Player Matchup

Bastet
Bastet
GGYella
Bastet
Level 84
God Stats
1W - 3L
1,290 SR
Queue Stats
501W - 490L
1,453 Elo+
Party 1
Janus
Janus
Nacho0899
Janus
Level 87
God Stats
16W - 20L
1,504 SR
Queue Stats
272W - 241L
1,414 Elo+
Solo
Hachiman
Hachiman
Whitebeast5
Hachiman
Level 89
God Stats
11W - 18L
1,473 SR
Queue Stats
57W - 60L
1,371 Elo+
Party 2
Cthulhu
Cthulhu
WhoGotDaChronic
Cthulhu
Level 15
God Stats
4W - 3L
1,500 SR
Queue Stats
131W - 109L
1,391 Elo+
Party 1
Sobek
Sobek
spid33rman
Sobek
Level 146
God Stats
3W - 4L
1,571 SR
Queue Stats
101W - 111L
1,424 Elo+
Party 2
Team Averages
Level 84
1,468 SR
1,410 Elo+

VS

Team Averages
Level 116
1,448 SR
1,413 Elo+
Kukulkan
Kukulkan
BlackyDD5
Kukulkan
Level 59
God Stats
25W - 16L
1,597 SR
Queue Stats
79W - 78L
1,464 Elo+
Solo
King Arthur
King Arthur
Quito2551
King Arthur
Level 127
God Stats
11W - 5L
1,282 SR
Queue Stats
15W - 8L
1,386 Elo+
Party 3
Sol
Sol
Shxyura
Sol
Level 137
God Stats
1W - 1L
1,267 SR
Queue Stats
3W - 3L
1,180 Elo+
Party 3
Thor
Thor
TSGH Ez
Thor
Level 124
God Stats
20W - 17L
1,462 SR
Queue Stats
202W - 262L
1,469 Elo+
Solo
Jormungandr
Jormungandr
ochoazxt231
Jormungandr
Level 134
God Stats
18W - 15L
1,629 SR
Queue Stats
224W - 198L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
GGYella
Bastet
13
3 / 6 / 1
7,668
479
7,161
15,370
5,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
Nacho0899
Janus
14
1 / 4 / 1
8,142
509
6,883
11,485
4,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Whitebeast5
Hachiman
15
6 / 5 / 2
8,984
562
9,846
12,976
4,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
0 / 1 / 3
6,083
380
2,482
8,577
6,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
11
1 / 3 / 7
7,425
464
6,698
14,906
12,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BlackyDD5
Kukulkan
15
4 / 1 / 3
9,566
598
10,750
5,844
2,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
Quito2551
King Arthur
14
4 / 4 / 12
9,148
572
9,726
16,835
16,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sol
15
4 / 4 / 6
9,289
581
11,138
10,651
3,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thor
TSGH Ez
Thor
16
6 / 2 / 4
9,145
572
5,440
12,591
6,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
ochoazxt231
Jormungandr
16
1 / 0 / 5
9,938
621
6,694
12,343
10,842
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
49
11
Kills
19
19
Deaths
11
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BlackyDD5
Kukulkan
4
1
3
5.5
L
Bastet
GGYella
Bastet
3
6
1
0.58
L
Janus
Nacho0899
Janus
1
4
1
0.38
W
King Arthur
Quito2551
King Arthur
4
4
12
2.5
W
Sol
4
4
6
1.75
W
Thor
TSGH Ez
Thor
6
2
4
4
L
Hachiman
Whitebeast5
Hachiman
6
5
2
1.4
L
0
1
3
1.5
W
Jormungandr
ochoazxt231
Jormungandr
1
0
5
3.5
L
Sobek
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,070
Damage
43,748
63,314
Taken
58,264
33,259
Mitigated
38,525
17,591
Healing
17,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BlackyDD5
Kukulkan
10,750
954
0
522
5,844
2,195
280
2,437
3,247
63,307
198
L
Bastet
GGYella
Bastet
7,161
1,498
0
5,869
15,370
5,238
0
4,341
11,029
0
50,032
L
Janus
Nacho0899
Janus
6,883
532
0
2,568
11,485
4,140
0
4,752
6,733
66,290
192
W
King Arthur
Quito2551
King Arthur
9,726
1,422
187
4,150
16,835
16,088
0
5,699
10,914
0
28,268
W
Sol
11,138
3,827
0
3,999
10,651
3,124
1,538
2,972
7,635
64,208
0
W
Thor
TSGH Ez
Thor
5,440
1,019
0
5,263
12,591
6,276
102
2,002
10,517
0
74,795
L
Hachiman
Whitebeast5
Hachiman
9,846
6,523
0
4,536
12,976
4,587
22
7,346
5,630
0
64,042
L
2,482
258
0
958
8,577
6,854
0
4,967
3,610
23,859
0
W
Jormungandr
ochoazxt231
Jormungandr
6,694
1,204
0
3,869
12,343
10,842
1,109
2,359
9,906
69,531
4,901
L
Sobek
6,698
231
0
3,660
14,906
12,440
0
6,614
8,292
22,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,302
Gold Earned
47,086
364
Minions Killed
533
0
Camps Cleared
0
1,556,810
Distance Traveled
1,626,897
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,566
598
121
8
0
306,788
0
L
Bastet
7,668
479
84
5
0
304,032
0
L
Janus
8,142
509
131
8
0
319,776
2
W
King Arthur
9,148
572
26
2
0
346,697
3
W
Sol
9,289
581
125
8
0
304,273
2
W
Thor
9,145
572
119
7
0
347,857
0
L
Hachiman
8,984
562
100
6
0
291,640
0
L
Cthulhu
6,083
380
22
1
0
304,809
0
W
Jormungandr
9,938
621
142
9
0
321,282
4
L
Sobek
7,425
464
27
2
0
336,553
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role