / 4 / 4
7,010
438
4,314
15,353
10,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

14
5 / 5 / 4
8,677
542
9,826
10,268
3,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Paranoidalny
Artemis
16
4 / 6 / 1
8,737
546
8,259
11,200
3,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
4 / 6 / 4
8,312
520
9,337
15,039
5,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
los_GaRRi
Artio
11
1 / 3 / 1
6,773
423
4,245
11,379
7,419
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
29
24
Kills
15
15
Deaths
24
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chronos
Bazilias
Chronos
8
1
2
9
L
Kumbhakarna
Dagii_bee16
Kumbhakarna
1
4
4
0.75
L
5
5
4
1.4
W
6
8
3
0.94
W
5
1
8
9
L
Artemis
Paranoidalny
Artemis
4
6
1
0.75
L
4
6
4
1
W
2
2
4
2
L
Artio
los_GaRRi
Artio
1
3
1
0.5
W
Hercules
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,699
Damage
35,981
65,301
Taken
63,239
31,874
Mitigated
29,207
19,855
Healing
12,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Bazilias
Chronos
13,799
4,533
0
3,820
10,762
4,409
1,535
3,949
6,704
67,689
3,873
L
Kumbhakarna
Dagii_bee16
Kumbhakarna
4,314
158
0
1,642
15,353
10,230
0
7,441
7,365
14,542
245
L
9,826
1,424
0
978
10,268
3,058
0
3,199
7,032
52,135
0
W
10,944
1,159
0
1,062
14,732
5,157
647
5,698
8,578
0
66,288
W
7,878
1,060
0
6,118
13,374
5,282
0
2,058
11,144
77,500
0
L
Artemis
Paranoidalny
Artemis
8,259
1,947
0
980
11,200
3,405
0
2,138
8,903
0
60,301
L
9,337
5,313
0
4,438
15,039
5,095
0
5,496
9,338
0
64,286
W
4,787
1,089
231
3,277
10,337
3,378
0
1,171
9,114
0
63,980
L
Artio
los_GaRRi
Artio
4,245
402
443
4,090
11,379
7,419
0
2,415
8,921
25,936
0
W
Hercules
7,291
2,799
0
5,347
16,096
13,648
97
4,152
11,505
0
58,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,569
Gold Earned
39,509
561
Minions Killed
351
0
Camps Cleared
0
1,605,398
Distance Traveled
1,491,160
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,923
620
93
6
0
329,300
6
L
Kumbhakarna
7,010
438
15
1
0
338,541
5
L
Hera
8,677
542
106
7
0
315,406
7
W
Nike
9,326
583
107
7
0
298,210
3
W
Geb
9,652
603
127
8
0
389,063
0
L
Artemis
8,737
546
85
5
0
263,018
1
L
Kali
8,312
520
96
6
0
332,238
1
W
Chiron
9,084
568
115
7
0
301,768
3
L
Artio
6,773
423
49
3
0
241,957
0
W
Hercules
9,584
599
119
7
0
287,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role