Player Matchup

Chaac
Chaac
Diamond III
CH405S7YL3
Chaac
Diamond III
Level 285
God Stats
16W - 11L
1,766 SR
Queue Stats
337W - 319L
2,229 MMR
Solo
Chronos
Chronos
Diamond III
Fin3Ogay
Chronos
Diamond III
Level 69
God Stats
10W - 14L
1,533 SR
Queue Stats
196W - 173L
2,181 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Diamond IV
IPancakezzzI
Morgan Le Fay
Diamond IV
Level 151
God Stats
6W - 4L
1,500 SR
Queue Stats
156W - 134L
2,114 MMR
Party 1
Atlas
Atlas
Diamond III
NiferLobo
Atlas
Diamond III
Level 127
God Stats
4W - 2L
2,042 SR
Queue Stats
96W - 70L
2,260 MMR
Party 4
Thor
Thor
Diamond IV
Silverdudex
Thor
Diamond IV
Level 106
God Stats
6W - 9L
1,531 SR
Queue Stats
55W - 48L
2,080 MMR
Party 4
Team Averages
Diamond III
Diamond III
Average Tier
Level 148
1,674 SR
2,173 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 109
1,592 SR
2,170 MMR
Lancelot
Lancelot
Platinum II
Menjaxdd
Lancelot
Platinum II
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 21L
2,113 MMR
Party 3
Maman Brigitte
Maman Brigitte
Diamond II
Psythro
Maman Brigitte
Diamond II
Level 153
God Stats
3W - 1L
1,499 SR
Queue Stats
153W - 113L
2,231 MMR
Party 3
Jing Wei
Jing Wei
Diamond IV
Serafith
Jing Wei
Diamond IV
Level 195
God Stats
2W - 2L
1,653 SR
Queue Stats
152W - 138L
2,131 MMR
Solo
Horus
Horus
Diamond IV
TyreseHaliburton
Horus
Diamond IV
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 48L
2,072 MMR
Party 2
Cthulhu
Cthulhu
Diamond III
hulkwantbeans
Cthulhu
Diamond III
Level 80
God Stats
2W - 2L
1,807 SR
Queue Stats
55W - 34L
2,301 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
0 / 4 / 0
6,780
484
7,021
14,517
11,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
Fin3Ogay
Chronos
13
1 / 3 / 1
7,613
544
4,877
9,460
2,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
IPancakezzzI
Morgan Le Fay
12
2 / 7 / 3
7,208
515
7,893
10,048
2,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
NiferLobo
Atlas
12
3 / 3 / 3
7,381
527
6,811
13,596
12,310
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

13
3 / 8 / 2
7,229
516
7,804
14,646
4,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bans
AphroditeMedusaSun WukongErlang Shen

VS

Bans
CamazotzTerraPoseidonHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Menjaxdd
Lancelot
16
10 / 0 / 6
9,843
703
10,635
13,492
6,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Maman Brigitte
Psythro
Maman Brigitte
16
7 / 6 / 3
9,281
663
10,852
12,751
3,924
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
Serafith
Jing Wei
15
3 / 1 / 2
9,005
643
8,202
9,813
3,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
1 / 2 / 11
8,229
588
7,922
14,373
12,155
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Cthulhu
16
4 / 0 / 0
9,873
705
8,662
10,545
8,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
9
Kills
25
25
Deaths
9
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
4
0
0
L
Chronos
Fin3Ogay
Chronos
1
3
1
0.5
L
Morgan Le Fay
IPancakezzzI
Morgan Le Fay
2
7
3
0.5
W
Lancelot
Menjaxdd
Lancelot
10
0
6
13
L
Atlas
NiferLobo
Atlas
3
3
3
1.5
W
Maman Brigitte
Psythro
Maman Brigitte
7
6
3
1.42
W
Jing Wei
Serafith
Jing Wei
3
1
2
4
L
3
8
2
0.5
W
1
2
11
3.25
W
Cthulhu
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,406
Damage
46,273
62,267
Taken
60,974
33,743
Mitigated
33,994
12,886
Healing
23,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
7,021
1,080
0
6,910
14,517
11,902
0
7,397
6,174
9,535
40,453
L
Chronos
Fin3Ogay
Chronos
4,877
2,268
0
3,123
9,460
2,182
1,343
124
9,336
59,301
3,456
L
Morgan Le Fay
IPancakezzzI
Morgan Le Fay
7,893
465
0
868
10,048
2,553
0
3,654
6,394
47,537
0
W
Lancelot
Menjaxdd
Lancelot
10,635
2,934
0
6,996
13,492
6,110
0
2,865
10,465
0
78,909
L
Atlas
NiferLobo
Atlas
6,811
3,097
0
1,880
13,596
12,310
0
2,562
11,034
21,454
0
W
Maman Brigitte
Psythro
Maman Brigitte
10,852
754
0
4,157
12,751
3,924
708
5,395
7,356
63,959
2,089
W
Jing Wei
Serafith
Jing Wei
8,202
7,370
0
3,180
9,813
3,398
498
5,768
4,045
0
76,066
L
7,804
2,009
0
105
14,646
4,796
0
4,347
10,299
0
47,145
W
7,922
2,357
1,319
4,263
14,373
12,155
120
6,450
7,923
1,302
23,999
W
Cthulhu
8,662
1,358
0
3,346
10,545
8,407
0
936
8,876
65,930
2,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,211
Gold Earned
46,231
399
Minions Killed
517
0
Camps Cleared
0
1,422,193
Distance Traveled
1,547,336
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,780
484
95
7
0
288,445
8
L
Chronos
7,613
544
119
9
0
270,774
1
L
Morgan Le Fay
7,208
515
92
7
0
276,977
2
W
Lancelot
9,843
703
120
9
0
375,816
0
L
Atlas
7,381
527
15
1
0
298,184
6
W
Maman Brigitte
9,281
663
103
7
0
284,884
0
W
Jing Wei
9,005
643
126
9
0
290,877
4
L
Thor
7,229
516
78
6
0
287,813
0
W
Horus
8,229
588
27
2
0
302,691
5
W
Cthulhu
9,873
705
141
10
0
293,068
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role