Player Matchup

Neith
Neith
 
Neith
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Dani13878431
Thor
Level 102
God Stats
4W - 0L
1,795 SR
Queue Stats
168W - 155L
1,427 Elo+
Solo
Ares
Ares
ITBBR_Paul
Ares
Level 80
God Stats
4W - 0L
1,680 SR
Queue Stats
197W - 205L
1,428 Elo+
Solo
Zhong Kui
Zhong Kui
Sailon0
Zhong Kui
Level 102
God Stats
21W - 14L
1,609 SR
Queue Stats
379W - 354L
1,426 Elo+
Solo
Ishtar
Ishtar
jc4747
Ishtar
Level 185
God Stats
21W - 23L
1,512 SR
Queue Stats
413W - 395L
1,508 Elo+
Solo
Team Averages
Level 121
1,619 SR
1,458 Elo+

VS

Team Averages
Level 30
1,544 SR
1,342 Elo+
Ares
Ares
AnatolyKarpool
Ares
Level 40
God Stats
0W - 2L
1,261 SR
Queue Stats
27W - 29L
1,503 Elo+
Solo
Poseidon
Poseidon
Calli Cj
Poseidon
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,205 Elo+
Party 1
Skadi
Skadi
J2 Raz
Skadi
Level 42
God Stats
1W - 2L
1,526 SR
Queue Stats
5W - 15L
1,260 Elo+
Party 1
Awilix
Awilix
TigerBrook2707
Awilix
Level 32
God Stats
1W - 4L
1,704 SR
Queue Stats
7W - 12L
1,500 Elo+
Solo
Chaac
Chaac
lucianboy6
Chaac
Level 7
God Stats
1W - 1L
1,730 SR
Queue Stats
1W - 5L
1,243 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
5 / 0 / 2
7,635
636
9,061
6,503
2,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 2 / 5
7,023
585
3,426
9,188
3,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 2 / 4
7,125
594
4,641
13,225
9,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
Sailon0
Zhong Kui
14
5 / 0 / 2
7,915
660
7,520
7,517
4,999
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
jc4747
Ishtar
13
3 / 0 / 1
7,653
638
6,216
5,535
2,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 3
6,154
513
5,610
11,944
7,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
Calli Cj
Poseidon
10
0 / 5 / 0
5,760
480
3,737
8,279
2,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
J2 Raz
Skadi
11
2 / 4 / 2
6,371
531
8,062
7,979
3,158
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 2 / 0
5,921
493
4,274
9,105
3,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
8
0 / 2 / 0
5,052
421
1,468
7,550
2,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
16
Kills
4
4
Deaths
16
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
2
6
L
1
3
3
0.83
L
Poseidon
Calli Cj
Poseidon
0
5
0
0
W
2
2
5
2.25
W
1
2
4
1.5
L
Skadi
J2 Raz
Skadi
2
4
2
0.75
W
Zhong Kui
Sailon0
Zhong Kui
5
0
2
6
L
1
2
0
0.5
W
Ishtar
jc4747
Ishtar
3
0
1
3.5
L
Chaac
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,864
Damage
23,151
41,968
Taken
44,857
22,444
Mitigated
19,630
15,774
Healing
9,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,061
4,269
0
4,066
6,503
2,137
164
1,778
4,725
0
62,294
L
5,610
715
0
2,086
11,944
7,909
0
3,914
8,030
16,670
0
L
Poseidon
Calli Cj
Poseidon
3,737
1,077
0
922
8,279
2,413
0
4,227
4,009
27,486
0
W
3,426
851
0
1,485
9,188
3,479
0
807
8,301
0
47,361
W
4,641
586
0
4,104
13,225
9,204
119
3,569
9,560
21,736
404
L
Skadi
J2 Raz
Skadi
8,062
3,589
0
2,011
7,979
3,158
0
2,885
5,094
0
52,806
W
Zhong Kui
Sailon0
Zhong Kui
7,520
1,232
0
3,707
7,517
4,999
0
2,673
4,500
46,888
1,140
L
4,274
1,549
0
1,000
9,105
3,723
0
928
8,019
0
40,974
W
Ishtar
jc4747
Ishtar
6,216
3,069
0
2,412
5,535
2,625
488
0
5,535
0
46,992
L
Chaac
1,468
77
0
3,010
7,550
2,427
0
0
7,183
0
17,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,351
Gold Earned
29,258
364
Minions Killed
255
0
Camps Cleared
0
1,199,969
Distance Traveled
1,181,361
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,635
636
103
9
0
230,351
6
L
Ares
6,154
513
20
2
0
254,605
4
L
Poseidon
5,760
480
51
4
0
242,049
0
W
Thor
7,023
585
68
6
0
272,883
0
W
Ares
7,125
594
26
2
0
251,049
3
L
Skadi
6,371
531
79
7
0
207,785
3
W
Zhong Kui
7,915
660
90
8
0
247,237
0
L
Awilix
5,921
493
76
6
0
296,249
0
W
Ishtar
7,653
638
77
6
0
198,449
0
L
Chaac
5,052
421
29
2
0
180,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role