Player Matchup

Guan Yu
Guan Yu
Clasher1000
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 2
Tiamat
Tiamat
ShadowCrow18
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,256 Elo+
Party 2
Fafnir
Fafnir
Terminatorclonk
Fafnir
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,256 Elo+
Party 2
Team Averages
Level 22
1,500 SR
1,337 Elo+

VS

Team Averages
Level 80
1,546 SR
1,488 Elo+
Gilgamesh
Gilgamesh
BInkiLP
Gilgamesh
Level 66
God Stats
30W - 25L
1,584 SR
Queue Stats
171W - 166L
1,504 Elo+
Party 1
Arachne
Arachne
Bee6120
Arachne
Level 89
God Stats
35W - 34L
1,488 SR
Queue Stats
371W - 380L
1,433 Elo+
Solo
Thoth
Thoth
DieRettung
Thoth
Level 86
God Stats
74W - 58L
1,568 SR
Queue Stats
143W - 135L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Clasher1000
Guan Yu
9
0 / 7 / 1
5,937
660
1,055
12,047
5,186
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
10
0 / 7 / 0
5,943
660
2,617
7,096
3,123
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

11
0 / 1 / 1
6,354
706
2,583
7,310
6,922
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BInkiLP
Gilgamesh
13
5 / 0 / 9
8,348
928
8,832
5,762
3,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Bee6120
Arachne
14
4 / 1 / 10
8,474
942
4,772
6,961
5,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Thoth
14
6 / 0 / 9
9,070
1,008
9,512
853
304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
43
0
Kills
15
15
Deaths
1
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BInkiLP
Gilgamesh
5
0
9
9.5
W
Arachne
Bee6120
Arachne
4
1
10
9
L
Guan Yu
Clasher1000
Guan Yu
0
7
1
0.07
W
Thoth
6
0
9
10.5
L
Tiamat
0
7
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,255
Damage
23,116
26,453
Taken
13,576
15,231
Mitigated
10,027
1,639
Healing
3,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BInkiLP
Gilgamesh
8,832
2,541
0
1,687
5,762
3,763
508
2,593
3,169
0
29,163
W
Arachne
Bee6120
Arachne
4,772
3,382
0
1,907
6,961
5,960
815
2,140
4,821
0
20,786
L
Guan Yu
Clasher1000
Guan Yu
1,055
442
282
343
12,047
5,186
0
4,277
6,893
36
8,656
W
Thoth
9,512
29
0
91
853
304
1,405
498
345
29,440
455
L
Tiamat
2,617
295
0
222
7,096
3,123
0
2,414
4,339
13,179
223
L
2,583
643
0
792
7,310
6,922
0
1,920
4,665
9,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,234
Gold Earned
25,892
64
Minions Killed
124
0
Camps Cleared
0
375,750
Distance Traveled
551,949
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,348
928
30
3
0
195,573
2
W
Arachne
8,474
942
26
3
0
180,199
0
L
Guan Yu
5,937
660
19
2
0
126,209
0
W
Thoth
9,070
1,008
68
8
0
176,177
0
L
Tiamat
5,943
660
26
3
0
112,992
0
L
Fafnir
6,354
706
19
2
0
136,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role