Player Matchup

Vamana
Vamana
Alan0000YT
Vamana
Level 104
God Stats
1W - 0L
1,272 SR
Queue Stats
150W - 154L
1,404 Elo+
Party 2
Anubis
Anubis
Jbruh234712
Anubis
Level 35
God Stats
3W - 3L
1,562 SR
Queue Stats
11W - 13L
1,305 Elo+
Solo
Hun Batz
Hun Batz
TheSprinlyux
Hun Batz
Level 86
God Stats
9W - 7L
1,488 SR
Queue Stats
330W - 380L
1,415 Elo+
Party 3
Neith
Neith
Watefocsito
Neith
Level 29
God Stats
103W - 109L
1,406 SR
Queue Stats
140W - 169L
1,364 Elo+
Party 2
Bellona
Bellona
ZoowMeet
Bellona
Level 25
God Stats
12W - 17L
1,403 SR
Queue Stats
109W - 124L
1,309 Elo+
Party 3
Team Averages
Level 56
1,426 SR
1,360 Elo+

VS

Team Averages
Level 59
1,409 SR
1,386 Elo+
Mulan
Mulan
AnthonyCR17
Mulan
Level 68
God Stats
11W - 9L
1,643 SR
Queue Stats
136W - 149L
1,412 Elo+
Solo
Neith
Neith
Bastian240908
Neith
Level 27
God Stats
4W - 11L
1,247 SR
Queue Stats
25W - 46L
1,331 Elo+
Party 1
Lancelot
Lancelot
DaRy1109NiC
Lancelot
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 111L
1,293 Elo+
Party 1
Ix Chel
Ix Chel
jackthy-ripper
Ix Chel
Level 67
God Stats
1W - 4L
1,119 SR
Queue Stats
242W - 257L
1,475 Elo+
Solo
Ymir
Ymir
lnstabiIityy
Ymir
Level 50
God Stats
22W - 21L
1,539 SR
Queue Stats
140W - 154L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Alan0000YT
Vamana
11
1 / 1 / 3
6,028
464
5,714
8,463
6,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
12
3 / 5 / 3
7,468
574
5,737
8,172
3,754
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
TheSprinlyux
Hun Batz
13
7 / 3 / 3
8,090
622
4,530
11,030
4,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 1 / 4
6,768
521
5,625
8,824
2,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
ZoowMeet
Bellona
12
3 / 2 / 3
7,533
579
5,430
6,989
3,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 1
7,125
548
8,195
13,625
7,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 2 / 3
5,984
460
4,411
4,985
1,501
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Lancelot
DaRy1109NiC
Lancelot
10
1 / 3 / 4
6,006
462
2,379
6,447
2,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

9
2 / 4 / 4
6,139
472
2,763
5,349
1,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
4 / 2 / 2
6,618
509
9,085
9,013
7,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
25
17
Kills
11
12
Deaths
17
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Vamana
Alan0000YT
Vamana
1
1
3
2.5
L
4
6
1
0.75
L
0
2
3
0.75
L
Lancelot
DaRy1109NiC
Lancelot
1
3
4
1
W
Anubis
3
5
3
0.9
W
Hun Batz
TheSprinlyux
Hun Batz
7
3
3
2.83
W
3
1
4
5
W
Bellona
ZoowMeet
Bellona
3
2
3
2.25
L
2
4
4
1
L
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,036
Damage
26,833
43,478
Taken
39,419
20,817
Mitigated
20,113
10,559
Healing
6,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Alan0000YT
Vamana
5,714
1,871
0
985
8,463
6,418
0
2,970
5,149
0
26,167
L
8,195
1,706
0
2,172
13,625
7,805
0
722
12,673
0
37,854
L
4,411
1,392
0
1,200
4,985
1,501
402
103
4,740
0
23,787
L
Lancelot
DaRy1109NiC
Lancelot
2,379
560
0
0
6,447
2,543
0
1,426
5,021
0
30,751
W
Anubis
5,737
292
0
2,421
8,172
3,754
0
2,966
5,136
44,064
989
W
Hun Batz
TheSprinlyux
Hun Batz
4,530
1,321
0
1,400
11,030
4,087
0
1,518
9,418
0
52,525
W
5,625
1,072
0
3,458
8,824
2,933
0
2,857
5,543
0
36,764
W
Bellona
ZoowMeet
Bellona
5,430
2,051
0
2,295
6,989
3,625
594
242
6,717
0
28,913
L
2,763
286
173
938
5,349
1,078
0
2,856
2,493
18,002
165
L
9,085
1,410
0
2,145
9,013
7,186
270
777
7,910
25,663
3,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,887
Gold Earned
31,872
294
Minions Killed
223
0
Camps Cleared
0
1,348,872
Distance Traveled
1,161,932
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,028
464
49
4
0
300,489
4
L
Mulan
7,125
548
53
4
0
241,046
7
L
Neith
5,984
460
41
3
0
229,429
0
L
Lancelot
6,006
462
56
4
0
287,376
0
W
Anubis
7,468
574
69
5
0
219,949
0
W
Hun Batz
8,090
622
77
6
0
301,533
1
W
Neith
6,768
521
48
4
0
246,946
0
W
Bellona
7,533
579
51
4
0
279,955
2
L
Ix Chel
6,139
472
37
3
0
166,460
0
L
Ymir
6,618
509
36
3
0
237,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role