Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
GabrielLinX
Ix Chel
Level 108
God Stats
3W - 1L
1,635 SR
Queue Stats
63W - 55L
1,498 Elo+
Solo
Fafnir
Fafnir
TK_foxness
Fafnir
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
100W - 96L
1,483 Elo+
Party 2
Loki
Loki
behemoth_kingsin
Loki
Level 86
God Stats
1W - 1L
1,160 SR
Queue Stats
31W - 29L
1,479 Elo+
Solo
Hachiman
Hachiman
lIlMadnessIl
Hachiman
Level 118
God Stats
15W - 10L
1,631 SR
Queue Stats
247W - 240L
1,468 Elo+
Solo
Team Averages
Level 112
1,485 SR
1,486 Elo+

VS

Team Averages
Level 104
1,474 SR
1,447 Elo+
Guan Yu
Guan Yu
Lēon
Guan Yu
Level 133
God Stats
1W - 2L
1,500 SR
Queue Stats
173W - 163L
1,482 Elo+
Solo
Horus
Horus
Miss_Quinn0517
Horus
Level 94
God Stats
29W - 7L
1,749 SR
Queue Stats
100W - 89L
1,459 Elo+
Solo
Ishtar
Ishtar
john_6942
Ishtar
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,417 Elo+
Party 1
Artio
Artio
rcpenia
Artio
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
403W - 395L
1,462 Elo+
Solo
Agni
Agni
rrfabio666
Agni
Level 104
God Stats
0W - 2L
1,121 SR
Queue Stats
6W - 8L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
4 / 1 / 2
5,090
727
2,413
3,534
2,124
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ix Chel
GabrielLinX
Ix Chel
8
1 / 2 / 0
4,595
656
1,268
3,141
788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
TK_foxness
Fafnir
9
1 / 1 / 1
4,942
706
3,938
4,803
2,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
1 / 0 / 2
4,270
610
1,445
3,593
760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
lIlMadnessIl
Hachiman
9
3 / 0 / 2
5,163
738
4,462
2,933
687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Lēon
Guan Yu
9
1 / 2 / 0
5,011
716
2,997
6,564
3,249
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

9
2 / 2 / 0
4,406
629
1,446
5,338
2,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ishtar
john_6942
Ishtar
8
1 / 1 / 0
4,364
623
1,195
4,240
1,019
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
rcpenia
Artio
6
0 / 3 / 1
3,668
524
1,993
5,519
3,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 2 / 1
4,113
588
1,248
2,765
561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
10
Kills
4
4
Deaths
10
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
1
2
5
W
Ix Chel
GabrielLinX
Ix Chel
1
2
0
0.5
L
Guan Yu
Lēon
Guan Yu
1
2
0
0.5
L
2
2
0
1
W
Fafnir
TK_foxness
Fafnir
1
1
1
1.5
W
1
0
2
2
L
Ishtar
john_6942
Ishtar
1
1
0
1
W
Hachiman
lIlMadnessIl
Hachiman
3
0
2
4
L
Artio
rcpenia
Artio
0
3
1
0.17
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,526
Damage
8,879
18,004
Taken
24,426
7,042
Mitigated
9,981
8,635
Healing
8,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,413
447
0
1,328
3,534
2,124
0
475
3,007
17,723
0
W
Ix Chel
GabrielLinX
Ix Chel
1,268
177
100
854
3,141
788
0
1,240
1,901
24,466
447
L
Guan Yu
Lēon
Guan Yu
2,997
812
0
2,975
6,564
3,249
0
3,527
2,570
0
27,595
L
1,446
317
0
677
5,338
2,052
12
808
4,530
0
24,142
W
Fafnir
TK_foxness
Fafnir
3,938
1,252
0
2,096
4,803
2,683
0
0
4,803
21,552
580
W
1,445
389
0
2,590
3,593
760
0
323
3,237
0
19,672
L
Ishtar
john_6942
Ishtar
1,195
893
0
1,502
4,240
1,019
0
761
3,479
0
23,989
W
Hachiman
lIlMadnessIl
Hachiman
4,462
2,231
0
1,667
2,933
687
0
909
1,815
0
26,900
L
Artio
rcpenia
Artio
1,993
372
168
2,302
5,519
3,100
0
591
4,928
9,538
0
L
1,248
60
0
550
2,765
561
0
1,424
1,341
18,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,060
Gold Earned
21,562
219
Minions Killed
207
0
Camps Cleared
0
716,919
Distance Traveled
715,873
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,090
727
27
4
0
149,614
2
W
Ix Chel
4,595
656
52
7
0
138,974
1
L
Guan Yu
5,011
716
57
8
0
147,802
0
L
Horus
4,406
629
49
7
0
166,737
0
W
Fafnir
4,942
706
49
7
0
129,280
0
W
Loki
4,270
610
40
6
0
168,869
0
L
Ishtar
4,364
623
51
7
0
138,610
0
W
Hachiman
5,163
738
51
7
0
130,182
0
L
Artio
3,668
524
14
2
0
122,008
0
L
Agni
4,113
588
36
5
0
140,716
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role