Player Matchup

King Arthur
King Arthur
Hazelle_World
King Arthur
Level 139
God Stats
14W - 8L
1,694 SR
Queue Stats
364W - 341L
1,497 Elo+
Solo
Set
Set
JaV_The_CreatoR
Set
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
174W - 182L
1,475 Elo+
Solo
Arachne
Arachne
Jpop3001
Arachne
Level 118
God Stats
4W - 5L
1,500 SR
Queue Stats
80W - 70L
1,677 Elo+
Solo
Sol
Sol
ToxicTaco333
Sol
Level 117
God Stats
22W - 24L
1,576 SR
Queue Stats
85W - 101L
1,490 Elo+
Solo
Ravana
Ravana
guydolf
Ravana
Level 156
God Stats
7W - 5L
1,556 SR
Queue Stats
283W - 282L
1,455 Elo+
Solo
Team Averages
Level 131
1,565 SR
1,519 Elo+

VS

Team Averages
Level 86
1,495 SR
1,467 Elo+
Apollo
Apollo
AgameOFclash
Apollo
Level 102
God Stats
5W - 9L
1,222 SR
Queue Stats
193W - 192L
1,394 Elo+
Solo
Nu Wa
Nu Wa
CrypticGRMLN
Nu Wa
Level 118
God Stats
21W - 12L
1,657 SR
Queue Stats
231W - 228L
1,451 Elo+
Party 1
Ratatoskr
Ratatoskr
Friendly Dirt
Ratatoskr
Level 109
God Stats
29W - 27L
1,542 SR
Queue Stats
81W - 85L
1,535 Elo+
Solo
Bakasura
Bakasura
Julien04
Bakasura
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,448 Elo+
Party 1
Cthulhu
Cthulhu
TeamDelta11
Cthulhu
Level 82
God Stats
22W - 15L
1,554 SR
Queue Stats
281W - 279L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hazelle_World
King Arthur
5
1 / 1 / 0
3,072
614
1,450
3,635
2,235
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 1 / 0
3,137
627
282
3,474
1,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Arachne
Jpop3001
Arachne
6
0 / 0 / 0
3,348
670
0
3,060
761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 1 / 0
3,256
651
3,106
2,867
606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ravana
guydolf
Ravana
1
0 / 0 / 0
2,460
492
0
181
58
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
6
1 / 0 / 1
3,591
718
1,105
2,414
633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
1 / 0 / 0
3,689
738
2,565
491
88
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ratatoskr
Friendly Dirt
Ratatoskr
8
0 / 0 / 0
4,165
833
699
2,294
992
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bakasura
Julien04
Bakasura
5
1 / 1 / 2
3,671
734
1,300
3,573
1,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Cthulhu
TeamDelta11
Cthulhu
6
0 / 0 / 2
3,408
682
1,921
3,949
2,027
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
3
3
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Apollo
1
0
1
1.5
W
1
0
0
1
W
Ratatoskr
Friendly Dirt
Ratatoskr
0
0
0
0
L
King Arthur
Hazelle_World
King Arthur
1
1
0
1
L
0
1
0
0
L
Arachne
Jpop3001
Arachne
0
0
0
0
W
Bakasura
Julien04
Bakasura
1
1
2
2
W
Cthulhu
TeamDelta11
Cthulhu
0
0
2
1
L
0
1
0
0
L
Ravana
guydolf
Ravana
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,838
Damage
7,590
13,217
Taken
12,721
4,727
Mitigated
4,806
4,796
Healing
4,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
1,105
880
0
923
2,414
633
0
1,272
1,142
0
13,058
W
2,565
602
0
258
491
88
0
0
491
17,326
0
W
Ratatoskr
Friendly Dirt
Ratatoskr
699
0
0
1,480
2,294
992
0
0
2,294
0
25,887
L
King Arthur
Hazelle_World
King Arthur
1,450
54
43
1,372
3,635
2,235
0
801
2,775
0
6,617
L
282
57
0
249
3,474
1,067
0
378
3,096
0
14,576
L
Arachne
Jpop3001
Arachne
0
0
0
1,866
3,060
761
0
1,755
1,305
0
12,564
W
Bakasura
Julien04
Bakasura
1,300
879
0
901
3,573
1,066
10
348
3,225
0
10,788
W
Cthulhu
TeamDelta11
Cthulhu
1,921
419
0
1,037
3,949
2,027
0
1,420
2,529
12,506
0
L
3,106
1,644
0
1,266
2,867
606
0
1,371
1,496
15,467
1,584
L
Ravana
guydolf
Ravana
0
0
0
0
181
58
0
181
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,273
Gold Earned
18,524
100
Minions Killed
166
0
Camps Cleared
0
439,592
Distance Traveled
506,337
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
3,591
718
31
6
0
99,152
1
W
Nu Wa
3,689
738
37
7
0
92,875
2
W
Ratatoskr
4,165
833
55
11
0
103,472
0
L
King Arthur
3,072
614
5
1
0
109,648
0
L
Set
3,137
627
30
6
0
106,518
0
L
Arachne
3,348
670
38
8
0
110,726
1
W
Bakasura
3,671
734
24
5
0
102,750
0
W
Cthulhu
3,408
682
19
4
0
108,088
0
L
Sol
3,256
651
27
5
0
97,986
0
L
Ravana
2,460
492
0
0
0
14,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role