Player Matchup

Cthulhu
Cthulhu
Dark_avengers06
Cthulhu
Level 63
God Stats
19W - 3L
1,773 SR
Queue Stats
124W - 118L
1,487 Elo+
Party 2
Surtr
Surtr
Delta_Neji
Surtr
Level 109
God Stats
7W - 5L
1,350 SR
Queue Stats
183W - 192L
1,426 Elo+
Party 2
Arachne
Arachne
DyNasTy_Skaikru
Arachne
Level 92
God Stats
12W - 9L
1,488 SR
Queue Stats
117W - 107L
1,449 Elo+
Party 2
Nu Wa
Nu Wa
MarMeezzy
Nu Wa
Level 106
God Stats
22W - 15L
1,655 SR
Queue Stats
177W - 170L
1,411 Elo+
Solo
Danzaburou
Danzaburou
SlyFizz
Danzaburou
Level 80
God Stats
19W - 17L
1,583 SR
Queue Stats
404W - 423L
1,364 Elo+
Solo
Team Averages
Level 90
1,570 SR
1,427 Elo+

VS

Team Averages
Level 104
1,493 SR
1,472 Elo+
Loki
Loki
ATXXI
Loki
Level 63
God Stats
7W - 9L
1,277 SR
Queue Stats
255W - 277L
1,463 Elo+
Party 1
Discordia
Discordia
GannySimms
Discordia
Level 115
God Stats
2W - 4L
1,774 SR
Queue Stats
15W - 16L
1,650 Elo+
Solo
Gilgamesh
Gilgamesh
HENNYxJIMMY
Gilgamesh
Level 55
God Stats
14W - 25L
1,439 SR
Queue Stats
211W - 229L
1,449 Elo+
Party 1
Skadi
Skadi
Reckless5679
Skadi
Level 128
God Stats
3W - 2L
1,605 SR
Queue Stats
46W - 57L
1,399 Elo+
Solo
Fafnir
Fafnir
allensheen
Fafnir
Level 159
God Stats
1W - 3L
1,369 SR
Queue Stats
110W - 129L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 11
10,089
561
7,368
16,700
15,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Surtr
16
5 / 3 / 10
10,347
575
11,329
15,184
12,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

15
4 / 3 / 8
9,517
529
6,917
18,148
7,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
MarMeezzy
Nu Wa
16
10 / 2 / 9
10,261
570
18,854
8,661
2,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Danzaburou
SlyFizz
Danzaburou
18
6 / 2 / 5
11,477
638
7,846
11,195
4,515
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
ATXXI
Loki
13
3 / 8 / 2
8,111
451
11,749
17,257
4,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
GannySimms
Discordia
13
3 / 8 / 2
8,295
461
11,500
10,811
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
HENNYxJIMMY
Gilgamesh
14
5 / 5 / 2
9,481
527
9,368
17,092
7,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

13
0 / 7 / 2
7,646
425
4,699
10,848
3,041
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Fafnir
allensheen
Fafnir
10
1 / 2 / 4
7,525
418
3,427
13,449
13,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
24
29
Kills
12
12
Deaths
30
43
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Loki
ATXXI
Loki
3
8
2
0.5
W
4
2
11
4.75
W
Surtr
5
3
10
3.33
W
4
3
8
2.67
L
Discordia
GannySimms
Discordia
3
8
2
0.5
L
Gilgamesh
HENNYxJIMMY
Gilgamesh
5
5
2
1.2
W
Nu Wa
MarMeezzy
Nu Wa
10
2
9
7.25
L
0
7
2
0.14
W
Danzaburou
SlyFizz
Danzaburou
6
2
5
4.25
L
Fafnir
allensheen
Fafnir
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,314
Damage
40,743
69,888
Taken
69,457
43,180
Mitigated
31,577
19,307
Healing
9,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
ATXXI
Loki
11,749
3,093
0
4,157
17,257
4,632
0
6,305
10,776
0
63,618
W
7,368
822
3,202
3,889
16,700
15,456
1,100
4,174
12,526
32,825
250
W
Surtr
11,329
4,067
0
2,244
15,184
12,969
1,328
1,747
13,437
2,773
58,607
W
6,917
4,829
0
4,430
18,148
7,257
0
3,493
14,655
0
65,063
L
Discordia
GannySimms
Discordia
11,500
725
0
500
10,811
2,814
0
5,205
5,519
48,734
888
L
Gilgamesh
HENNYxJIMMY
Gilgamesh
9,368
2,294
0
1,764
17,092
7,857
80
7,548
9,183
0
53,690
W
Nu Wa
MarMeezzy
Nu Wa
18,854
6,313
0
1,110
8,661
2,983
904
3,293
5,368
55,771
569
L
4,699
1,375
0
11
10,848
3,041
273
3,605
7,243
0
44,116
W
Danzaburou
SlyFizz
Danzaburou
7,846
3,192
0
4,432
11,195
4,515
3,050
1,963
9,232
0
88,544
L
Fafnir
allensheen
Fafnir
3,427
1,068
0
3,404
13,449
13,233
3
4,186
9,102
17,576
1,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,691
Gold Earned
41,058
434
Minions Killed
394
0
Camps Cleared
0
1,848,972
Distance Traveled
1,555,983
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,111
451
107
6
0
326,880
0
W
Cthulhu
10,089
561
39
2
0
376,169
0
W
Surtr
10,347
575
87
5
0
358,909
0
W
Arachne
9,517
529
92
5
0
417,473
0
L
Discordia
8,295
461
96
5
0
321,288
1
L
Gilgamesh
9,481
527
100
6
0
330,673
2
W
Nu Wa
10,261
570
58
3
0
338,293
3
L
Skadi
7,646
425
67
4
0
293,270
0
W
Danzaburou
11,477
638
158
9
0
358,128
0
L
Fafnir
7,525
418
24
1
0
283,872
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role