Player Matchup

Ymir
Ymir
 
Ymir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
BildoSagginz
Mercury
Level 129
God Stats
16W - 23L
1,394 SR
Queue Stats
540W - 538L
1,480 Elo+
Solo
Chronos
Chronos
HLfrostedflakes
Chronos
Level 63
God Stats
20W - 11L
1,500 SR
Queue Stats
159W - 166L
1,537 Elo+
Solo
Nox
Nox
Itachi1hp
Nox
Level 58
God Stats
15W - 13L
1,500 SR
Queue Stats
188W - 173L
1,485 Elo+
Solo
Bacchus
Bacchus
RinkoVT
Bacchus
Level 107
God Stats
34W - 26L
1,480 SR
Queue Stats
825W - 737L
1,506 Elo+
Solo
Team Averages
Level 101
1,475 SR
1,502 Elo+

VS

Team Averages
Level 90
1,478 SR
1,557 Elo+
Fafnir
Fafnir
BLUE SLAYER7373
Fafnir
Level 75
God Stats
8W - 8L
1,347 SR
Queue Stats
387W - 381L
1,474 Elo+
Solo
Tyr
Tyr
Jerboa3Perna
Tyr
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,758 Elo+
Party 1
Vulcan
Vulcan
Prefactz
Vulcan
Level 102
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 6L
1,509 Elo+
Solo
Mulan
Mulan
SamSaber
Mulan
Level 106
God Stats
34W - 34L
1,620 SR
Queue Stats
167W - 175L
1,444 Elo+
Solo
Skadi
Skadi
cudevidro
Skadi
Level 87
God Stats
4W - 1L
1,423 SR
Queue Stats
31W - 18L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
0 / 5 / 1
6,330
452
3,217
11,146
9,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
BildoSagginz
Mercury
12
3 / 2 / 1
7,041
503
4,588
11,517
4,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
2 / 2 / 1
6,395
457
6,602
7,180
2,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

12
1 / 4 / 2
6,939
496
3,738
9,129
3,273
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
RinkoVT
Bacchus
10
1 / 3 / 2
6,191
442
4,526
13,945
13,806
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 8
7,998
571
6,108
7,453
6,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 2 / 4
7,151
511
5,466
10,064
4,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
Prefactz
Vulcan
14
3 / 0 / 3
8,456
604
6,279
2,743
842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mulan
SamSaber
Mulan
14
9 / 2 / 2
9,043
646
11,685
10,600
9,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
cudevidro
Skadi
12
1 / 2 / 3
6,859
490
5,613
7,016
2,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
7
Kills
16
16
Deaths
7
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
5
1
0.1
W
1
1
8
5
L
Mercury
BildoSagginz
Mercury
3
2
1
1.75
L
2
2
1
1.25
L
1
4
2
0.5
W
2
2
4
2
W
Vulcan
Prefactz
Vulcan
3
0
3
4.5
L
Bacchus
RinkoVT
Bacchus
1
3
2
0.67
W
Mulan
SamSaber
Mulan
9
2
2
5
W
Skadi
cudevidro
Skadi
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,671
Damage
35,151
52,917
Taken
37,876
33,540
Mitigated
23,280
10,147
Healing
11,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,217
483
0
2,302
11,146
9,484
0
83
11,063
33,601
1,196
W
6,108
1,513
0
3,428
7,453
6,715
358
3,698
3,383
18,435
3,248
L
Mercury
BildoSagginz
Mercury
4,588
2,111
0
927
11,517
4,352
0
2,062
9,427
0
57,712
L
6,602
1,900
0
1,129
7,180
2,625
0
1,226
5,954
39,544
2,829
L
3,738
655
0
2,000
9,129
3,273
0
4,599
4,453
43,167
0
W
5,466
302
0
3,808
10,064
4,394
0
3,002
7,020
0
37,698
W
Vulcan
Prefactz
Vulcan
6,279
678
0
1,113
2,743
842
160
1,709
1,034
59,185
139
L
Bacchus
RinkoVT
Bacchus
4,526
459
508
3,281
13,945
13,806
0
3,764
10,136
17,758
0
W
Mulan
SamSaber
Mulan
11,685
2,178
0
1,932
10,600
9,301
0
3,718
6,372
0
56,871
W
Skadi
cudevidro
Skadi
5,613
1,928
0
1,616
7,016
2,028
538
4,451
2,203
0
50,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,896
Gold Earned
39,507
357
Minions Killed
373
0
Camps Cleared
0
1,324,782
Distance Traveled
1,447,451
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,330
452
66
5
0
213,711
0
W
Fafnir
7,998
571
26
2
0
298,328
0
L
Mercury
7,041
503
90
6
0
322,001
0
L
Chronos
6,395
457
83
6
0
258,546
1
L
Nox
6,939
496
100
7
0
252,745
0
W
Tyr
7,151
511
62
4
0
327,004
0
W
Vulcan
8,456
604
113
8
0
299,382
0
L
Bacchus
6,191
442
18
1
0
277,779
4
W
Mulan
9,043
646
88
6
0
263,383
0
W
Skadi
6,859
490
84
6
0
259,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role