Player Matchup

Charybdis
Charybdis
CrazyCatLady5645
Charybdis
Level 85
God Stats
22W - 23L
1,604 SR
Queue Stats
117W - 122L
1,388 Elo+
Solo
Hera
Hera
Dreadigon404
Hera
Level 88
God Stats
2W - 2L
1,362 SR
Queue Stats
253W - 266L
1,458 Elo+
Solo
Aphrodite
Aphrodite
JCerulian
Aphrodite
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,324 Elo+
Solo
Cu Chulainn
Cu Chulainn
OldmanStapls
Cu Chulainn
Level 87
God Stats
7W - 2L
1,580 SR
Queue Stats
77W - 72L
1,487 Elo+
Solo
Thor
Thor
aggreser
Thor
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
434W - 416L
1,454 Elo+
Solo
Team Averages
Level 88
1,509 SR
1,422 Elo+

VS

Team Averages
Level 64
1,573 SR
1,481 Elo+
Zhong Kui
Zhong Kui
Ev0 JunFan89
Zhong Kui
Level 45
God Stats
34W - 23L
1,557 SR
Queue Stats
134W - 129L
1,458 Elo+
Party 1
Chiron
Chiron
Ev0 Wolf
Chiron
Level 77
God Stats
1W - 5L
1,265 SR
Queue Stats
265W - 255L
1,491 Elo+
Party 1
Ra
Ra
Ev0Shaman
Ra
Level 99
God Stats
25W - 19L
1,616 SR
Queue Stats
457W - 446L
1,504 Elo+
Party 1
Da Ji
Da Ji
Landyn22
Da Ji
Level 40
God Stats
4W - 3L
1,615 SR
Queue Stats
52W - 83L
1,328 Elo+
Solo
Bacchus
Bacchus
XBlueDareDevilX
Bacchus
Level 61
God Stats
5W - 6L
1,811 SR
Queue Stats
20W - 15L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
12
0 / 3 / 0
7,112
508
6,255
9,020
3,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 5 / 6
8,081
577
9,526
6,835
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Aphrodite
JCerulian
Aphrodite
11
0 / 3 / 5
6,870
491
4,338
11,151
7,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cu Chulainn
OldmanStapls
Cu Chulainn
14
5 / 2 / 3
9,049
646
7,498
11,850
6,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
13
4 / 7 / 3
8,067
576
6,364
14,082
4,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ev0 JunFan89
Zhong Kui
11
1 / 1 / 10
7,926
566
5,697
12,513
11,666
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
Ev0 Wolf
Chiron
13
5 / 1 / 5
7,708
551
10,197
9,769
3,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
7 / 4 / 6
8,678
620
9,424
10,055
3,190
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
Landyn22
Da Ji
14
7 / 2 / 0
8,239
589
6,868
11,626
4,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

10
0 / 4 / 7
5,990
428
3,252
8,425
7,028
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
48
12
Kills
20
20
Deaths
12
17
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Charybdis
0
3
0
0
W
3
5
6
1.2
L
Zhong Kui
Ev0 JunFan89
Zhong Kui
1
1
10
6
L
Chiron
Ev0 Wolf
Chiron
5
1
5
7.5
L
7
4
6
2.5
W
Aphrodite
JCerulian
Aphrodite
0
3
5
0.83
L
Da Ji
Landyn22
Da Ji
7
2
0
3.5
W
Cu Chulainn
OldmanStapls
Cu Chulainn
5
2
3
3.25
L
0
4
7
0.88
W
Thor
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,981
Damage
35,438
52,938
Taken
52,388
23,619
Mitigated
29,759
15,646
Healing
17,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
6,255
2,205
0
3,093
9,020
3,187
0
2,444
6,576
0
54,790
W
9,526
2,428
0
307
6,835
1,820
589
3,115
3,687
45,772
0
L
Zhong Kui
Ev0 JunFan89
Zhong Kui
5,697
801
260
4,442
12,513
11,666
649
4,880
7,633
29,013
2,473
L
Chiron
Ev0 Wolf
Chiron
10,197
3,355
329
3,164
9,769
3,128
614
2,692
7,077
0
56,136
L
9,424
1,076
1,567
3,514
10,055
3,190
633
3,729
6,326
61,453
0
W
Aphrodite
JCerulian
Aphrodite
4,338
1,387
2,314
5,685
11,151
7,265
30
3,872
7,279
18,260
0
L
Da Ji
Landyn22
Da Ji
6,868
1,104
0
3,462
11,626
4,747
0
1,818
9,808
0
59,834
W
Cu Chulainn
OldmanStapls
Cu Chulainn
7,498
1,902
0
1,228
11,850
6,452
312
3,745
8,105
1,072
52,769
L
3,252
574
0
573
8,425
7,028
34
2,181
6,244
14,996
0
W
Thor
6,364
1,755
25
2,994
14,082
4,895
280
4,852
9,230
0
49,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,179
Gold Earned
38,541
366
Minions Killed
326
0
Camps Cleared
0
1,291,228
Distance Traveled
1,301,449
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,112
508
96
7
0
260,722
0
W
Hera
8,081
577
69
5
0
275,151
0
L
Zhong Kui
7,926
566
46
3
0
257,945
2
L
Chiron
7,708
551
82
6
0
258,613
0
L
Ra
8,678
620
89
6
0
272,400
0
W
Aphrodite
6,870
491
33
2
0
255,795
1
L
Da Ji
8,239
589
91
7
0
241,564
0
W
Cu Chulainn
9,049
646
89
6
0
255,551
2
L
Bacchus
5,990
428
18
1
0
270,927
0
W
Thor
8,067
576
79
6
0
244,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role