Player Matchup

Yemoja
Yemoja
BlackSoulRC
Yemoja
Level 63
God Stats
2W - 1L
1,489 SR
Queue Stats
150W - 160L
1,406 Elo+
Party 2
Anhur
Anhur
GoPackGo404
Anhur
Level 51
God Stats
2W - 2L
1,275 SR
Queue Stats
127W - 148L
1,366 Elo+
Solo
Janus
Janus
JoseTorresUwU
Janus
Level 56
God Stats
2W - 0L
1,737 SR
Queue Stats
40W - 9L
1,869 Elo+
Party 2
Ra
Ra
Rodrigonh
Ra
Level 88
God Stats
4W - 0L
1,834 SR
Queue Stats
177W - 182L
1,393 Elo+
Party 2
Hun Batz
Hun Batz
hugondorf06
Hun Batz
Level 81
God Stats
2W - 1L
1,528 SR
Queue Stats
208W - 197L
1,407 Elo+
Party 2
Team Averages
Level 68
1,572 SR
1,489 Elo+

VS

Team Averages
Level 84
1,528 SR
1,430 Elo+
Janus
Janus
DJ N3vermore
Janus
Level 84
God Stats
5W - 7L
1,847 SR
Queue Stats
75W - 93L
1,410 Elo+
Party 1
Rama
Rama
Sebait02
Rama
Level 98
God Stats
3W - 3L
1,185 SR
Queue Stats
104W - 121L
1,409 Elo+
Solo
Lancelot
Lancelot
Tatro83
Lancelot
Level 64
God Stats
8W - 12L
1,447 SR
Queue Stats
167W - 191L
1,425 Elo+
Solo
Vamana
Vamana
Ziggy Pog
Vamana
Level 86
God Stats
10W - 4L
1,611 SR
Queue Stats
76W - 62L
1,514 Elo+
Party 1
Baron Samedi
Baron Samedi
hakeem_n_friends
Baron Samedi
Level 87
God Stats
38W - 32L
1,552 SR
Queue Stats
108W - 117L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
1 / 1 / 2
7,956
468
3,439
10,473
4,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
0 / 2 / 1
7,621
448
3,414
9,434
2,760
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
8 / 3 / 0
10,622
625
17,384
10,778
3,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 4 / 3
8,754
515
4,719
10,935
3,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hun Batz
hugondorf06
Hun Batz
15
3 / 3 / 5
9,041
532
8,630
14,740
5,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 1
9,255
544
10,760
8,086
2,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
15
0 / 1 / 2
8,698
512
3,022
8,868
2,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
Tatro83
Lancelot
9
1 / 3 / 1
6,215
366
2,096
9,188
3,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
Ziggy Pog
Vamana
14
1 / 4 / 2
8,653
509
8,392
17,996
16,293
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
hakeem_n_friends
Baron Samedi
13
6 / 3 / 3
8,760
515
11,805
8,879
3,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
22
14
Kills
13
13
Deaths
14
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
1
2
2
L
5
3
1
1.83
W
0
2
1
0.25
W
8
3
0
2.67
W
2
4
3
0.88
L
Rama
0
1
2
1
L
Lancelot
Tatro83
Lancelot
1
3
1
0.5
L
Vamana
Ziggy Pog
Vamana
1
4
2
0.5
L
Baron Samedi
hakeem_n_friends
Baron Samedi
6
3
3
2.5
W
Hun Batz
hugondorf06
Hun Batz
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,586
Damage
36,075
56,360
Taken
53,017
20,618
Mitigated
28,741
19,482
Healing
12,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
3,439
825
4,953
4,002
10,473
4,887
206
4,517
5,702
22,083
0
L
10,760
114
0
1,462
8,086
2,862
0
4,249
3,807
72,242
3,497
W
3,414
1,477
83
1,515
9,434
2,760
797
2,626
6,808
0
52,419
W
17,384
1,909
0
3,321
10,778
3,737
63
2,412
8,326
78,099
1,097
W
4,719
325
658
3,860
10,935
3,486
168
7,297
3,238
56,157
0
L
Rama
3,022
2,809
0
3,249
8,868
2,711
448
3,016
5,748
0
62,240
L
Lancelot
Tatro83
Lancelot
2,096
405
0
1,524
9,188
3,577
0
2,153
6,973
0
24,554
L
Vamana
Ziggy Pog
Vamana
8,392
3,538
0
3,787
17,996
16,293
151
10,685
6,250
0
62,245
L
Baron Samedi
hakeem_n_friends
Baron Samedi
11,805
514
415
2,207
8,879
3,298
48
3,953
4,764
53,815
0
W
Hun Batz
hugondorf06
Hun Batz
8,630
2,432
0
1,090
14,740
5,748
432
4,436
10,160
0
66,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,994
Gold Earned
41,581
468
Minions Killed
477
0
Camps Cleared
0
1,655,517
Distance Traveled
1,495,869
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,956
468
31
2
0
292,826
0
L
Janus
9,255
544
140
8
0
317,755
0
W
Anhur
7,621
448
90
5
0
316,010
0
W
Janus
10,622
625
142
8
0
355,343
4
W
Ra
8,754
515
108
6
0
312,265
0
L
Rama
8,698
512
123
7
0
289,884
2
L
Lancelot
6,215
366
38
2
0
317,612
0
L
Vamana
8,653
509
101
6
0
284,269
0
L
Baron Samedi
8,760
515
75
4
0
286,349
0
W
Hun Batz
9,041
532
97
6
0
379,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role