Player Matchup

Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
MrKaue
Apollo
Level 159
God Stats
1W - 1L
1,291 SR
Queue Stats
107W - 65L
1,661 Elo+
Party 1
Mercury
Mercury
SkylaxerS
Mercury
Level 175
God Stats
3W - 0L
1,543 SR
Queue Stats
32W - 34L
1,560 Elo+
Party 1
Team Averages
Level 158
1,467 SR
1,544 Elo+

VS

Team Averages
Level 167
1,458 SR
1,533 Elo+
Nike
Nike
 
Nike
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Dathena
Neith
Level 148
God Stats
1W - 2L
1,469 SR
Queue Stats
41W - 34L
1,532 Elo+
Solo
Janus
Janus
Ekasoly
Janus
Level 159
God Stats
4W - 9L
1,501 SR
Queue Stats
89W - 93L
1,532 Elo+
Solo
Arachne
Arachne
NacheteX
Arachne
Level 176
God Stats
6W - 13L
1,319 SR
Queue Stats
129W - 108L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
3 / 3 / 3
6,435
585
4,334
5,302
1,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
 
Athena
10
2 / 1 / 8
6,432
585
3,013
7,748
5,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
 
King Arthur
11
0 / 1 / 0
6,319
574
6,132
10,372
6,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
MrKaue
Apollo
12
4 / 2 / 4
6,990
635
6,503
9,391
3,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
SkylaxerS
Mercury
11
4 / 0 / 1
6,339
576
5,245
6,424
2,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
1 / 0 / 0
6,706
610
5,677
10,231
6,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ganesha
 
Ganesha
9
1 / 3 / 3
5,825
530
2,528
6,190
3,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Dathena
Neith
10
1 / 6 / 1
5,520
502
5,753
7,961
1,950
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Ekasoly
Janus
12
2 / 2 / 3
6,727
612
5,144
4,046
1,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
NacheteX
Arachne
10
2 / 2 / 1
5,634
512
2,795
10,438
3,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
13
Kills
7
7
Deaths
13
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
3
3
1.5
W
Athena
 
Athena
2
1
8
6
W
King Arthur
 
King Arthur
0
1
0
0
L
Nike
 
Nike
1
0
0
1
L
Ganesha
 
Ganesha
1
3
3
0.83
L
Neith
Dathena
Neith
1
6
1
0.25
L
Janus
Ekasoly
Janus
2
2
3
1.75
W
Apollo
MrKaue
Apollo
4
2
4
3
L
Arachne
NacheteX
Arachne
2
2
1
1.25
W
Mercury
SkylaxerS
Mercury
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,227
Damage
21,897
39,237
Taken
38,866
19,272
Mitigated
17,178
13,701
Healing
8,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,334
549
418
1,042
5,302
1,913
0
2,642
2,660
47,237
1,889
W
Athena
 
Athena
3,013
931
2,137
2,759
7,748
5,493
0
3,143
4,605
14,106
29
W
King Arthur
 
King Arthur
6,132
837
0
2,742
10,372
6,181
0
0
10,372
0
49,902
L
Nike
 
Nike
5,677
373
0
3,171
10,231
6,598
0
0
10,231
0
51,034
L
Ganesha
 
Ganesha
2,528
104
0
1,453
6,190
3,834
0
2,148
3,920
10,341
0
L
Neith
Dathena
Neith
5,753
3,042
0
1,720
7,961
1,950
0
1,636
6,278
0
40,311
L
Janus
Ekasoly
Janus
5,144
290
0
750
4,046
1,050
0
1,039
2,859
54,318
279
W
Apollo
MrKaue
Apollo
6,503
3,537
0
4,018
9,391
3,276
1,082
1,094
8,297
0
54,675
L
Arachne
NacheteX
Arachne
2,795
2,485
0
1,789
10,438
3,746
0
1,691
8,579
0
29,014
W
Mercury
SkylaxerS
Mercury
5,245
2,936
0
585
6,424
2,409
0
704
5,720
0
38,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,515
Gold Earned
30,412
373
Minions Killed
333
0
Camps Cleared
0
1,211,262
Distance Traveled
1,052,139
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,435
585
97
9
0
237,773
0
W
Athena
6,432
585
16
1
0
252,910
5
W
King Arthur
6,319
574
91
8
0
219,610
4
L
Nike
6,706
610
96
9
0
186,266
3
L
Ganesha
5,825
530
5
0
0
195,693
3
L
Neith
5,520
502
75
7
0
200,477
2
L
Janus
6,727
612
107
10
0
219,203
0
W
Apollo
6,990
635
90
8
0
210,876
2
L
Arachne
5,634
512
50
5
0
250,500
0
W
Mercury
6,339
576
79
7
0
290,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role