Player Matchup

Cthulhu
Cthulhu
Luchita2013
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Geb
Geb
TrepcoS
Geb
Level 10
God Stats
0W - 1L
1,067 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
kayannie3
Medusa
Level 45
God Stats
2W - 3L
1,411 SR
Queue Stats
4W - 10L
1,188 Elo+
Party 2
Team Averages
Level 22
1,326 SR
1,396 Elo+

VS

Team Averages
Level 56
1,497 SR
1,456 Elo+
Apollo
Apollo
Lo0nTo0n5
Apollo
Level 40
God Stats
97W - 76L
1,503 SR
Queue Stats
114W - 107L
1,398 Elo+
Solo
Ah Puch
Ah Puch
OLDTEA
Ah Puch
Level 64
God Stats
52W - 46L
1,523 SR
Queue Stats
200W - 198L
1,497 Elo+
Party 1
Chaac
Chaac
samitojr
Chaac
Level 64
God Stats
27W - 23L
1,466 SR
Queue Stats
135W - 122L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Luchita2013
Cthulhu
13
0 / 12 / 0
8,579
613
4,822
24,686
22,613
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
14
0 / 8 / 1
8,937
638
7,986
18,083
18,119
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
kayannie3
Medusa
15
3 / 8 / 0
10,459
747
6,166
13,717
5,169
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Lo0nTo0n5
Apollo
17
11 / 1 / 10
12,757
911
13,613
8,841
3,464
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
OLDTEA
Ah Puch
19
4 / 2 / 19
12,725
909
18,135
7,713
3,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
samitojr
Chaac
19
12 / 0 / 14
13,484
963
16,603
12,899
12,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
70
3
Kills
27
28
Deaths
3
1
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Apollo
Lo0nTo0n5
Apollo
11
1
10
16
L
Cthulhu
Luchita2013
Cthulhu
0
12
0
0
W
Ah Puch
OLDTEA
Ah Puch
4
2
19
6.75
L
Geb
0
8
1
0.06
L
Medusa
kayannie3
Medusa
3
8
0
0.38
W
Chaac
samitojr
Chaac
12
0
14
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,974
Damage
48,351
56,486
Taken
29,453
45,901
Mitigated
19,012
1,476
Healing
8,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Lo0nTo0n5
Apollo
13,613
10,172
0
2,221
8,841
3,464
1,361
2,899
5,942
0
41,411
L
Cthulhu
Luchita2013
Cthulhu
4,822
190
0
246
24,686
22,613
0
9,023
15,303
18,338
620
W
Ah Puch
OLDTEA
Ah Puch
18,135
476
450
2,857
7,713
3,337
1,385
3,473
4,240
50,034
0
L
Geb
7,986
656
0
62
18,083
18,119
0
6,124
11,632
13,612
1,179
L
Medusa
kayannie3
Medusa
6,166
2,427
0
1,168
13,717
5,169
0
2,325
11,375
0
34,850
W
Chaac
samitojr
Chaac
16,603
2,289
0
3,408
12,899
12,211
245
4,795
8,104
0
50,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,975
Gold Earned
38,966
109
Minions Killed
176
0
Camps Cleared
0
660,613
Distance Traveled
771,672
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,757
911
40
3
0
240,859
0
L
Cthulhu
8,579
613
29
2
0
186,927
1
W
Ah Puch
12,725
909
69
5
0
242,535
0
L
Geb
8,937
638
27
2
0
243,546
0
L
Medusa
10,459
747
53
4
0
230,140
2
W
Chaac
13,484
963
67
5
0
288,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role