Player Matchup

King Arthur
King Arthur
ElGordoMata8808
King Arthur
Level 143
God Stats
5W - 4L
1,374 SR
Queue Stats
449W - 455L
1,405 Elo+
Solo
Anubis
Anubis
NanDont
Anubis
Level 148
God Stats
4W - 2L
1,659 SR
Queue Stats
273W - 263L
1,536 Elo+
Party 1
Hachiman
Hachiman
Two_Skies_22
Hachiman
Level 80
God Stats
7W - 6L
1,545 SR
Queue Stats
34W - 44L
1,361 Elo+
Solo
Cthulhu
Cthulhu
kavaluccii
Cthulhu
Level 118
God Stats
15W - 9L
1,607 SR
Queue Stats
92W - 94L
1,485 Elo+
Party 1
Ymir
Ymir
vSumZhj
Ymir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,509 Elo+
Party 1
Team Averages
Level 103
1,537 SR
1,459 Elo+

VS

Team Averages
Level 106
1,474 SR
1,452 Elo+
Bellona
Bellona
FrOst x Apex
Bellona
Level 80
God Stats
21W - 12L
1,604 SR
Queue Stats
150W - 128L
1,482 Elo+
Solo
Danzaburou
Danzaburou
Mjdrax025
Danzaburou
Level 104
God Stats
21W - 14L
1,557 SR
Queue Stats
247W - 211L
1,443 Elo+
Solo
Erlang Shen
Erlang Shen
Taurhon
Erlang Shen
Level 127
God Stats
11W - 14L
1,422 SR
Queue Stats
212W - 224L
1,466 Elo+
Solo
Nu Wa
Nu Wa
ocsithur
Nu Wa
Level 96
God Stats
136W - 104L
1,605 SR
Queue Stats
153W - 129L
1,546 Elo+
Solo
Jormungandr
Jormungandr
rawrjesusraptor
Jormungandr
Level 122
God Stats
3W - 4L
1,181 SR
Queue Stats
33W - 41L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ElGordoMata8808
King Arthur
12
2 / 0 / 1
7,157
651
7,127
8,885
5,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
NanDont
Anubis
14
7 / 1 / 1
7,786
708
6,923
9,586
3,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hachiman
Two_Skies_22
Hachiman
10
0 / 0 / 2
5,549
504
3,926
4,730
1,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
kavaluccii
Cthulhu
12
1 / 1 / 2
6,711
610
3,468
4,433
2,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
vSumZhj
Ymir
9
0 / 3 / 2
5,555
505
1,069
10,529
7,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FrOst x Apex
Bellona
9
0 / 4 / 0
5,609
510
4,786
14,178
9,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Mjdrax025
Danzaburou
11
3 / 2 / 1
6,713
610
5,872
5,212
1,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
Taurhon
Erlang Shen
12
0 / 2 / 1
6,050
550
1,200
8,502
2,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
ocsithur
Nu Wa
1
0 / 0 / 0
2,385
217
0
0
0
Jormungandr
rawrjesusraptor
Jormungandr
9
1 / 2 / 2
5,389
490
4,952
8,122
3,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
10
Kills
4
5
Deaths
10
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ElGordoMata8808
King Arthur
2
0
1
2.5
L
Bellona
FrOst x Apex
Bellona
0
4
0
0
L
Danzaburou
Mjdrax025
Danzaburou
3
2
1
1.75
W
Anubis
NanDont
Anubis
7
1
1
7.5
L
Erlang Shen
Taurhon
Erlang Shen
0
2
1
0.25
W
Hachiman
Two_Skies_22
Hachiman
0
0
2
1
W
Cthulhu
kavaluccii
Cthulhu
1
1
2
2
L
Nu Wa
ocsithur
Nu Wa
0
0
0
0
L
Jormungandr
rawrjesusraptor
Jormungandr
1
2
2
1
W
Ymir
vSumZhj
Ymir
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,513
Damage
16,810
38,163
Taken
36,014
19,886
Mitigated
17,844
12,917
Healing
11,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ElGordoMata8808
King Arthur
7,127
690
0
1,777
8,885
5,841
0
662
8,223
0
51,116
L
Bellona
FrOst x Apex
Bellona
4,786
1,570
0
4,055
14,178
9,709
0
1,844
12,262
0
33,078
L
Danzaburou
Mjdrax025
Danzaburou
5,872
2,554
0
1,881
5,212
1,443
0
1,937
3,275
0
40,138
W
Anubis
NanDont
Anubis
6,923
462
0
6,425
9,586
3,707
0
718
8,868
64,542
0
L
Erlang Shen
Taurhon
Erlang Shen
1,200
264
0
4,030
8,502
2,722
0
3,795
4,402
0
36,811
W
Hachiman
Two_Skies_22
Hachiman
3,926
1,613
0
2,551
4,730
1,199
797
1,398
3,332
0
34,220
W
Cthulhu
kavaluccii
Cthulhu
3,468
0
0
750
4,433
2,031
0
0
4,433
35,992
929
L
Nu Wa
ocsithur
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
L
Jormungandr
rawrjesusraptor
Jormungandr
4,952
1,747
0
1,263
8,122
3,970
0
3,507
4,615
23,420
878
W
Ymir
vSumZhj
Ymir
1,069
420
0
1,414
10,529
7,108
48
2,149
8,380
14,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,758
Gold Earned
26,146
346
Minions Killed
249
0
Camps Cleared
0
1,121,303
Distance Traveled
852,089
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,157
651
81
7
0
221,138
6
L
Bellona
5,609
510
60
5
0
207,956
0
L
Danzaburou
6,713
610
68
6
0
206,363
0
W
Anubis
7,786
708
103
9
0
244,992
0
L
Erlang Shen
6,050
550
89
8
0
234,240
0
W
Hachiman
5,549
504
67
6
0
208,332
0
W
Cthulhu
6,711
610
74
7
0
239,182
0
L
Nu Wa
2,385
217
0
0
0
0
0
L
Jormungandr
5,389
490
32
3
0
203,530
3
W
Ymir
5,555
505
21
2
0
207,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role