Player Matchup

Hachiman
Hachiman
Athozz1926
Hachiman
Level 185
God Stats
0W - 1L
1,393 SR
Queue Stats
137W - 149L
1,564 Elo+
Solo
Artio
Artio
IamHatred444
Artio
Level 207
God Stats
1W - 1L
1,756 SR
Queue Stats
131W - 158L
1,522 Elo+
Solo
He Bo
He Bo
Zebro66
He Bo
Level 138
God Stats
0W - 2L
1,217 SR
Queue Stats
151W - 148L
1,552 Elo+
Solo
Scylla
Scylla
iBlezing
Scylla
Level 179
God Stats
3W - 7L
1,417 SR
Queue Stats
260W - 253L
1,566 Elo+
Solo
Horus
Horus
seasaltbottle
Horus
Level 165
God Stats
19W - 12L
1,606 SR
Queue Stats
472W - 421L
1,604 Elo+
Solo
Team Averages
Level 175
1,478 SR
1,562 Elo+

VS

Team Averages
Level 121
1,512 SR
1,462 Elo+
Erlang Shen
Erlang Shen
Faded Piccolo
Erlang Shen
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
196W - 177L
1,546 Elo+
Solo
Medusa
Medusa
LowHangingNuts12
Medusa
Level 85
God Stats
2W - 3L
1,229 SR
Queue Stats
8W - 16L
1,241 Elo+
Solo
Baron Samedi
Baron Samedi
PsychedVibes
Baron Samedi
Level 136
God Stats
15W - 9L
1,644 SR
Queue Stats
240W - 232L
1,459 Elo+
Solo
Raijin
Raijin
swaggetyswagger
Raijin
Level 103
God Stats
4W - 2L
1,670 SR
Queue Stats
42W - 40L
1,563 Elo+
Party 1
Ne Zha
Ne Zha
thecracknator
Ne Zha
Level 159
God Stats
1W - 1L
1,519 SR
Queue Stats
26W - 34L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Athozz1926
Hachiman
10
2 / 1 / 2
5,991
599
7,995
5,812
1,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
2 / 5 / 1
5,475
548
4,963
12,245
6,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

He Bo
Zebro66
He Bo
12
1 / 3 / 1
5,838
584
2,400
5,030
1,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
iBlezing
Scylla
9
0 / 4 / 0
5,078
508
1,735
4,472
835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
2 / 3 / 1
5,276
528
2,353
6,966
4,973
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Faded Piccolo
Erlang Shen
10
0 / 3 / 1
5,144
514
2,563
10,194
3,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
3 / 3 / 3
6,309
631
8,502
8,039
2,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
PsychedVibes
Baron Samedi
10
2 / 1 / 4
5,810
581
1,877
4,575
2,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
7 / 0 / 3
7,413
741
4,596
3,225
960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
4 / 0 / 9
6,438
644
8,380
8,381
2,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
7
Kills
16
16
Deaths
7
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Athozz1926
Hachiman
2
1
2
3
W
Erlang Shen
Faded Piccolo
Erlang Shen
0
3
1
0.17
L
2
5
1
0.5
W
3
3
3
1.5
W
Baron Samedi
PsychedVibes
Baron Samedi
2
1
4
4
L
He Bo
Zebro66
He Bo
1
3
1
0.5
L
Scylla
iBlezing
Scylla
0
4
0
0
L
2
3
1
0.83
W
7
0
3
8.5
W
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,446
Damage
25,918
34,525
Taken
34,414
14,864
Mitigated
11,402
11,343
Healing
15,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Athozz1926
Hachiman
7,995
4,626
0
3,479
5,812
1,615
817
317
5,495
0
42,268
W
Erlang Shen
Faded Piccolo
Erlang Shen
2,563
979
0
4,418
10,194
3,555
0
0
10,194
0
30,705
L
4,963
497
0
3,961
12,245
6,371
0
963
11,232
18,088
0
W
8,502
3,913
0
2,541
8,039
2,148
0
4,905
2,546
0
38,091
W
Baron Samedi
PsychedVibes
Baron Samedi
1,877
204
701
2,602
4,575
2,254
6
537
4,038
17,452
681
L
He Bo
Zebro66
He Bo
2,400
176
0
1,739
5,030
1,070
0
1,078
3,866
42,608
727
L
Scylla
iBlezing
Scylla
1,735
38
0
526
4,472
835
0
1,831
2,419
35,716
0
L
2,353
1,130
216
1,422
6,966
4,973
0
1,726
5,096
0
8,841
W
4,596
628
0
1,536
3,225
960
0
899
2,286
46,561
0
W
8,380
3,389
0
4,191
8,381
2,485
0
2,094
6,161
0
43,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,658
Gold Earned
31,114
242
Minions Killed
317
0
Camps Cleared
0
1,016,356
Distance Traveled
1,072,061
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,991
599
49
5
0
184,216
0
W
Erlang Shen
5,144
514
58
6
0
211,486
0
L
Artio
5,475
548
33
3
0
185,857
3
W
Medusa
6,309
631
54
5
0
185,178
0
W
Baron Samedi
5,810
581
31
3
0
208,230
0
L
He Bo
5,838
584
86
9
0
225,024
2
L
Scylla
5,078
508
55
6
0
195,536
0
L
Horus
5,276
528
19
2
0
225,723
6
W
Raijin
7,413
741
115
12
0
208,127
2
W
Ne Zha
6,438
644
59
6
0
259,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role