Player Matchup

Sun Wukong
Sun Wukong
Clasher1000
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,521 Elo+
Party 1
Tiamat
Tiamat
Its-Callxm
Tiamat
Level 49
God Stats
0W - 1L
1,248 SR
Queue Stats
72W - 70L
1,443 Elo+
Solo
Loki
Loki
OmegaVIPER_
Loki
Level 159
God Stats
2W - 7L
1,343 SR
Queue Stats
542W - 481L
1,383 Elo+
Solo
Charon
Charon
ShadowCrow18
Charon
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,521 Elo+
Party 1
Chiron
Chiron
Terminatorclonk
Chiron
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,521 Elo+
Party 1
Team Averages
Level 56
1,418 SR
1,478 Elo+

VS

Team Averages
Level 96
1,396 SR
1,494 Elo+
Discordia
Discordia
 
Discordia
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Evo234_
Olorun
Level 129
God Stats
2W - 1L
1,276 SR
Queue Stats
208W - 204L
1,408 Elo+
Solo
Gilgamesh
Gilgamesh
JED-ORTON
Gilgamesh
Level 157
God Stats
25W - 17L
1,614 SR
Queue Stats
278W - 252L
1,592 Elo+
Solo
Da Ji
Da Ji
Karningul
Da Ji
Level 54
God Stats
1W - 2L
1,142 SR
Queue Stats
72W - 72L
1,549 Elo+
Solo
Sun Wukong
Sun Wukong
Zz-DiAbLo-zZ
Sun Wukong
Level 79
God Stats
13W - 13L
1,447 SR
Queue Stats
424W - 426L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Clasher1000
Sun Wukong
8
1 / 6 / 1
5,161
469
4,532
9,006
6,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Its-Callxm
Tiamat
10
0 / 2 / 1
5,305
482
2,054
5,241
2,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 2 / 1
5,574
507
4,446
8,140
2,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Charon
8
2 / 2 / 0
5,375
489
3,482
6,525
3,937
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 2 / 1
4,736
431
3,293
6,169
1,681
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
2 / 1 / 2
6,608
601
3,841
3,614
965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
Evo234_
Olorun
11
1 / 1 / 1
5,796
527
3,970
5,233
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
JED-ORTON
Gilgamesh
11
2 / 0 / 8
6,397
582
7,052
9,436
6,390
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
Karningul
Da Ji
12
6 / 0 / 2
6,332
576
3,612
6,406
2,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sun Wukong
Zz-DiAbLo-zZ
Sun Wukong
11
3 / 2 / 1
6,686
608
5,091
7,825
3,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
14
14
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
1
2
3
L
Sun Wukong
Clasher1000
Sun Wukong
1
6
1
0.25
W
Olorun
Evo234_
Olorun
1
1
1
1.5
L
Tiamat
Its-Callxm
Tiamat
0
2
1
0.25
W
Gilgamesh
JED-ORTON
Gilgamesh
2
0
8
6
W
Da Ji
Karningul
Da Ji
6
0
2
7
L
1
2
1
0.75
L
Charon
2
2
0
1
L
0
2
1
0.25
W
Sun Wukong
Zz-DiAbLo-zZ
Sun Wukong
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,807
Damage
23,566
35,081
Taken
32,514
16,563
Mitigated
15,231
9,842
Healing
7,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
3,841
142
0
1,682
3,614
965
0
796
2,818
36,496
872
L
Sun Wukong
Clasher1000
Sun Wukong
4,532
1,207
0
1,133
9,006
6,321
0
45
8,961
0
20,367
W
Olorun
Evo234_
Olorun
3,970
1,529
470
1,746
5,233
1,874
212
1,814
3,419
37,381
0
L
Tiamat
Its-Callxm
Tiamat
2,054
128
0
1,820
5,241
2,288
0
2,011
2,826
26,514
721
W
Gilgamesh
JED-ORTON
Gilgamesh
7,052
2,314
0
1,498
9,436
6,390
0
1,823
7,512
0
27,191
W
Da Ji
Karningul
Da Ji
3,612
761
0
535
6,406
2,461
0
664
5,672
0
37,643
L
4,446
882
0
3,172
8,140
2,336
0
1,526
6,398
0
40,360
L
Charon
3,482
951
0
654
6,525
3,937
0
1,685
4,840
11,202
0
L
3,293
1,131
466
2,597
6,169
1,681
0
1,924
4,245
0
23,501
W
Sun Wukong
Zz-DiAbLo-zZ
Sun Wukong
5,091
898
0
2,047
7,825
3,541
0
305
7,130
0
40,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,151
Gold Earned
31,819
214
Minions Killed
323
0
Camps Cleared
0
1,089,578
Distance Traveled
1,127,001
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,608
601
82
7
0
230,150
3
L
Sun Wukong
5,161
469
32
3
0
208,005
0
W
Olorun
5,796
527
65
6
0
195,422
2
L
Tiamat
5,305
482
42
4
0
210,250
4
W
Gilgamesh
6,397
582
37
3
0
235,770
3
W
Da Ji
6,332
576
68
6
0
254,897
0
L
Loki
5,574
507
77
7
0
237,473
0
L
Charon
5,375
489
19
2
0
224,298
0
L
Chiron
4,736
431
44
4
0
209,552
0
W
Sun Wukong
6,686
608
71
6
0
210,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role