Player Matchup

Hercules
Hercules
 
Hercules
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chang'e
Chang'e
Baananaz
Chang'e
Level 125
God Stats
8W - 6L
1,810 SR
Queue Stats
221W - 208L
1,524 Elo+
Party 3
Pele
Pele
piterrcxd5
Pele
Level 199
God Stats
1W - 1L
1,766 SR
Queue Stats
252W - 247L
1,553 Elo+
Party 4
Artemis
Artemis
robertoalonso
Artemis
Level 99
God Stats
1W - 4L
1,647 SR
Queue Stats
18W - 14L
1,680 Elo+
Party 4
Bacchus
Bacchus
xViro
Bacchus
Level 28
God Stats
0W - 3L
1,273 SR
Queue Stats
65W - 78L
1,505 Elo+
Party 3
Team Averages
Level 119
1,599 SR
1,552 Elo+

VS

Team Averages
Level 133
1,498 SR
1,522 Elo+
Fafnir
Fafnir
 
Fafnir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
RayAC4
Thanatos
Level 83
God Stats
9W - 9L
1,491 SR
Queue Stats
60W - 43L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
1 / 1 / 4
5,764
576
2,586
7,694
5,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
Baananaz
Chang'e
9
0 / 5 / 0
4,695
470
2,718
8,893
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 5 / 1
5,266
527
4,891
10,206
3,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
9
1 / 5 / 2
5,157
516
3,756
5,990
1,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bacchus
xViro
Bacchus
8
0 / 5 / 1
4,974
497
2,524
7,687
4,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
5 / 0 / 3
7,761
776
4,664
6,318
3,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
 
Neith
12
5 / 1 / 2
6,849
685
4,408
6,365
1,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
 
Merlin
12
3 / 0 / 3
6,332
633
6,398
3,656
1,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
 
Medusa
11
5 / 2 / 5
6,133
613
8,682
6,141
1,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
RayAC4
Thanatos
11
3 / 3 / 4
5,887
589
3,314
8,296
3,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
5
Kills
21
21
Deaths
6
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
1
4
3
W
Fafnir
 
Fafnir
5
0
3
6.5
W
Neith
 
Neith
5
1
2
6
W
Merlin
 
Merlin
3
0
3
4.5
W
Medusa
 
Medusa
5
2
5
3.75
L
Chang'e
Baananaz
Chang'e
0
5
0
0
W
Thanatos
RayAC4
Thanatos
3
3
4
1.67
L
3
5
1
0.7
L
Artemis
1
5
2
0.4
L
Bacchus
xViro
Bacchus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,475
Damage
27,466
40,470
Taken
30,776
17,988
Mitigated
11,462
8,192
Healing
12,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,586
519
0
2,662
7,694
5,125
0
1,179
6,088
0
21,617
W
Fafnir
 
Fafnir
4,664
2,011
0
3,603
6,318
3,777
0
2,144
3,804
43,777
2,057
W
Neith
 
Neith
4,408
1,566
0
2,300
6,365
1,915
6
0
6,365
0
48,878
W
Merlin
 
Merlin
6,398
343
0
320
3,656
1,132
210
1,956
1,700
38,292
0
W
Medusa
 
Medusa
8,682
2,733
0
1,022
6,141
1,622
0
278
5,863
0
34,918
L
Chang'e
Baananaz
Chang'e
2,718
141
200
1,717
8,893
2,483
0
3,222
4,985
28,140
690
W
Thanatos
RayAC4
Thanatos
3,314
1,148
0
5,354
8,296
3,016
0
389
7,907
0
45,243
L
4,891
1,184
0
1,776
10,206
3,479
0
1,216
8,856
0
37,781
L
Artemis
3,756
1,153
0
362
5,990
1,935
0
0
5,990
0
30,813
L
Bacchus
xViro
Bacchus
2,524
462
0
1,475
7,687
4,966
0
4,075
3,612
21,170
694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,856
Gold Earned
32,962
255
Minions Killed
366
0
Camps Cleared
0
987,495
Distance Traveled
1,042,807
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,764
576
42
4
0
223,129
0
W
Fafnir
7,761
776
91
9
0
191,691
0
W
Neith
6,849
685
90
9
0
182,713
1
W
Merlin
6,332
633
69
7
0
199,078
0
W
Medusa
6,133
613
41
4
0
230,343
0
L
Chang'e
4,695
470
50
5
0
193,627
0
W
Thanatos
5,887
589
75
8
0
238,982
0
L
Pele
5,266
527
63
6
0
219,724
0
L
Artemis
5,157
516
51
5
0
189,468
0
L
Bacchus
4,974
497
49
5
0
161,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role