Player Matchup

Cerberus
Cerberus
DrangaoNPN
Cerberus
Level 44
God Stats
17W - 10L
1,514 SR
Queue Stats
70W - 99L
1,343 Elo+
Solo
The Morrigan
The Morrigan
RJ0711
The Morrigan
Level 63
God Stats
6W - 2L
1,685 SR
Queue Stats
115W - 113L
1,540 Elo+
Solo
Ao Kuang
Ao Kuang
Rafathevenec
Ao Kuang
Level 67
God Stats
2W - 2L
1,426 SR
Queue Stats
168W - 172L
1,420 Elo+
Solo
Nut
Nut
TheST4RCHILD
Nut
Level 163
God Stats
17W - 12L
1,421 SR
Queue Stats
154W - 160L
1,458 Elo+
Solo
Sun Wukong
Sun Wukong
woshiren135
Sun Wukong
Level 85
God Stats
4W - 5L
1,440 SR
Queue Stats
48W - 56L
1,500 Elo+
Solo
Team Averages
Level 84
1,497 SR
1,452 Elo+

VS

Team Averages
Level 91
1,423 SR
1,439 Elo+
Heimdallr
Heimdallr
DarthCyker
Heimdallr
Level 125
God Stats
1W - 1L
1,694 SR
Queue Stats
300W - 302L
1,480 Elo+
Solo
Ix Chel
Ix Chel
DomArmando
Ix Chel
Level 37
God Stats
34W - 47L
1,013 SR
Queue Stats
100W - 122L
1,412 Elo+
Solo
Charon
Charon
ReptarsGhost
Charon
Level 59
God Stats
4W - 7L
1,492 SR
Queue Stats
59W - 76L
1,366 Elo+
Solo
Surtr
Surtr
YungLogan1627
Surtr
Level 128
God Stats
1W - 2L
1,307 SR
Queue Stats
36W - 42L
1,465 Elo+
Solo
Fenrir
Fenrir
batpool5467
Fenrir
Level 104
God Stats
12W - 6L
1,607 SR
Queue Stats
153W - 158L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DrangaoNPN
Cerberus
15
1 / 3 / 1
8,016
445
6,785
14,567
5,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
RJ0711
The Morrigan
18
2 / 3 / 4
10,960
609
6,226
7,274
2,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Rafathevenec
Ao Kuang
18
6 / 2 / 1
10,505
584
8,944
17,981
7,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

17
1 / 0 / 1
9,790
544
4,772
11,798
4,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
woshiren135
Sun Wukong
17
1 / 0 / 0
9,825
546
10,572
17,744
16,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DarthCyker
Heimdallr
14
0 / 2 / 3
8,306
461
11,587
12,677
4,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ix Chel
DomArmando
Ix Chel
15
4 / 6 / 1
9,584
532
7,295
12,196
4,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Charon
14
3 / 0 / 0
8,701
483
6,492
8,389
6,211
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 1 / 0
8,945
497
15,938
18,274
14,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
7
1 / 2 / 0
6,173
343
1,069
4,513
1,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
11
Kills
8
8
Deaths
11
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DarthCyker
Heimdallr
0
2
3
0.75
L
Ix Chel
DomArmando
Ix Chel
4
6
1
0.75
W
Cerberus
DrangaoNPN
Cerberus
1
3
1
0.5
W
The Morrigan
RJ0711
The Morrigan
2
3
4
1.33
W
Ao Kuang
Rafathevenec
Ao Kuang
6
2
1
3.25
L
Charon
3
0
0
3
W
1
0
1
1.5
L
0
1
0
0
L
Fenrir
1
2
0
0.5
W
Sun Wukong
woshiren135
Sun Wukong
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,299
Damage
42,381
69,364
Taken
56,049
35,686
Mitigated
30,985
28,642
Healing
16,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DarthCyker
Heimdallr
11,587
5,847
0
5,962
12,677
4,502
745
4,780
7,229
0
78,946
L
Ix Chel
DomArmando
Ix Chel
7,295
424
135
3,268
12,196
4,442
0
5,763
6,167
52,788
0
W
Cerberus
DrangaoNPN
Cerberus
6,785
36
256
2,916
14,567
5,958
0
3,483
11,084
39,489
0
W
The Morrigan
RJ0711
The Morrigan
6,226
1,229
0
2,600
7,274
2,479
0
3,261
3,602
67,285
7,129
W
Ao Kuang
Rafathevenec
Ao Kuang
8,944
2,002
0
10,816
17,981
7,029
0
3,395
14,122
88,090
1,422
L
Charon
6,492
585
0
1,807
8,389
6,211
135
1,835
6,061
26,745
0
W
4,772
2,466
0
6,763
11,798
4,068
2,264
2,415
9,383
0
78,017
L
15,938
4,854
0
5,042
18,274
14,533
4
3,044
14,127
3,634
74,431
L
Fenrir
1,069
248
0
768
4,513
1,297
0
1,491
3,022
0
16,051
W
Sun Wukong
woshiren135
Sun Wukong
10,572
1,555
0
5,291
17,744
16,152
0
2,200
14,314
0
86,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,096
Gold Earned
41,709
708
Minions Killed
417
0
Camps Cleared
0
1,770,362
Distance Traveled
1,516,145
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,306
461
140
8
0
324,223
0
L
Ix Chel
9,584
532
92
5
0
333,582
5
W
Cerberus
8,016
445
87
5
0
395,984
0
W
The Morrigan
10,960
609
167
9
0
332,278
3
W
Ao Kuang
10,505
584
138
8
0
361,991
0
L
Charon
8,701
483
31
2
0
330,405
1
W
Nut
9,790
544
165
9
0
347,205
7
L
Surtr
8,945
497
124
7
0
385,221
0
L
Fenrir
6,173
343
30
2
0
142,714
1
W
Sun Wukong
9,825
546
151
8
0
332,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role