Player Matchup

Sylvanus
Sylvanus
BigOldJuicyMama
Sylvanus
Level 146
God Stats
5W - 3L
1,500 SR
Queue Stats
103W - 89L
1,556 Elo+
Solo
Vulcan
Vulcan
Demon-Laplast
Vulcan
Level 126
God Stats
28W - 15L
1,660 SR
Queue Stats
473W - 477L
1,377 Elo+
Solo
Gilgamesh
Gilgamesh
Johnsnow696049
Gilgamesh
Level 121
God Stats
4W - 3L
1,479 SR
Queue Stats
94W - 90L
1,471 Elo+
Solo
Hun Batz
Hun Batz
JuanDelPan
Hun Batz
Level 121
God Stats
9W - 9L
1,557 SR
Queue Stats
117W - 124L
1,480 Elo+
Party 2
Danzaburou
Danzaburou
alvarhoc1
Danzaburou
Level 64
God Stats
8W - 5L
1,433 SR
Queue Stats
79W - 77L
1,483 Elo+
Party 2
Team Averages
Level 116
1,526 SR
1,474 Elo+

VS

Team Averages
Level 35
1,445 SR
1,402 Elo+
Gilgamesh
Gilgamesh
Clasher1000
Gilgamesh
Level 7
God Stats
1W - 2L
1,224 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Ymir
Ymir
HurnSchend
Ymir
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,256 Elo+
Party 3
Anhur
Anhur
JORGOBESCHD
Anhur
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,256 Elo+
Party 3
Vulcan
Vulcan
ShadowCrow18
Vulcan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Bakasura
Bakasura
Terminatorclonk
Bakasura
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
3 / 0 / 4
6,838
570
5,138
8,202
4,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 0 / 0
7,144
595
5,899
3,220
924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Johnsnow696049
Gilgamesh
13
3 / 2 / 1
7,633
636
6,049
10,278
8,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
JuanDelPan
Hun Batz
13
5 / 0 / 1
7,178
598
3,430
8,958
3,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
alvarhoc1
Danzaburou
13
3 / 0 / 3
7,595
633
6,708
2,450
730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Clasher1000
Gilgamesh
9
2 / 2 / 0
5,972
498
3,782
9,590
7,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
0 / 4 / 0
5,182
432
940
9,088
4,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

9
0 / 5 / 0
5,094
425
3,035
7,706
1,978
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
9
0 / 3 / 0
5,802
484
3,288
6,873
1,784
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
9
0 / 4 / 1
5,413
451
2,647
10,873
3,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
18
Kills
2
2
Deaths
18
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
3
0
4
5
L
Gilgamesh
Clasher1000
Gilgamesh
2
2
0
1
W
4
0
0
4
L
0
4
0
0
L
0
5
0
0
W
Gilgamesh
Johnsnow696049
Gilgamesh
3
2
1
1.75
W
Hun Batz
JuanDelPan
Hun Batz
5
0
1
5.5
L
Vulcan
0
3
0
0
L
Bakasura
0
4
1
0.13
W
Danzaburou
alvarhoc1
Danzaburou
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,224
Damage
13,692
33,108
Taken
44,130
17,973
Mitigated
19,231
11,108
Healing
7,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
5,138
2,155
2,302
3,555
8,202
4,763
93
1,939
6,219
20,823
0
L
Gilgamesh
Clasher1000
Gilgamesh
3,782
1,700
0
1,244
9,590
7,353
0
1,500
7,662
0
25,404
W
5,899
59
136
593
3,220
924
0
1,624
1,596
46,512
250
L
940
62
0
1,026
9,088
4,304
0
1,158
7,813
16,364
0
L
3,035
2,608
0
1,254
7,706
1,978
0
1,910
5,796
0
26,559
W
Gilgamesh
Johnsnow696049
Gilgamesh
6,049
1,885
0
2,966
10,278
8,098
420
308
9,219
0
44,217
W
Hun Batz
JuanDelPan
Hun Batz
3,430
1,222
0
450
8,958
3,458
0
250
8,583
0
62,474
L
Vulcan
3,288
0
0
512
6,873
1,784
0
6,040
833
33,144
0
L
Bakasura
2,647
1,658
102
3,033
10,873
3,812
0
429
10,337
0
25,309
W
Danzaburou
alvarhoc1
Danzaburou
6,708
2,218
0
1,106
2,450
730
533
107
2,343
0
51,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,388
Gold Earned
27,463
383
Minions Killed
277
0
Camps Cleared
0
1,175,180
Distance Traveled
1,050,435
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,838
570
21
2
0
229,885
1
L
Gilgamesh
5,972
498
50
4
0
194,547
0
W
Vulcan
7,144
595
95
8
0
249,008
1
L
Ymir
5,182
432
33
3
0
199,313
0
L
Anhur
5,094
425
57
5
0
216,771
0
W
Gilgamesh
7,633
636
83
7
0
194,319
0
W
Hun Batz
7,178
598
108
9
0
279,770
0
L
Vulcan
5,802
484
74
6
0
234,608
0
L
Bakasura
5,413
451
63
5
0
205,196
0
W
Danzaburou
7,595
633
76
6
0
222,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role