Player Matchup

Nemesis
Nemesis
EL HASIEL
Nemesis
Level 47
God Stats
6W - 2L
1,711 SR
Queue Stats
209W - 208L
1,435 Elo+
Solo
Sylvanus
Sylvanus
PracticeToy
Sylvanus
Level 140
God Stats
4W - 1L
1,775 SR
Queue Stats
187W - 220L
1,491 Elo+
Party 1
Chiron
Chiron
SauceyGoat23
Chiron
Level 16
God Stats
6W - 1L
1,901 SR
Queue Stats
13W - 9L
1,514 Elo+
Party 1
Agni
Agni
XxDaRkEnDAllyxX
Agni
Level 159
God Stats
2W - 3L
1,097 SR
Queue Stats
86W - 123L
1,430 Elo+
Party 1
Chaac
Chaac
grim95
Chaac
Level 118
God Stats
10W - 6L
1,686 SR
Queue Stats
79W - 123L
1,401 Elo+
Party 1
Team Averages
Level 96
1,634 SR
1,454 Elo+

VS

Team Averages
Level 127
1,513 SR
1,430 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ACE_Gabo
Thanatos
Level 89
God Stats
1W - 2L
1,540 SR
Queue Stats
86W - 64L
1,533 Elo+
Solo
Apollo
Apollo
Exzachaly01
Apollo
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,476 Elo+
Party 2
Sobek
Sobek
HereticalAscetic
Sobek
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,221 Elo+
Party 2
Artemis
Artemis
Skeleychris
Artemis
Level 157
God Stats
12W - 12L
1,527 SR
Queue Stats
220W - 245L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EL HASIEL
Nemesis
14
0 / 2 / 2
7,153
511
3,460
11,183
4,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
PracticeToy
Sylvanus
13
1 / 0 / 7
7,616
544
5,965
8,972
7,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
13
6 / 0 / 1
7,414
530
10,813
7,142
3,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

14
2 / 2 / 0
8,090
578
4,544
5,569
1,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
grim95
Chaac
13
0 / 1 / 0
7,553
540
8,776
13,712
10,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
2 / 0 / 3
8,561
612
5,514
4,656
1,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Thanatos
ACE_Gabo
Thanatos
13
2 / 2 / 3
7,154
511
4,633
12,862
5,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Apollo
11
0 / 4 / 0
6,127
438
2,291
10,267
2,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 0
6,362
454
5,278
11,682
8,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artemis
Skeleychris
Artemis
13
1 / 0 / 0
7,632
545
9,728
11,255
10,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
9
Kills
5
5
Deaths
9
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
0
3
3.5
L
Thanatos
ACE_Gabo
Thanatos
2
2
3
1.75
W
Nemesis
EL HASIEL
Nemesis
0
2
2
0.5
L
Apollo
0
4
0
0
L
0
3
0
0
W
Sylvanus
PracticeToy
Sylvanus
1
0
7
4.5
W
Chiron
6
0
1
6.5
L
Artemis
Skeleychris
Artemis
1
0
0
1
W
2
2
0
1
W
Chaac
grim95
Chaac
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,558
Damage
27,444
46,578
Taken
50,722
27,316
Mitigated
28,015
18,742
Healing
22,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,514
1,305
0
1,602
4,656
1,457
0
2,108
2,310
62,839
1,152
L
Thanatos
ACE_Gabo
Thanatos
4,633
1,470
0
9,720
12,862
5,274
0
1,934
10,664
0
56,759
W
Nemesis
EL HASIEL
Nemesis
3,460
1,481
0
2,728
11,183
4,282
0
1,246
9,937
0
75,174
L
Apollo
2,291
1,193
0
3,403
10,267
2,620
0
2,817
7,450
0
42,435
L
5,278
262
0
4,153
11,682
8,397
0
3,052
8,630
20,745
0
W
Sylvanus
PracticeToy
Sylvanus
5,965
1,650
1,756
4,608
8,972
7,931
26
3,658
5,314
22,472
1,137
W
Chiron
10,813
4,202
668
3,092
7,142
3,177
102
2,656
4,486
0
62,840
L
Artemis
Skeleychris
Artemis
9,728
2,394
0
3,391
11,255
10,267
0
0
11,255
0
53,888
W
4,544
43
0
923
5,569
1,080
0
2,708
2,861
61,720
491
W
Chaac
grim95
Chaac
8,776
852
0
4,967
13,712
10,846
0
524
13,188
0
59,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,826
Gold Earned
35,836
464
Minions Killed
458
0
Camps Cleared
0
1,416,940
Distance Traveled
1,370,079
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,561
612
136
10
0
253,376
4
L
Thanatos
7,154
511
80
6
0
306,033
0
W
Nemesis
7,153
511
121
9
0
331,161
0
L
Apollo
6,127
438
105
8
0
280,282
2
L
Sobek
6,362
454
32
2
0
300,830
6
W
Sylvanus
7,616
544
32
2
0
268,761
3
W
Chiron
7,414
530
87
6
0
256,655
2
L
Artemis
7,632
545
105
8
0
229,558
0
W
Agni
8,090
578
117
8
0
295,652
0
W
Chaac
7,553
540
107
8
0
264,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role