Player Matchup

Ullr
Ullr
Gold IV
CBJORDAHL12
Ullr
Gold IV
Level 149
God Stats
0W - 2L
1,505 SR
Queue Stats
19W - 17L
1,639 MMR
Solo
Cerberus
Cerberus
Gold II
MegaKawk
Cerberus
Gold II
Level 67
God Stats
13W - 9L
1,500 SR
Queue Stats
192W - 196L
1,732 MMR
Solo
Chronos
Chronos
Gold II
Pultraz
Chronos
Gold II
Level 145
God Stats
0W - 2L
1,410 SR
Queue Stats
194W - 189L
1,667 MMR
Solo
Guan Yu
Guan Yu
Platinum III
Redm1st137
Guan Yu
Platinum III
Level 140
God Stats
47W - 37L
1,666 SR
Queue Stats
220W - 205L
1,888 MMR
Solo
Thor
Thor
Gold I
Zenomk
Thor
Gold I
Level 128
God Stats
9W - 4L
1,746 SR
Queue Stats
99W - 107L
1,769 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 126
1,566 SR
1,739 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 146
1,505 SR
1,741 MMR
Loki
Loki
Platinum IV
BigFattPanda
Loki
Platinum IV
Level 142
God Stats
8W - 5L
1,583 SR
Queue Stats
192W - 189L
1,862 MMR
Solo
Horus
Horus
Gold IV
Smorsdel
Horus
Gold IV
Level 115
God Stats
1W - 1L
1,657 SR
Queue Stats
34W - 35L
1,483 MMR
Solo
Martichoras
Martichoras
Gold II
jdmisback
Martichoras
Gold II
Level 160
God Stats
1W - 1L
1,299 SR
Queue Stats
174W - 179L
1,623 MMR
Solo
Olorun
Olorun
Gold III
meninja spy
Olorun
Gold III
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 72L
1,495 MMR
Solo
Osiris
Osiris
Diamond III
Ángeℓ
Osiris
Diamond III
Level 158
God Stats
9W - 7L
1,485 SR
Queue Stats
200W - 173L
2,239 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 0
9,932
584
10,519
10,600
3,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cerberus
MegaKawk
Cerberus
13
0 / 4 / 6
7,584
446
9,018
17,969
12,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Chronos
Pultraz
Chronos
16
1 / 3 / 4
9,116
536
9,192
11,005
4,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
Redm1st137
Guan Yu
15
2 / 2 / 1
9,162
539
12,555
17,457
12,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thor
Zenomk
Thor
11
1 / 2 / 4
7,029
413
5,329
9,240
3,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
ArtioZhong KuiFreyaMulan

VS

Bans
ThanatosErlang ShenMercuryChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 2
9,306
547
8,829
11,057
3,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Horus
Smorsdel
Horus
12
5 / 1 / 1
8,411
495
4,425
10,064
8,424
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Martichoras
jdmisback
Martichoras
14
1 / 4 / 2
8,254
486
6,291
12,696
4,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
17
0 / 2 / 4
9,492
558
12,091
13,510
4,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Osiris
Ángeℓ
Osiris
15
0 / 3 / 2
8,257
486
12,438
21,699
16,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
23
11
Kills
12
12
Deaths
11
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
1
2
7
L
7
1
0
7
L
Cerberus
MegaKawk
Cerberus
0
4
6
0.75
L
Chronos
Pultraz
Chronos
1
3
4
1
L
Guan Yu
Redm1st137
Guan Yu
2
2
1
1.25
W
Horus
Smorsdel
Horus
5
1
1
5.5
L
Thor
Zenomk
Thor
1
2
4
1.5
W
Martichoras
jdmisback
Martichoras
1
4
2
0.5
W
Olorun
0
2
4
1
W
Osiris
Ángeℓ
Osiris
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,613
Damage
44,074
66,271
Taken
69,026
36,661
Mitigated
36,908
18,101
Healing
26,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,829
2,166
0
6,002
11,057
3,961
0
308
10,715
0
82,683
L
10,519
3,277
0
2,747
10,600
3,908
0
0
10,600
0
79,114
L
Cerberus
MegaKawk
Cerberus
9,018
852
0
5,547
17,969
12,138
0
4,588
13,381
34,836
265
L
Chronos
Pultraz
Chronos
9,192
3,886
0
1,730
11,005
4,295
0
6,207
4,798
77,799
813
L
Guan Yu
Redm1st137
Guan Yu
12,555
2,882
426
7,155
17,457
12,942
0
0
17,457
0
72,068
W
Horus
Smorsdel
Horus
4,425
1,736
710
3,103
10,064
8,424
0
3,785
6,022
0
13,352
L
Thor
Zenomk
Thor
5,329
1,872
0
496
9,240
3,378
0
725
8,515
0
43,995
W
Martichoras
jdmisback
Martichoras
6,291
1,026
0
2,525
12,696
4,233
0
3,831
8,821
0
67,803
W
Olorun
12,091
6,861
140
8,528
13,510
4,054
1,300
8,168
5,072
90,143
10,740
W
Osiris
Ángeℓ
Osiris
12,438
3,052
0
5,573
21,699
16,236
0
1,401
20,298
0
71,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,823
Gold Earned
43,720
519
Minions Killed
528
0
Camps Cleared
0
1,691,308
Distance Traveled
1,653,420
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,306
547
117
7
0
389,361
4
L
Ullr
9,932
584
133
8
0
358,615
0
L
Cerberus
7,584
446
67
4
0
355,604
0
L
Chronos
9,116
536
131
8
0
348,705
0
L
Guan Yu
9,162
539
122
7
0
341,305
6
W
Horus
8,411
495
14
1
0
316,178
4
L
Thor
7,029
413
66
4
0
287,079
1
W
Martichoras
8,254
486
135
8
0
314,770
5
W
Olorun
9,492
558
164
10
0
309,648
5
W
Osiris
8,257
486
98
6
0
323,463
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role