Player Matchup

Ullr
Ullr
Silver II
DocterBilbo
Ullr
Silver II
Level 81
God Stats
5W - 4L
1,499 SR
Queue Stats
8W - 6L
1,469 MMR
Solo
Jormungandr
Jormungandr
Gold II
Gobbstoper
Jormungandr
Gold II
Level 148
God Stats
29W - 14L
1,597 SR
Queue Stats
234W - 226L
1,456 MMR
Solo
Yemoja
Yemoja
Silver I
RoccOsMoDern5433
Yemoja
Silver I
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 29L
1,462 MMR
Solo
Ra
Ra
Gold V
Sr Black300
Ra
Gold V
Level 136
God Stats
1W - 1L
1,637 SR
Queue Stats
67W - 86L
1,466 MMR
Solo
Bastet
Bastet
Gold IV
Tyrs Nub
Bastet
Gold IV
Level 105
God Stats
2W - 1L
1,540 SR
Queue Stats
149W - 154L
1,456 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,555 SR
1,462 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,525 SR
1,452 MMR
Nike
Nike
Bronze III
 
Nike
Bronze III
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Gold III
BForBrogurt
Rama
Gold III
Level 149
God Stats
2W - 5L
1,340 SR
Queue Stats
29W - 27L
1,463 MMR
Solo
Vulcan
Vulcan
Gold III
Hosty-1
Vulcan
Gold III
Level 129
God Stats
33W - 16L
1,785 SR
Queue Stats
314W - 321L
1,466 MMR
Solo
Xing Tian
Xing Tian
Bronze III
RengokuHashira
Xing Tian
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,363 MMR
Party 1
Susano
Susano
Bronze III
granddonkey22
Susano
Bronze III
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,470 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 1
8,656
577
5,988
7,665
2,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jormungandr
Gobbstoper
Jormungandr
15
2 / 0 / 3
9,629
642
7,898
8,604
4,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

14
1 / 0 / 5
8,396
560
2,941
8,692
5,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
3 / 3 / 3
9,183
612
6,918
8,755
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bastet
Tyrs Nub
Bastet
15
6 / 0 / 5
9,223
615
10,727
12,092
4,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
FreyaArtioThanatosThoth

VS

Bans
CharonLokiMedusaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
0 / 1 / 0
6,699
447
2,244
10,460
9,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
0 / 2 / 2
8,018
535
3,530
7,900
2,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Hosty-1
Vulcan
12
0 / 6 / 2
7,122
475
4,582
9,654
2,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
RengokuHashira
Xing Tian
11
0 / 2 / 1
6,491
433
2,482
12,878
10,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 4 / 0
7,412
494
8,273
11,640
4,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
15
Kills
4
4
Deaths
15
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
1
0
0
L
0
2
2
0.5
W
3
1
1
3.5
W
Jormungandr
Gobbstoper
Jormungandr
2
0
3
3.5
L
Vulcan
Hosty-1
Vulcan
0
6
2
0.17
L
Xing Tian
RengokuHashira
Xing Tian
0
2
1
0.25
W
1
0
5
3.5
W
3
3
3
1.5
W
Bastet
Tyrs Nub
Bastet
6
0
5
8.5
L
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,472
Damage
21,111
45,808
Taken
52,532
20,460
Mitigated
29,607
22,883
Healing
11,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
2,244
74
0
2,486
10,460
9,178
0
5,968
4,492
0
39,314
L
3,530
2,829
0
2,971
7,900
2,734
526
692
7,208
0
71,201
W
5,988
2,824
0
1,291
7,665
2,649
468
635
7,030
0
76,492
W
Jormungandr
Gobbstoper
Jormungandr
7,898
1,789
0
3,372
8,604
4,338
204
543
7,696
64,984
3,722
L
Vulcan
Hosty-1
Vulcan
4,582
74
0
2,054
9,654
2,959
168
1,920
7,734
48,880
0
L
Xing Tian
RengokuHashira
Xing Tian
2,482
168
260
2,063
12,878
10,443
0
5,162
7,638
16,676
2,497
W
2,941
634
5,784
4,338
8,692
5,991
271
1,793
6,818
26,680
3,062
W
6,918
671
1,054
3,098
8,755
3,017
245
1,972
6,783
63,758
0
W
Bastet
Tyrs Nub
Bastet
10,727
1,820
0
3,946
12,092
4,465
92
2,480
9,612
0
75,946
L
8,273
1,373
0
1,524
11,640
4,293
0
3,638
8,002
0
55,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,087
Gold Earned
35,742
511
Minions Killed
447
0
Camps Cleared
0
1,568,420
Distance Traveled
1,466,114
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,699
447
79
5
0
268,026
0
L
Rama
8,018
535
154
10
0
279,902
2
W
Ullr
8,656
577
138
9
0
311,651
2
W
Jormungandr
9,629
642
112
7
0
299,077
0
L
Vulcan
7,122
475
97
6
0
294,537
3
L
Xing Tian
6,491
433
22
1
0
310,110
0
W
Yemoja
8,396
560
43
3
0
265,346
7
W
Ra
9,183
612
125
8
0
334,100
4
W
Bastet
9,223
615
93
6
0
358,246
0
L
Susano
7,412
494
95
6
0
313,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role