Player Matchup

Osiris
Osiris
Californyi
Osiris
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 65L
1,523 Elo+
Solo
Cu Chulainn
Cu Chulainn
JohnZuzu187
Cu Chulainn
Level 78
God Stats
1W - 2L
1,521 SR
Queue Stats
72W - 73L
1,470 Elo+
Solo
Ganesha
Ganesha
Milthred
Ganesha
Level 128
God Stats
3W - 3L
1,403 SR
Queue Stats
791W - 789L
1,521 Elo+
Solo
Terra
Terra
coff33Beans
Terra
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 62L
1,517 Elo+
Solo
Zhong Kui
Zhong Kui
waldersasuke
Zhong Kui
Level 49
God Stats
4W - 3L
1,815 SR
Queue Stats
231W - 253L
1,488 Elo+
Solo
Team Averages
Level 102
1,548 SR
1,504 Elo+

VS

Team Averages
Level 142
1,480 SR
1,451 Elo+
Terra
Terra
Batman781
Terra
Level 144
God Stats
1W - 1L
1,331 SR
Queue Stats
153W - 145L
1,450 Elo+
Solo
Ah Puch
Ah Puch
Its Spoons
Ah Puch
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 86L
1,460 Elo+
Solo
Thoth
Thoth
TandooriElk488
Thoth
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
139W - 141L
1,504 Elo+
Solo
Zeus
Zeus
jauquet11
Zeus
Level 176
God Stats
16W - 5L
1,732 SR
Queue Stats
814W - 795L
1,440 Elo+
Solo
Gilgamesh
Gilgamesh
kinkygodzz
Gilgamesh
Level 128
God Stats
2W - 0L
1,340 SR
Queue Stats
250W - 263L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Californyi
Osiris
15
3 / 3 / 3
7,962
796
7,970
15,731
9,976
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
JohnZuzu187
Cu Chulainn
12
2 / 5 / 1
6,831
683
6,225
10,492
8,512
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ganesha
Milthred
Ganesha
14
1 / 3 / 9
7,348
735
5,782
14,465
12,665
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 6 / 5
6,936
694
3,062
16,570
10,729
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
waldersasuke
Zhong Kui
14
3 / 5 / 3
7,745
775
11,722
10,780
7,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Batman781
Terra
14
1 / 1 / 17
8,437
844
3,619
10,871
6,616
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
Its Spoons
Ah Puch
17
9 / 2 / 12
10,315
1,032
18,026
8,452
3,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

16
3 / 1 / 15
9,540
954
12,382
8,340
5,099
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zeus
15
5 / 2 / 12
9,303
930
11,102
8,726
3,112
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
kinkygodzz
Gilgamesh
14
4 / 4 / 12
8,900
890
14,566
12,161
7,699
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
90
9
Kills
22
22
Deaths
10
21
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Terra
Batman781
Terra
1
1
17
9.5
L
Osiris
Californyi
Osiris
3
3
3
1.5
W
Ah Puch
Its Spoons
Ah Puch
9
2
12
7.5
L
Cu Chulainn
JohnZuzu187
Cu Chulainn
2
5
1
0.5
L
Ganesha
Milthred
Ganesha
1
3
9
1.83
W
3
1
15
10.5
L
0
6
5
0.42
W
Zeus
5
2
12
5.5
W
Gilgamesh
kinkygodzz
Gilgamesh
4
4
12
2.5
L
Zhong Kui
waldersasuke
Zhong Kui
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,761
Damage
59,695
68,038
Taken
48,550
49,042
Mitigated
26,047
22,070
Healing
21,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Batman781
Terra
3,619
1,011
6,490
5,217
10,871
6,616
790
4,770
6,101
6,407
0
L
Osiris
Californyi
Osiris
7,970
1,749
231
4,363
15,731
9,976
0
11,194
4,025
0
23,388
W
Ah Puch
Its Spoons
Ah Puch
18,026
1,214
288
3,102
8,452
3,521
1,064
2,547
5,905
29,498
0
L
Cu Chulainn
JohnZuzu187
Cu Chulainn
6,225
693
324
1,227
10,492
8,512
0
6,063
4,154
0
11,094
L
Ganesha
Milthred
Ganesha
5,782
294
948
5,592
14,465
12,665
0
7,873
6,027
10,045
527
W
12,382
1,685
1,123
1,535
8,340
5,099
1,085
3,250
5,090
23,126
737
L
3,062
292
2,960
3,237
16,570
10,729
0
9,674
6,414
7,210
0
W
Zeus
11,102
1,083
298
1,036
8,726
3,112
1,340
4,654
4,072
25,261
771
W
Gilgamesh
kinkygodzz
Gilgamesh
14,566
5,585
627
1,825
12,161
7,699
2,022
5,046
7,115
0
24,021
L
Zhong Kui
waldersasuke
Zhong Kui
11,722
532
340
2,848
10,780
7,160
0
7,259
3,319
18,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,822
Gold Earned
46,495
82
Minions Killed
132
0
Camps Cleared
0
842,774
Distance Traveled
950,957
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,437
844
9
1
0
211,242
0
L
Osiris
7,962
796
38
4
0
197,148
0
W
Ah Puch
10,315
1,032
30
3
0
181,923
0
L
Cu Chulainn
6,831
683
9
1
0
149,305
0
L
Ganesha
7,348
735
3
0
0
182,525
0
W
Thoth
9,540
954
29
3
0
191,054
0
L
Terra
6,936
694
10
1
0
157,026
0
W
Zeus
9,303
930
48
5
0
172,172
0
W
Gilgamesh
8,900
890
16
2
0
194,566
0
L
Zhong Kui
7,745
775
22
2
0
156,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role