Player Matchup

Ra
Ra
J4YDizzl3
Ra
Level 158
God Stats
1W - 0L
1,656 SR
Queue Stats
179W - 194L
1,491 Elo+
Solo
Hercules
Hercules
Lanks1
Hercules
Level 105
God Stats
27W - 25L
1,614 SR
Queue Stats
108W - 93L
1,545 Elo+
Solo
Nox
Nox
WarMachine1775
Nox
Level 148
God Stats
2W - 3L
1,482 SR
Queue Stats
53W - 50L
1,507 Elo+
Solo
Jing Wei
Jing Wei
ironcladpopo
Jing Wei
Level 89
God Stats
2W - 2L
1,529 SR
Queue Stats
194W - 182L
1,590 Elo+
Solo
Cabrakan
Cabrakan
rushgotti
Cabrakan
Level 148
God Stats
2W - 1L
1,850 SR
Queue Stats
186W - 203L
1,462 Elo+
Solo
Team Averages
Level 130
1,626 SR
1,519 Elo+

VS

Team Averages
Level 103
1,513 SR
1,498 Elo+
Anubis
Anubis
AlexDragontamer
Anubis
Level 26
God Stats
2W - 5L
1,271 SR
Queue Stats
2W - 6L
1,255 Elo+
Solo
Mulan
Mulan
NEROxINFAMOUS
Mulan
Level 158
God Stats
7W - 4L
1,735 SR
Queue Stats
151W - 134L
1,551 Elo+
Solo
Erlang Shen
Erlang Shen
ResidentJak
Erlang Shen
Level 144
God Stats
21W - 14L
1,722 SR
Queue Stats
51W - 27L
1,704 Elo+
Solo
Cerberus
Cerberus
RiceMan05
Cerberus
Level 84
God Stats
0W - 3L
1,260 SR
Queue Stats
28W - 33L
1,455 Elo+
Solo
Cupid
Cupid
hmstuart1
Cupid
Level 103
God Stats
20W - 20L
1,575 SR
Queue Stats
122W - 116L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 4
5,076
1,015
2,265
1,601
588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Lanks1
Hercules
11
4 / 0 / 2
5,829
1,166
2,854
2,627
1,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 0 / 3
5,291
1,058
4,965
1,946
556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
ironcladpopo
Jing Wei
10
0 / 0 / 2
4,927
985
1,533
1,920
434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cabrakan
rushgotti
Cabrakan
9
1 / 1 / 2
4,826
965
2,822
2,997
2,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
4,612
922
172
3,488
1,892
Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
1 / 2 / 0
4,824
965
3,170
5,568
4,912
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
ResidentJak
Erlang Shen
7
0 / 0 / 0
4,227
845
0
0
0
Cerberus
RiceMan05
Cerberus
9
0 / 2 / 1
4,650
930
2,649
6,748
3,800
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cupid
hmstuart1
Cupid
9
0 / 1 / 1
4,685
937
1,986
3,556
1,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
6
Kills
1
1
Deaths
6
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
0
0
4
2
W
Hercules
Lanks1
Hercules
4
0
2
5
L
1
2
0
0.5
L
Erlang Shen
ResidentJak
Erlang Shen
0
0
0
0
L
Cerberus
RiceMan05
Cerberus
0
2
1
0.25
W
1
0
3
2.5
L
Cupid
hmstuart1
Cupid
0
1
1
0.5
W
Jing Wei
ironcladpopo
Jing Wei
0
0
2
1
W
Cabrakan
rushgotti
Cabrakan
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,439
Damage
7,977
11,091
Taken
19,360
5,643
Mitigated
11,640
3,141
Healing
5,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
172
0
0
995
3,488
1,892
0
2,478
913
5,554
0
W
2,265
515
252
300
1,601
588
201
77
1,524
16,038
0
W
Hercules
Lanks1
Hercules
2,854
866
0
473
2,627
1,492
0
276
2,351
0
10,668
L
3,170
383
0
1,397
5,568
4,912
0
2,026
3,182
0
10,253
L
Erlang Shen
ResidentJak
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
RiceMan05
Cerberus
2,649
136
0
1,715
6,748
3,800
0
2,978
3,507
10,968
0
W
4,965
112
0
682
1,946
556
0
788
1,158
11,874
481
L
Cupid
hmstuart1
Cupid
1,986
702
187
1,508
3,556
1,036
0
1,747
1,630
0
11,769
W
Jing Wei
ironcladpopo
Jing Wei
1,533
1,278
0
896
1,920
434
0
980
940
0
12,497
W
Cabrakan
rushgotti
Cabrakan
2,822
432
0
538
2,997
2,573
0
700
2,297
4,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,949
Gold Earned
22,998
109
Minions Killed
91
0
Camps Cleared
0
534,274
Distance Traveled
379,555
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,612
922
13
3
0
81,843
1
W
Ra
5,076
1,015
39
8
0
111,535
0
W
Hercules
5,829
1,166
34
7
0
111,679
0
L
Mulan
4,824
965
15
3
0
91,811
0
L
Erlang Shen
4,227
845
0
0
0
0
0
L
Cerberus
4,650
930
38
8
0
108,826
0
W
Nox
5,291
1,058
13
3
0
117,798
0
L
Cupid
4,685
937
25
5
0
97,075
0
W
Jing Wei
4,927
985
20
4
0
103,048
0
W
Cabrakan
4,826
965
3
1
0
90,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role