Player Matchup

Ne Zha
Ne Zha
ChewyAngel
Ne Zha
Level 125
God Stats
1W - 1L
1,692 SR
Queue Stats
123W - 113L
1,546 Elo+
Party 2
Sun Wukong
Sun Wukong
Frankyp1
Sun Wukong
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 52L
1,497 Elo+
Party 2
Apollo
Apollo
ImmLoco
Apollo
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 155L
1,512 Elo+
Party 2
Ullr
Ullr
Oologist
Ullr
Level 148
God Stats
1W - 2L
1,565 SR
Queue Stats
159W - 140L
1,560 Elo+
Solo
Ra
Ra
Salmonhb
Ra
Level 149
God Stats
0W - 4L
1,349 SR
Queue Stats
120W - 101L
1,513 Elo+
Party 2
Team Averages
Level 133
1,521 SR
1,525 Elo+

VS

Team Averages
Level 145
1,508 SR
1,554 Elo+
Chaac
Chaac
 
Chaac
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
ImStyxx
Poseidon
Level 137
God Stats
3W - 0L
1,499 SR
Queue Stats
228W - 217L
1,507 Elo+
Solo
Artio
Artio
Megaman718
Artio
Level 147
God Stats
9W - 8L
1,355 SR
Queue Stats
405W - 358L
1,534 Elo+
Party 1
Erlang Shen
Erlang Shen
Vivsking
Erlang Shen
Level 124
God Stats
5W - 2L
1,704 SR
Queue Stats
102W - 74L
1,623 Elo+
Party 1
Zhong Kui
Zhong Kui
xmeidox
Zhong Kui
Level 145
God Stats
5W - 5L
1,481 SR
Queue Stats
202W - 182L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ChewyAngel
Ne Zha
12
2 / 6 / 5
6,976
581
8,825
13,348
7,049
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sun Wukong
Frankyp1
Sun Wukong
11
1 / 1 / 2
6,243
520
6,969
8,810
8,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Apollo
ImmLoco
Apollo
13
2 / 4 / 1
7,158
597
3,260
8,024
2,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
12
4 / 5 / 2
7,410
618
4,342
9,717
2,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 6 / 3
6,424
535
5,578
10,189
3,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
0 / 2 / 1
7,264
605
6,855
14,120
12,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Poseidon
ImStyxx
Poseidon
13
4 / 3 / 1
7,820
652
5,387
6,586
1,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
13
11 / 1 / 5
8,108
676
10,626
16,539
12,460
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Erlang Shen
Vivsking
Erlang Shen
13
2 / 2 / 2
6,966
581
4,818
10,735
5,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
xmeidox
Zhong Kui
14
5 / 2 / 8
8,228
686
8,301
6,063
3,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
10
Kills
22
22
Deaths
10
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
2
1
0.25
L
Ne Zha
ChewyAngel
Ne Zha
2
6
5
0.75
L
Sun Wukong
Frankyp1
Sun Wukong
1
1
2
2
W
Poseidon
ImStyxx
Poseidon
4
3
1
1.5
L
Apollo
ImmLoco
Apollo
2
4
1
0.63
W
Artio
11
1
5
13.5
L
Ullr
4
5
2
1
L
1
6
3
0.42
W
Erlang Shen
Vivsking
Erlang Shen
2
2
2
1.5
W
Zhong Kui
xmeidox
Zhong Kui
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,974
Damage
35,987
50,088
Taken
54,043
24,472
Mitigated
35,175
12,838
Healing
16,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,855
657
0
4,377
14,120
12,108
0
0
14,120
0
50,430
L
Ne Zha
ChewyAngel
Ne Zha
8,825
2,214
0
3,618
13,348
7,049
0
7,861
5,399
0
28,177
L
Sun Wukong
Frankyp1
Sun Wukong
6,969
1,095
0
1,160
8,810
8,271
0
278
8,492
0
33,650
W
Poseidon
ImStyxx
Poseidon
5,387
649
0
896
6,586
1,852
794
477
6,036
53,185
1,332
L
Apollo
ImmLoco
Apollo
3,260
1,929
0
2,214
8,024
2,565
0
2,231
5,577
0
48,698
W
Artio
10,626
1,014
1,160
6,384
16,539
12,460
0
2,815
13,276
29,223
1,029
L
Ullr
4,342
2,607
0
2,722
9,717
2,920
0
4,862
4,767
0
28,734
L
5,578
617
946
2,178
10,189
3,667
141
7,718
2,471
42,931
861
W
Erlang Shen
Vivsking
Erlang Shen
4,818
2,802
0
2,547
10,735
5,041
0
0
10,735
0
55,574
W
Zhong Kui
xmeidox
Zhong Kui
8,301
3,082
0
1,499
6,063
3,714
2,912
1,326
4,503
43,099
12,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,211
Gold Earned
38,386
326
Minions Killed
404
0
Camps Cleared
0
1,177,171
Distance Traveled
1,263,692
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,264
605
85
7
0
224,327
0
L
Ne Zha
6,976
581
40
3
0
258,890
0
L
Sun Wukong
6,243
520
60
5
0
266,015
0
W
Poseidon
7,820
652
103
9
0
245,385
4
L
Apollo
7,158
597
87
7
0
225,299
0
W
Artio
8,108
676
26
2
0
273,231
1
L
Ullr
7,410
618
50
4
0
173,574
0
L
Ra
6,424
535
89
7
0
253,393
0
W
Erlang Shen
6,966
581
90
8
0
292,191
0
W
Zhong Kui
8,228
686
100
8
0
228,558
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role