Player Matchup

Hercules
Hercules
Gold V
MAXXXoneMILLIAN
Hercules
Gold V
Level 125
God Stats
7W - 11L
1,441 SR
Queue Stats
182W - 190L
1,183 MMR
Party 2
Nox
Nox
Gold IV
Panda Nehr
Nox
Gold IV
Level 100
God Stats
8W - 11L
1,423 SR
Queue Stats
194W - 216L
1,447 MMR
Party 2
Cabrakan
Cabrakan
Platinum V
Pemdas
Cabrakan
Platinum V
Level 153
God Stats
71W - 65L
1,596 SR
Queue Stats
181W - 188L
1,639 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 126
1,487 SR
1,423 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 103
1,408 SR
1,257 MMR
Chaac
Chaac
Gold IV
Anikissei
Chaac
Gold IV
Level 121
God Stats
18W - 24L
1,455 SR
Queue Stats
109W - 146L
1,060 MMR
Party 1
Ullr
Ullr
Bronze III
FA_Scherado
Ullr
Bronze III
Level 107
God Stats
0W - 1L
1,278 SR
Queue Stats
0W - 4L
1,462 MMR
Party 1
Baba Yaga
Baba Yaga
Bronze III
enoobcire
Baba Yaga
Bronze III
Level 81
God Stats
0W - 1L
1,492 SR
Queue Stats
3W - 19L
1,248 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
19
6 / 0 / 16
12,428
888
16,926
22,447
19,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
11 / 2 / 7
12,742
910
9,033
9,731
7,445
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
Pemdas
Cabrakan
18
7 / 0 / 16
12,323
880
11,696
15,318
26,839
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bans
DiscordiaMulanJanusKumbhakarnaBacchus

VS

Bans
GaneshaHorusNutCthulhuNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Anikissei
Chaac
15
1 / 8 / 1
9,623
687
11,013
15,765
12,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 5 / 1
9,537
681
6,460
11,216
4,104
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
enoobcire
Baba Yaga
14
1 / 11 / 1
9,714
694
11,136
16,129
5,499
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
5
24
Kills
2
2
Deaths
24
39
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
Anikissei
Chaac
1
8
1
0.19
L
0
5
1
0.1
W
Hercules
6
0
16
14
W
11
2
7
7.25
W
Cabrakan
Pemdas
Cabrakan
7
0
16
15
L
Baba Yaga
enoobcire
Baba Yaga
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,655
Damage
28,609
47,496
Taken
43,110
53,798
Mitigated
21,733
17,317
Healing
6,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Anikissei
Chaac
11,013
975
0
2,870
15,765
12,130
0
7,018
7,433
0
31,869
L
6,460
3,965
0
999
11,216
4,104
0
4,068
6,577
0
26,253
W
Hercules
16,926
4,831
0
14,020
22,447
19,514
1,375
5,852
16,473
0
45,673
W
9,033
946
0
640
9,731
7,445
1,581
3,143
6,270
41,457
1,387
W
Cabrakan
Pemdas
Cabrakan
11,696
1,880
0
2,657
15,318
26,839
351
2,265
12,610
34,193
2,487
L
Baba Yaga
enoobcire
Baba Yaga
11,136
795
80
2,736
16,129
5,499
0
8,852
6,814
27,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,493
Gold Earned
28,874
171
Minions Killed
119
0
Camps Cleared
0
746,962
Distance Traveled
660,721
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,623
687
41
3
0
237,043
1
L
Ullr
9,537
681
45
3
0
233,961
4
W
Hercules
12,428
888
60
4
0
278,560
1
W
Nox
12,742
910
63
5
0
228,961
1
W
Cabrakan
12,323
880
48
3
0
239,441
0
L
Baba Yaga
9,714
694
33
2
0
189,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role