Player Matchup

Discordia
Discordia
AkiDaVinci
Discordia
Level 89
God Stats
48W - 49L
1,474 SR
Queue Stats
750W - 834L
1,462 Elo+
Party 1
Danzaburou
Danzaburou
G00DN3SS2go
Danzaburou
Level 48
God Stats
2W - 3L
1,301 SR
Queue Stats
46W - 49L
1,401 Elo+
Solo
Ne Zha
Ne Zha
HiHero92
Ne Zha
Level 113
God Stats
10W - 19L
1,500 SR
Queue Stats
193W - 213L
1,497 Elo+
Solo
Cerberus
Cerberus
fatherofLukeSky
Cerberus
Level 87
God Stats
16W - 19L
1,432 SR
Queue Stats
657W - 741L
1,462 Elo+
Party 1
Nemesis
Nemesis
liquidlion1172
Nemesis
Level 21
God Stats
10W - 5L
1,838 SR
Queue Stats
56W - 62L
1,448 Elo+
Party 1
Team Averages
Level 72
1,509 SR
1,454 Elo+

VS

Team Averages
Level 140
1,533 SR
1,477 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
FastCapt Angel
Hades
Level 159
God Stats
11W - 17L
1,294 SR
Queue Stats
277W - 267L
1,459 Elo+
Solo
Kukulkan
Kukulkan
Yaquelin2
Kukulkan
Level 186
God Stats
43W - 29L
1,612 SR
Queue Stats
456W - 484L
1,449 Elo+
Solo
Nike
Nike
YeenBean23
Nike
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
470W - 465L
1,534 Elo+
Solo
Zeus
Zeus
zikmar
Zeus
Level 66
God Stats
7W - 10L
1,759 SR
Queue Stats
62W - 87L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AkiDaVinci
Discordia
13
3 / 4 / 5
8,379
1,397
9,849
5,542
1,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
G00DN3SS2go
Danzaburou
13
1 / 5 / 5
7,736
1,289
3,855
8,926
3,077
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
HiHero92
Ne Zha
12
3 / 4 / 4
7,845
1,308
4,118
7,019
2,431
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
12
2 / 5 / 5
8,194
1,366
4,453
14,071
10,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

10
0 / 0 / 0
4,587
765
0
245
73
Team 1 Tickets

242

VS

Team 2 Tickets

344

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 0 / 10
7,823
1,304
5,125
1,014
323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
4 / 2 / 7
8,335
1,389
5,984
7,959
5,398
Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kukulkan
Yaquelin2
Kukulkan
12
3 / 3 / 5
7,582
1,264
3,362
4,218
1,295
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
8 / 4 / 8
9,307
1,551
10,524
9,640
2,337
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Zeus
zikmar
Zeus
14
2 / 0 / 13
8,603
1,434
7,374
2,253
515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
61
9
Kills
18
18
Deaths
9
19
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
10
6
L
Discordia
AkiDaVinci
Discordia
3
4
5
1.38
W
4
2
7
3.75
L
Danzaburou
G00DN3SS2go
Danzaburou
1
5
5
0.7
L
Ne Zha
HiHero92
Ne Zha
3
4
4
1.25
W
Kukulkan
Yaquelin2
Kukulkan
3
3
5
1.83
W
8
4
8
3
L
Cerberus
2
5
5
0.9
L
0
0
0
0
W
Zeus
zikmar
Zeus
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,275
Damage
32,369
35,803
Taken
25,084
18,472
Mitigated
9,868
3,256
Healing
1,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,125
1,888
0
96
1,014
323
0
469
523
18,500
906
L
Discordia
AkiDaVinci
Discordia
9,849
1,208
0
30
5,542
1,905
0
2,871
2,671
26,851
0
W
5,984
439
167
551
7,959
5,398
0
3,886
3,898
11,374
0
L
Danzaburou
G00DN3SS2go
Danzaburou
3,855
1,119
0
1,063
8,926
3,077
0
4,852
4,074
0
26,202
L
Ne Zha
HiHero92
Ne Zha
4,118
2,071
0
440
7,019
2,431
0
5,038
1,789
0
8,348
W
Kukulkan
Yaquelin2
Kukulkan
3,362
545
0
0
4,218
1,295
0
1,903
2,071
14,288
0
W
10,524
2,796
0
230
9,640
2,337
0
5,349
3,772
236
17,389
L
Cerberus
4,453
57
0
1,723
14,071
10,986
0
8,759
5,312
14,179
0
L
0
0
0
0
245
73
0
245
0
0
0
W
Zeus
zikmar
Zeus
7,374
788
0
0
2,253
515
0
1,575
518
20,178
330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,741
Gold Earned
41,650
130
Minions Killed
128
5
Camps Cleared
5
469,199
Distance Traveled
555,945
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,823
1,304
30
5
0
115,608
0
L
Discordia
8,379
1,397
44
7
0
121,882
0
W
Hades
8,335
1,389
12
2
2
108,673
0
L
Danzaburou
7,736
1,289
42
7
2
113,653
0
L
Ne Zha
7,845
1,308
14
2
2
100,233
0
W
Kukulkan
7,582
1,264
33
6
0
86,730
0
W
Nike
9,307
1,551
20
3
2
115,331
0
L
Cerberus
8,194
1,366
30
5
1
133,431
0
L
Nemesis
4,587
765
0
0
0
0
0
W
Zeus
8,603
1,434
33
6
1
129,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role