Player Matchup

Baron Samedi
Baron Samedi
Divine_Hel23
Baron Samedi
Level 64
God Stats
1W - 1L
1,715 SR
Queue Stats
37W - 35L
1,493 Elo+
Party 1
Nut
Nut
Drenfu
Nut
Level 74
God Stats
0W - 1L
1,774 SR
Queue Stats
14W - 17L
1,437 Elo+
Solo
Tyr
Tyr
HalluciNinja93
Tyr
Level 139
God Stats
0W - 2L
1,252 SR
Queue Stats
147W - 164L
1,470 Elo+
Solo
Ares
Ares
JustxShay
Ares
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 43L
1,489 Elo+
Party 1
Anhur
Anhur
Meko2883
Anhur
Level 62
God Stats
1W - 1L
1,700 SR
Queue Stats
166W - 261L
1,350 Elo+
Solo
Team Averages
Level 79
1,588 SR
1,448 Elo+

VS

Team Averages
Level 112
1,582 SR
1,439 Elo+
Neith
Neith
DarthJarJar2405
Neith
Level 69
God Stats
8W - 9L
1,335 SR
Queue Stats
206W - 208L
1,406 Elo+
Solo
Charon
Charon
Tao_of_Jester
Charon
Level 117
God Stats
5W - 6L
1,599 SR
Queue Stats
512W - 521L
1,504 Elo+
Solo
Olorun
Olorun
dąğmąrą
Olorun
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 28L
1,422 Elo+
Solo
Lancelot
Lancelot
tigre_salvaje984
Lancelot
Level 109
God Stats
4W - 4L
1,702 SR
Queue Stats
648W - 645L
1,434 Elo+
Solo
Skadi
Skadi
zfogg
Skadi
Level 144
God Stats
5W - 2L
1,776 SR
Queue Stats
299W - 332L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Divine_Hel23
Baron Samedi
13
2 / 3 / 3
8,489
653
3,224
4,506
2,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nut
Drenfu
Nut
20
8 / 4 / 5
10,258
789
16,410
17,364
9,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

1
0 / 1 / 1
3,260
251
0
569
0
Ares
16
4 / 7 / 8
9,386
722
7,214
20,759
20,339
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
Meko2883
Anhur
14
3 / 8 / 3
8,539
657
4,643
10,963
3,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 12
11,442
880
17,932
14,554
5,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 4 / 10
9,517
732
7,633
13,787
8,624
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
14
1 / 3 / 10
9,060
697
3,446
7,141
2,558
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 5 / 6
11,443
880
8,892
12,342
4,415
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Skadi
zfogg
Skadi
18
6 / 5 / 9
10,937
841
11,404
11,834
4,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
70
17
Kills
23
23
Deaths
19
20
Assists
47
Player
Kills
Deaths
Assists
KDA
W
7
2
12
6.5
L
Baron Samedi
Divine_Hel23
Baron Samedi
2
3
3
1.17
L
Nut
Drenfu
Nut
8
4
5
2.63
L
0
1
1
0.5
L
Ares
4
7
8
1.14
L
Anhur
Meko2883
Anhur
3
8
3
0.56
W
2
4
10
1.75
W
Olorun
1
3
10
2
W
7
5
6
2
W
Skadi
zfogg
Skadi
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,491
Damage
49,307
54,161
Taken
59,658
36,153
Mitigated
25,281
11,827
Healing
17,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,932
4,445
787
6,256
14,554
5,631
2,002
2,888
11,200
0
39,758
L
Baron Samedi
Divine_Hel23
Baron Samedi
3,224
189
137
255
4,506
2,623
0
630
3,876
10,450
0
L
Nut
Drenfu
Nut
16,410
7,428
186
8,882
17,364
9,547
0
3,268
14,096
0
37,549
L
0
0
0
0
569
0
0
0
569
0
0
L
Ares
7,214
429
542
1,701
20,759
20,339
0
6,004
14,755
12,796
0
L
Anhur
Meko2883
Anhur
4,643
3,072
0
124
10,963
3,644
0
1,177
9,786
0
9,879
W
7,633
1,733
767
2,401
13,787
8,624
1,375
2,809
10,609
19,024
0
W
Olorun
3,446
1,342
2,553
2,040
7,141
2,558
1,505
1,021
5,891
12,922
0
W
8,892
1,843
162
1,820
12,342
4,415
2,337
1,278
10,923
0
17,506
W
Skadi
zfogg
Skadi
11,404
3,895
223
289
11,834
4,053
768
2,442
9,093
0
28,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,932
Gold Earned
52,399
75
Minions Killed
130
0
Camps Cleared
0
587,110
Distance Traveled
1,075,724
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,442
880
41
3
0
257,588
0
L
Baron Samedi
8,489
653
18
1
0
65,052
0
L
Nut
10,258
789
37
3
0
221,071
0
L
Tyr
3,260
251
0
0
0
0
0
L
Ares
9,386
722
8
1
0
190,365
0
L
Anhur
8,539
657
12
1
0
110,622
0
W
Charon
9,517
732
21
2
0
200,410
0
W
Olorun
9,060
697
16
1
0
159,659
0
W
Lancelot
11,443
880
12
1
0
251,743
0
W
Skadi
10,937
841
40
3
0
206,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role