Player Matchup

Sobek
Sobek
Gold II
DirtyRatBoy69
Sobek
Gold II
Level 148
God Stats
2W - 0L
1,392 SR
Queue Stats
73W - 61L
1,494 MMR
Party 1
King Arthur
King Arthur
Gold IV
Exotic Soules
King Arthur
Gold IV
Level 175
God Stats
1W - 0L
1,645 SR
Queue Stats
17W - 17L
1,533 MMR
Solo
Hera
Hera
Gold I
Jehovah13
Hera
Gold I
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
533W - 532L
1,533 MMR
Solo
Ravana
Ravana
Gold III
NuWaMain420
Ravana
Gold III
Level 89
God Stats
6W - 2L
1,682 SR
Queue Stats
83W - 82L
1,519 MMR
Solo
Charybdis
Charybdis
Gold I
TSmith1314
Charybdis
Gold I
Level 69
God Stats
27W - 25L
1,598 SR
Queue Stats
61W - 52L
1,555 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 122
1,563 SR
1,527 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,587 SR
1,528 MMR
Freya
Freya
Gold III
Arvad
Freya
Gold III
Level 157
God Stats
5W - 6L
1,538 SR
Queue Stats
188W - 191L
1,542 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
Jarkner
Morgan Le Fay
Gold III
Level 157
God Stats
8W - 6L
1,683 SR
Queue Stats
173W - 171L
1,573 MMR
Party 2
Zhong Kui
Zhong Kui
Silver I
Numbr1Alien
Zhong Kui
Silver I
Level 54
God Stats
3W - 3L
1,526 SR
Queue Stats
75W - 85L
1,532 MMR
Solo
Odin
Odin
Gold III
OveRLimitsz
Odin
Gold III
Level 158
God Stats
0W - 3L
1,669 SR
Queue Stats
181W - 186L
1,532 MMR
Solo
Ix Chel
Ix Chel
Gold III
RavenReap3r
Ix Chel
Gold III
Level 109
God Stats
20W - 26L
1,519 SR
Queue Stats
119W - 127L
1,460 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 9
8,568
536
5,658
15,515
14,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

King Arthur
Exotic Soules
King Arthur
17
3 / 0 / 1
10,426
652
4,645
11,707
5,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hera
14
4 / 1 / 2
9,378
586
7,929
5,144
1,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ravana
16
4 / 1 / 5
9,116
570
6,871
7,216
3,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charybdis
TSmith1314
Charybdis
17
7 / 0 / 1
10,506
657
10,752
7,566
2,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
AthenaChronosAresMedusa

VS

Bans
Cu ChulainnEsetSusanoAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Arvad
Freya
13
2 / 4 / 0
7,711
482
5,728
9,350
2,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Morgan Le Fay
Jarkner
Morgan Le Fay
15
2 / 3 / 2
7,903
494
8,450
11,986
4,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
Numbr1Alien
Zhong Kui
14
0 / 4 / 0
7,984
499
3,727
9,600
6,938
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
0 / 4 / 3
6,393
400
2,646
10,303
5,253
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
RavenReap3r
Ix Chel
13
0 / 3 / 1
7,270
454
3,429
10,606
4,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
18
Kills
4
4
Deaths
18
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Freya
Arvad
Freya
2
4
0
0.5
W
0
2
9
2.25
W
King Arthur
Exotic Soules
King Arthur
3
0
1
3.5
L
Morgan Le Fay
Jarkner
Morgan Le Fay
2
3
2
1
W
Hera
4
1
2
5
W
Ravana
4
1
5
6.5
L
Zhong Kui
Numbr1Alien
Zhong Kui
0
4
0
0
L
0
4
3
0.38
L
Ix Chel
RavenReap3r
Ix Chel
0
3
1
0.17
W
Charybdis
TSmith1314
Charybdis
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,855
Damage
23,980
47,148
Taken
51,845
28,625
Mitigated
23,964
15,403
Healing
12,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Arvad
Freya
5,728
1,691
0
1,908
9,350
2,851
0
1,473
7,877
46,948
0
W
5,658
620
0
4,183
15,515
14,469
45
8,073
6,820
22,393
456
W
King Arthur
Exotic Soules
King Arthur
4,645
500
0
1,714
11,707
5,964
160
2,375
9,332
0
76,183
L
Morgan Le Fay
Jarkner
Morgan Le Fay
8,450
1,058
0
1,732
11,986
4,511
0
3,154
8,832
73,176
0
W
Hera
7,929
1,516
0
1,019
5,144
1,841
156
3,001
2,143
57,515
228
W
Ravana
6,871
1,750
0
2,994
7,216
3,967
0
3,986
3,190
0
70,844
L
Zhong Kui
Numbr1Alien
Zhong Kui
3,727
247
0
3,751
9,600
6,938
0
1,107
8,493
55,080
0
L
2,646
60
0
1,895
10,303
5,253
0
2,844
7,459
0
13,848
L
Ix Chel
RavenReap3r
Ix Chel
3,429
657
363
2,740
10,606
4,411
0
4,580
6,026
54,996
695
W
Charybdis
TSmith1314
Charybdis
10,752
5,522
0
5,493
7,566
2,384
165
3,325
4,011
0
93,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,994
Gold Earned
37,261
550
Minions Killed
430
0
Camps Cleared
0
1,657,915
Distance Traveled
1,447,863
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,711
482
89
6
0
324,161
4
W
Sobek
8,568
536
35
2
0
347,224
4
W
King Arthur
10,426
652
133
8
0
323,581
0
L
Morgan Le Fay
7,903
494
107
7
0
349,270
2
W
Hera
9,378
586
116
7
0
328,100
1
W
Ravana
9,116
570
118
7
0
360,896
6
L
Zhong Kui
7,984
499
114
7
0
236,411
2
L
Odin
6,393
400
19
1
0
266,270
3
L
Ix Chel
7,270
454
101
6
0
271,751
2
W
Charybdis
10,506
657
148
9
0
298,114
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role