Player Matchup

He Bo
He Bo
Eczuras
He Bo
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
273W - 252L
1,516 Elo+
Party 1
Cerberus
Cerberus
LilRawRaw10
Cerberus
Level 108
God Stats
15W - 15L
1,658 SR
Queue Stats
58W - 59L
1,509 Elo+
Party 3
Neith
Neith
Snorloch
Neith
Level 117
God Stats
84W - 65L
1,804 SR
Queue Stats
234W - 226L
1,494 Elo+
Party 1
Skadi
Skadi
YourMannCam
Skadi
Level 109
God Stats
25W - 15L
1,616 SR
Queue Stats
37W - 33L
1,505 Elo+
Party 3
Amaterasu
Amaterasu
mothman781
Amaterasu
Level 137
God Stats
0W - 2L
1,298 SR
Queue Stats
256W - 234L
1,507 Elo+
Party 1
Team Averages
Level 122
1,575 SR
1,506 Elo+

VS

Team Averages
Level 108
1,611 SR
1,479 Elo+
Cthulhu
Cthulhu
jah_has_entered_
Cthulhu
Level 79
God Stats
1W - 3L
1,377 SR
Queue Stats
30W - 45L
1,428 Elo+
Party 2
Nu Wa
Nu Wa
rokses2
Nu Wa
Level 124
God Stats
2W - 0L
1,673 SR
Queue Stats
65W - 102L
1,490 Elo+
Party 2
Artio
Artio
twothread
Artio
Level 118
God Stats
5W - 0L
1,918 SR
Queue Stats
156W - 153L
1,534 Elo+
Solo
Ishtar
Ishtar
whalefish454
Ishtar
Level 69
God Stats
1W - 2L
1,572 SR
Queue Stats
27W - 34L
1,463 Elo+
Party 2
Erlang Shen
Erlang Shen
xZaiaku
Erlang Shen
Level 149
God Stats
7W - 6L
1,516 SR
Queue Stats
172W - 189L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Eczuras
He Bo
15
6 / 6 / 0
9,169
539
11,977
13,283
3,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
LilRawRaw10
Cerberus
1
0 / 0 / 0
5,026
296
0
1,359
354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Snorloch
Neith
14
2 / 8 / 4
8,318
489
9,262
17,334
5,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

2
0 / 1 / 0
5,104
300
364
2,300
481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Amaterasu
mothman781
Amaterasu
14
4 / 7 / 0
9,098
535
10,380
20,621
11,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 3
9,688
570
8,458
14,080
8,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nu Wa
rokses2
Nu Wa
15
3 / 2 / 5
9,479
558
10,134
7,524
2,460
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
twothread
Artio
13
2 / 1 / 7
9,198
541
4,121
13,894
11,010
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ishtar
14
3 / 5 / 2
8,691
511
7,592
11,173
4,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
xZaiaku
Erlang Shen
18
11 / 1 / 4
10,987
646
13,703
14,394
8,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
12
Kills
22
22
Deaths
13
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
He Bo
Eczuras
He Bo
6
6
0
1
L
Cerberus
LilRawRaw10
Cerberus
0
0
0
0
L
Neith
Snorloch
Neith
2
8
4
0.5
L
0
1
0
0
W
3
4
3
1.13
L
Amaterasu
mothman781
Amaterasu
4
7
0
0.57
W
Nu Wa
rokses2
Nu Wa
3
2
5
2.75
W
Artio
twothread
Artio
2
1
7
5.5
W
Ishtar
3
5
2
0.8
W
Erlang Shen
xZaiaku
Erlang Shen
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,983
Damage
44,008
54,897
Taken
61,065
21,378
Mitigated
34,457
11,494
Healing
17,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Eczuras
He Bo
11,977
909
0
1,103
13,283
3,713
0
6,074
7,170
63,742
702
L
Cerberus
LilRawRaw10
Cerberus
0
0
0
0
1,359
354
0
1,359
0
0
0
L
Neith
Snorloch
Neith
9,262
3,373
0
4,361
17,334
5,101
0
2,942
14,344
0
49,367
L
364
114
0
0
2,300
481
0
1,528
772
0
2,691
W
8,458
1,415
164
3,359
14,080
8,831
0
0
13,512
70,414
1,021
L
Amaterasu
mothman781
Amaterasu
10,380
4,497
0
6,030
20,621
11,729
0
9,513
10,199
0
59,303
W
Nu Wa
rokses2
Nu Wa
10,134
1,765
0
1,414
7,524
2,460
2,108
2,920
4,300
55,627
1,439
W
Artio
twothread
Artio
4,121
387
240
4,789
13,894
11,010
100
2,907
10,693
38,219
0
W
Ishtar
7,592
3,787
0
932
11,173
4,140
684
2,639
8,388
0
51,709
W
Erlang Shen
xZaiaku
Erlang Shen
13,703
8,477
0
6,781
14,394
8,016
680
2,671
11,357
0
104,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,715
Gold Earned
48,043
321
Minions Killed
516
0
Camps Cleared
0
1,003,034
Distance Traveled
1,695,792
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,169
539
129
8
0
336,950
0
L
Cerberus
5,026
296
0
0
0
9,268
0
L
Neith
8,318
489
92
5
0
282,317
5
L
Skadi
5,104
300
2
0
0
28,503
0
W
Cthulhu
9,688
570
113
7
0
332,606
0
L
Amaterasu
9,098
535
98
6
0
345,996
0
W
Nu Wa
9,479
558
86
5
0
317,751
0
W
Artio
9,198
541
65
4
0
360,413
0
W
Ishtar
8,691
511
88
5
0
303,141
0
W
Erlang Shen
10,987
646
164
10
0
381,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role