Player Matchup

Izanami
Izanami
HarmonySamurai
Izanami
Level 27
God Stats
16W - 18L
1,504 SR
Queue Stats
29W - 32L
1,442 Elo+
Party 2
Mulan
Mulan
HolyFX
Mulan
Level 217
God Stats
31W - 20L
1,701 SR
Queue Stats
705W - 702L
1,577 Elo+
Party 2
Jormungandr
Jormungandr
benjymon2000
Jormungandr
Level 138
God Stats
41W - 17L
1,637 SR
Queue Stats
126W - 83L
1,693 Elo+
Party 2
Team Averages
Level 127
1,614 SR
1,570 Elo+

VS

Team Averages
Level 55
1,550 SR
1,446 Elo+
Medusa
Medusa
FireDog312
Medusa
Level 29
God Stats
1W - 1L
1,857 SR
Queue Stats
62W - 76L
1,413 Elo+
Party 1
Kali
Kali
SenpaiNoChill
Kali
Level 49
God Stats
0W - 1L
1,703 SR
Queue Stats
99W - 109L
1,456 Elo+
Party 1
Bacchus
Bacchus
Terb0492
Bacchus
Level 87
God Stats
1W - 2L
1,090 SR
Queue Stats
71W - 52L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 7
10,262
933
5,848
9,135
3,185
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Mulan
HolyFX
Mulan
17
7 / 1 / 11
10,624
966
11,056
15,795
17,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
benjymon2000
Jormungandr
18
9 / 0 / 12
11,439
1,040
18,148
7,188
3,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FireDog312
Medusa
13
2 / 8 / 0
8,077
734
6,395
13,319
4,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
1 / 9 / 2
8,521
775
6,412
12,750
5,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bacchus
Terb0492
Bacchus
15
0 / 4 / 3
8,143
740
5,887
14,189
16,029
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
21
Kills
3
3
Deaths
21
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
FireDog312
Medusa
2
8
0
0.25
W
5
2
7
4.25
W
Mulan
HolyFX
Mulan
7
1
11
12.5
L
1
9
2
0.22
L
Bacchus
Terb0492
Bacchus
0
4
3
0.38
W
Jormungandr
benjymon2000
Jormungandr
9
0
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,052
Damage
18,694
32,118
Taken
40,258
23,877
Mitigated
25,875
6,843
Healing
4,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
FireDog312
Medusa
6,395
3,109
0
1,555
13,319
4,205
0
5,523
6,999
0
19,186
W
5,848
3,591
0
886
9,135
3,185
1,791
1,899
7,236
0
41,962
W
Mulan
HolyFX
Mulan
11,056
1,765
0
4,671
15,795
17,190
710
2,108
13,687
0
26,455
L
6,412
2,683
0
1,506
12,750
5,641
0
5,212
6,856
0
26,221
L
Bacchus
Terb0492
Bacchus
5,887
704
0
1,688
14,189
16,029
0
6,132
7,244
17,067
2,427
W
Jormungandr
benjymon2000
Jormungandr
18,148
3,769
0
1,286
7,188
3,502
567
1,410
5,769
39,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,325
Gold Earned
24,741
145
Minions Killed
97
0
Camps Cleared
0
655,200
Distance Traveled
553,057
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,077
734
28
3
0
156,094
0
W
Izanami
10,262
933
64
6
0
209,997
0
W
Mulan
10,624
966
38
3
0
199,150
1
L
Kali
8,521
775
40
4
0
185,372
0
L
Bacchus
8,143
740
29
3
0
211,591
0
W
Jormungandr
11,439
1,040
43
4
0
246,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role