Player Matchup

Nu Wa
Nu Wa
RipZip420
Nu Wa
Level 162
God Stats
2W - 2L
1,319 SR
Queue Stats
175W - 167L
1,607 Elo+
Party 2
Hou Yi
Hou Yi
Sin Replayz
Hou Yi
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 97L
1,592 Elo+
Party 2
Pele
Pele
Tanner338
Pele
Level 129
God Stats
3W - 2L
1,572 SR
Queue Stats
219W - 176L
1,532 Elo+
Party 4
Scylla
Scylla
Yomamaguchi
Scylla
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,665 Elo+
Party 4
Bellona
Bellona
Zynsis
Bellona
Level 6
God Stats
1W - 6L
1,126 SR
Queue Stats
3W - 8L
1,283 Elo+
Party 4
Team Averages
Level 120
1,403 SR
1,536 Elo+

VS

Team Averages
Level 97
1,595 SR
1,538 Elo+
Nu Wa
Nu Wa
Achilles
Nu Wa
Level 156
God Stats
30W - 24L
1,539 SR
Queue Stats
317W - 308L
1,494 Elo+
Solo
Olorun
Olorun
Babz1324
Olorun
Level 46
God Stats
3W - 2L
1,588 SR
Queue Stats
35W - 39L
1,504 Elo+
Party 3
Ah Puch
Ah Puch
UnrelentingTruth
Ah Puch
Level 115
God Stats
9W - 5L
1,721 SR
Queue Stats
244W - 217L
1,595 Elo+
Party 1
Hercules
Hercules
numa888
Hercules
Level 62
God Stats
8W - 10L
1,521 SR
Queue Stats
126W - 122L
1,549 Elo+
Party 1
Baron Samedi
Baron Samedi
raƒæł
Baron Samedi
Level 108
God Stats
0W - 3L
1,603 SR
Queue Stats
12W - 7L
1,547 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
RipZip420
Nu Wa
6
1 / 0 / 1
3,659
732
1,830
1,485
314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hou Yi
6
0 / 0 / 2
3,779
756
1,594
2,332
854
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Pele
7
3 / 2 / 0
3,837
767
2,363
4,768
1,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
5
0 / 4 / 2
3,222
644
1,435
3,307
699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Zynsis
Bellona
5
0 / 1 / 0
3,360
672
419
3,660
1,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Achilles
Nu Wa
7
1 / 0 / 1
3,987
797
2,335
1,395
415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Olorun
Babz1324
Olorun
2
0 / 1 / 0
2,636
527
343
2,187
475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
2 / 3 / 2
3,958
792
3,218
3,125
743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
numa888
Hercules
8
4 / 0 / 1
4,309
862
1,654
3,585
1,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
raƒæł
Baron Samedi
6
0 / 0 / 1
3,495
699
1,613
2,172
1,075
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
4
Kills
7
7
Deaths
4
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Achilles
Nu Wa
1
0
1
1.5
L
Olorun
Babz1324
Olorun
0
1
0
0
W
Nu Wa
RipZip420
Nu Wa
1
0
1
1.5
W
Hou Yi
0
0
2
1
W
Pele
3
2
0
1.5
L
2
3
2
1
W
Scylla
0
4
2
0.25
W
Bellona
Zynsis
Bellona
0
1
0
0
L
Hercules
numa888
Hercules
4
0
1
4.5
L
Baron Samedi
raƒæł
Baron Samedi
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,641
Damage
9,163
15,552
Taken
12,464
4,965
Mitigated
3,973
3,879
Healing
4,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Achilles
Nu Wa
2,335
1,349
67
635
1,395
415
0
99
1,296
15,997
0
L
Olorun
Babz1324
Olorun
343
153
85
589
2,187
475
0
1,024
1,163
4,017
443
W
Nu Wa
RipZip420
Nu Wa
1,830
624
0
832
1,485
314
0
384
1,101
15,577
3,693
W
Hou Yi
1,594
808
0
1,001
2,332
854
0
1,221
1,111
0
11,594
W
Pele
2,363
642
0
737
4,768
1,370
0
1,022
3,582
0
15,231
L
3,218
196
0
532
3,125
743
0
830
2,295
14,524
0
W
Scylla
1,435
227
0
452
3,307
699
0
1,958
1,023
11,050
0
W
Bellona
Zynsis
Bellona
419
118
0
857
3,660
1,728
0
2,434
1,226
0
15,946
L
Hercules
numa888
Hercules
1,654
750
0
1,828
3,585
1,265
0
706
2,879
0
16,775
L
Baron Samedi
raƒæł
Baron Samedi
1,613
195
108
1,148
2,172
1,075
0
502
1,670
9,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,857
Gold Earned
18,385
161
Minions Killed
130
0
Camps Cleared
0
519,874
Distance Traveled
459,119
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,987
797
36
7
0
71,048
0
L
Olorun
2,636
527
10
2
0
46,129
0
W
Nu Wa
3,659
732
37
7
0
94,537
0
W
Hou Yi
3,779
756
26
5
0
106,611
1
W
Pele
3,837
767
30
6
0
124,633
0
L
Ah Puch
3,958
792
39
8
0
103,601
0
W
Scylla
3,222
644
30
6
0
104,178
1
W
Bellona
3,360
672
38
8
0
89,915
0
L
Hercules
4,309
862
34
7
0
126,714
0
L
Baron Samedi
3,495
699
11
2
0
111,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role