Player Matchup

Serqet
Serqet
APPL3SM45H3R666
Serqet
Level 159
God Stats
182W - 52L
1,839 SR
Queue Stats
706W - 323L
1,771 Elo+
Party 3
Rama
Rama
Klezco
Rama
Level 60
God Stats
3W - 0L
1,500 SR
Queue Stats
130W - 147L
1,449 Elo+
Party 1
Persephone
Persephone
Shining17
Persephone
Level 207
God Stats
9W - 5L
1,684 SR
Queue Stats
880W - 317L
1,715 Elo+
Party 3
Maman Brigitte
Maman Brigitte
TrOoPiXxV2
Maman Brigitte
Level 69
God Stats
4W - 1L
1,834 SR
Queue Stats
26W - 24L
1,683 Elo+
Solo
Hachiman
Hachiman
МорскойЧёрт
Hachiman
Level 65
God Stats
29W - 20L
1,505 SR
Queue Stats
458W - 484L
1,428 Elo+
Party 1
Team Averages
Level 112
1,673 SR
1,609 Elo+

VS

Team Averages
Level 83
1,426 SR
1,454 Elo+
Fenrir
Fenrir
Avispadark
Fenrir
Level 128
God Stats
22W - 28L
1,410 SR
Queue Stats
387W - 420L
1,409 Elo+
Solo
Cu Chulainn
Cu Chulainn
BighotGary
Cu Chulainn
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,545 Elo+
Solo
Izanami
Izanami
Crisovet
Izanami
Level 91
God Stats
356W - 371L
1,540 SR
Queue Stats
858W - 915L
1,518 Elo+
Solo
Ymir
Ymir
F1rstsilly
Ymir
Level 62
God Stats
91W - 93L
1,444 SR
Queue Stats
91W - 102L
1,389 Elo+
Party 2
Janus
Janus
MagikxV2
Janus
Level 68
God Stats
0W - 3L
1,239 SR
Queue Stats
140W - 151L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 17
11,344
1,134
19,721
24,487
31,109
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
Klezco
Rama
17
5 / 0 / 10
11,665
1,167
10,510
6,364
2,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Persephone
Shining17
Persephone
18
11 / 1 / 10
13,855
1,386
27,286
5,264
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Maman Brigitte
TrOoPiXxV2
Maman Brigitte
17
2 / 1 / 9
10,575
1,058
7,572
7,020
4,513
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

17
2 / 0 / 11
10,931
1,093
8,712
7,588
1,986
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

261

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Avispadark
Fenrir
15
1 / 3 / 5
9,791
979
3,990
7,634
3,077
Cu Chulainn
BighotGary
Cu Chulainn
16
1 / 5 / 5
10,302
1,030
8,880
20,159
21,593
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Crisovet
Izanami
16
0 / 0 / 8
10,112
1,011
9,917
11,030
4,334
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 7 / 5
10,582
1,058
8,305
24,168
19,429
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
MagikxV2
Janus
16
3 / 8 / 2
10,638
1,064
15,403
13,436
5,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
33
23
Kills
8
8
Deaths
23
57
Assists
25
Player
Kills
Deaths
Assists
KDA
W
3
6
17
1.92
L
Fenrir
Avispadark
Fenrir
1
3
5
1.17
L
Cu Chulainn
BighotGary
Cu Chulainn
1
5
5
0.7
L
Izanami
Crisovet
Izanami
0
0
8
4
L
3
7
5
0.79
W
Rama
Klezco
Rama
5
0
10
10
L
Janus
MagikxV2
Janus
3
8
2
0.5
W
Persephone
Shining17
Persephone
11
1
10
16
W
Maman Brigitte
TrOoPiXxV2
Maman Brigitte
2
1
9
6.5
W
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,801
Damage
46,495
50,723
Taken
76,427
41,601
Mitigated
53,497
12,132
Healing
2,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,721
3,488
0
6,776
24,487
31,109
0
10,404
13,207
1,722
22,110
L
Fenrir
Avispadark
Fenrir
3,990
542
0
1,077
7,634
3,077
0
4,490
2,984
0
6,972
L
Cu Chulainn
BighotGary
Cu Chulainn
8,880
1,540
0
1,254
20,159
21,593
0
8,888
11,043
698
22,734
L
Izanami
Crisovet
Izanami
9,917
8,422
0
213
11,030
4,334
0
4,830
6,074
0
26,058
L
8,305
1,407
0
0
24,168
19,429
0
11,089
12,800
21,538
556
W
Rama
Klezco
Rama
10,510
8,512
0
1,096
6,364
2,187
0
1,936
4,235
0
33,462
L
Janus
MagikxV2
Janus
15,403
394
0
250
13,436
5,064
0
6,804
6,472
41,785
0
W
Persephone
Shining17
Persephone
27,286
1,159
0
809
5,264
1,806
0
1,205
4,017
59,932
0
W
Maman Brigitte
TrOoPiXxV2
Maman Brigitte
7,572
397
0
1,066
7,020
4,513
0
3,968
2,908
18,943
703
W
8,712
5,419
0
2,385
7,588
1,986
0
5,288
2,146
0
20,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,370
Gold Earned
51,425
215
Minions Killed
185
9
Camps Cleared
5
1,003,462
Distance Traveled
874,577
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,344
1,134
8
1
1
196,713
0
L
Fenrir
9,791
979
6
1
1
97,318
4
L
Cu Chulainn
10,302
1,030
35
4
0
205,359
0
L
Izanami
10,112
1,011
38
4
3
191,667
0
L
Ymir
10,582
1,058
23
2
0
185,672
0
W
Rama
11,665
1,167
72
7
1
198,848
0
L
Janus
10,638
1,064
83
8
1
194,561
0
W
Persephone
13,855
1,386
76
8
3
211,632
0
W
Maman Brigitte
10,575
1,058
24
2
1
210,458
0
W
Hachiman
10,931
1,093
35
4
3
185,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role