Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
BetoSpears
Scylla
Level 60
God Stats
4W - 3L
1,494 SR
Queue Stats
145W - 179L
1,348 Elo+
Party 1
Nemesis
Nemesis
Jeigor
Nemesis
Level 90
God Stats
9W - 4L
1,617 SR
Queue Stats
124W - 79L
1,565 Elo+
Solo
Team Averages
Level 73
1,537 SR
1,471 Elo+

VS

Team Averages
Level 58
1,518 SR
1,400 Elo+
King Arthur
King Arthur
 
King Arthur
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Brotaro42
Danzaburou
Level 28
God Stats
27W - 22L
1,531 SR
Queue Stats
34W - 47L
1,281 Elo+
Party 2
Ao Kuang
Ao Kuang
CloudFoxx96
Ao Kuang
Level 81
God Stats
61W - 79L
1,524 SR
Queue Stats
232W - 225L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
16
2 / 1 / 5
9,457
788
3,982
6,991
7,489
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
BetoSpears
Scylla
17
2 / 0 / 7
10,403
867
9,847
4,723
1,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Jeigor
Nemesis
16
6 / 1 / 4
10,622
885
12,012
9,529
8,923
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
0 / 3 / 2
8,133
678
3,938
11,022
13,962
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Brotaro42
Danzaburou
15
0 / 4 / 1
9,195
766
6,263
10,424
3,693
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
CloudFoxx96
Ao Kuang
11
1 / 3 / 0
7,769
647
2,285
8,588
6,338
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
10
Kills
1
2
Deaths
10
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
2
1
5
4.5
L
King Arthur
 
King Arthur
0
3
2
0.33
W
Scylla
BetoSpears
Scylla
2
0
7
5.5
L
Danzaburou
Brotaro42
Danzaburou
0
4
1
0.13
L
Ao Kuang
CloudFoxx96
Ao Kuang
1
3
0
0.33
W
Nemesis
Jeigor
Nemesis
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,841
Damage
12,486
21,243
Taken
30,034
17,908
Mitigated
23,993
1,179
Healing
2,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
3,982
282
0
0
6,991
7,489
422
1,404
5,587
9,633
575
L
King Arthur
 
King Arthur
3,938
261
139
232
11,022
13,962
0
5,446
5,558
0
12,993
W
Scylla
BetoSpears
Scylla
9,847
335
0
0
4,723
1,496
852
351
4,372
49,919
760
L
Danzaburou
Brotaro42
Danzaburou
6,263
2,701
230
1,397
10,424
3,693
0
6,111
4,306
0
39,973
L
Ao Kuang
CloudFoxx96
Ao Kuang
2,285
598
0
568
8,588
6,338
0
2,008
6,580
8,078
0
W
Nemesis
Jeigor
Nemesis
12,012
7,397
0
1,179
9,529
8,923
1,751
552
8,977
17
36,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,482
Gold Earned
25,097
148
Minions Killed
99
0
Camps Cleared
0
651,056
Distance Traveled
557,296
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,457
788
14
1
0
211,247
0
L
King Arthur
8,133
678
12
1
0
220,136
0
W
Scylla
10,403
867
99
8
0
239,765
0
L
Danzaburou
9,195
766
80
7
0
201,128
2
L
Ao Kuang
7,769
647
7
1
0
136,032
2
W
Nemesis
10,622
885
35
3
0
200,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role