Player Matchup

Kukulkan
Kukulkan
Ansgariuss
Kukulkan
Level 82
God Stats
1W - 0L
1,543 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Bravezzz11
Erlang Shen
Level 127
God Stats
5W - 1L
1,691 SR
Queue Stats
101W - 84L
1,498 Elo+
Solo
Khepri
Khepri
Deleunis
Khepri
Level 128
God Stats
3W - 3L
1,143 SR
Queue Stats
114W - 117L
1,499 Elo+
Party 1
Cthulhu
Cthulhu
StrefiaczeG_
Cthulhu
Level 138
God Stats
2W - 1L
1,545 SR
Queue Stats
43W - 35L
1,559 Elo+
Solo
Apollo
Apollo
Tettenheufd
Apollo
Level 147
God Stats
12W - 14L
1,453 SR
Queue Stats
332W - 302L
1,504 Elo+
Party 1
Team Averages
Level 124
1,475 SR
1,512 Elo+

VS

Team Averages
Level 152
1,644 SR
1,524 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
AstarothPL
Sylvanus
Level 158
God Stats
125W - 107L
1,517 SR
Queue Stats
158W - 182L
1,417 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Flamaris
Ah Muzen Cab
Level 159
God Stats
9W - 3L
1,799 SR
Queue Stats
513W - 485L
1,560 Elo+
Solo
Fenrir
Fenrir
Trollasol
Fenrir
Level 121
God Stats
4W - 1L
1,857 SR
Queue Stats
148W - 133L
1,586 Elo+
Solo
Hel
Hel
Zlda
Hel
Level 178
God Stats
8W - 5L
1,548 SR
Queue Stats
202W - 187L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ansgariuss
Kukulkan
10
0 / 6 / 1
5,571
429
1,797
8,091
1,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Bravezzz11
Erlang Shen
14
5 / 3 / 3
7,661
589
6,218
12,351
5,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Khepri
Deleunis
Khepri
11
1 / 1 / 8
7,170
552
3,073
10,886
5,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cthulhu
StrefiaczeG_
Cthulhu
13
3 / 2 / 5
8,092
622
7,090
11,908
7,990
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Apollo
15
6 / 0 / 5
8,463
651
12,133
8,561
3,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
0 / 3 / 1
6,018
463
6,274
7,709
2,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
AstarothPL
Sylvanus
11
3 / 2 / 1
6,257
481
8,872
12,487
8,391
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
Flamaris
Ah Muzen Cab
11
1 / 4 / 0
6,239
480
5,417
8,679
2,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fenrir
Trollasol
Fenrir
13
3 / 3 / 2
7,177
552
3,651
9,775
4,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hel
Zlda
Hel
12
5 / 3 / 3
7,720
594
11,720
9,981
3,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
15
Kills
12
12
Deaths
15
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
3
1
0.17
W
Kukulkan
Ansgariuss
Kukulkan
0
6
1
0.08
L
Sylvanus
AstarothPL
Sylvanus
3
2
1
1.75
W
Erlang Shen
Bravezzz11
Erlang Shen
5
3
3
2.17
W
Khepri
Deleunis
Khepri
1
1
8
5
L
Ah Muzen Cab
Flamaris
Ah Muzen Cab
1
4
0
0.25
W
Cthulhu
StrefiaczeG_
Cthulhu
3
2
5
2.75
W
Apollo
6
0
5
8.5
L
Fenrir
Trollasol
Fenrir
3
3
2
1.33
L
Hel
Zlda
Hel
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,311
Damage
35,934
51,797
Taken
48,631
23,590
Mitigated
20,357
20,145
Healing
18,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
6,274
516
0
3,063
7,709
2,081
0
4,550
3,159
37,975
983
W
Kukulkan
Ansgariuss
Kukulkan
1,797
182
0
230
8,091
1,097
54
7,011
625
26,862
0
L
Sylvanus
AstarothPL
Sylvanus
8,872
3,466
891
5,459
12,487
8,391
0
1,985
10,502
38,124
3,187
W
Erlang Shen
Bravezzz11
Erlang Shen
6,218
2,958
0
5,453
12,351
5,466
0
3,593
8,598
0
48,972
W
Khepri
Deleunis
Khepri
3,073
301
2,355
3,472
10,886
5,679
0
5,027
5,665
22,739
0
L
Ah Muzen Cab
Flamaris
Ah Muzen Cab
5,417
1,557
0
915
8,679
2,661
0
1,132
7,547
0
44,879
W
Cthulhu
StrefiaczeG_
Cthulhu
7,090
1,164
245
3,381
11,908
7,990
0
5,950
5,237
55,928
2,485
W
Apollo
12,133
6,043
0
5,009
8,561
3,358
798
3,280
5,273
0
71,183
L
Fenrir
Trollasol
Fenrir
3,651
429
0
1,444
9,775
4,027
0
1,103
8,672
0
57,140
L
Hel
Zlda
Hel
11,720
304
1,616
4,700
9,981
3,197
72
3,077
6,904
47,440
1,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,957
Gold Earned
33,411
419
Minions Killed
389
0
Camps Cleared
0
1,324,813
Distance Traveled
1,284,192
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,018
463
67
5
0
254,490
0
W
Kukulkan
5,571
429
48
4
0
258,112
0
L
Sylvanus
6,257
481
62
5
0
219,745
0
W
Erlang Shen
7,661
589
81
6
0
304,420
0
W
Khepri
7,170
552
33
3
0
267,082
3
L
Ah Muzen Cab
6,239
480
71
5
0
238,593
4
W
Cthulhu
8,092
622
116
9
0
243,252
0
W
Apollo
8,463
651
141
11
0
251,947
1
L
Fenrir
7,177
552
91
7
0
287,773
3
L
Hel
7,720
594
98
8
0
283,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role