Player Matchup

Janus
Janus
Lijan hft
Janus
Level 33
God Stats
3W - 1L
1,500 SR
Queue Stats
54W - 54L
1,267 Elo+
Solo
Sobek
Sobek
Overlord498
Sobek
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SonGokuzZz
Cu Chulainn
Level 42
God Stats
21W - 17L
1,572 SR
Queue Stats
161W - 183L
1,387 Elo+
Solo
Kukulkan
Kukulkan
TTVDi3Potato3
Kukulkan
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
elglatzo
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 24
1,514 SR
1,431 Elo+

VS

Team Averages
Level 35
1,488 SR
1,377 Elo+
Poseidon
Poseidon
 
Poseidon
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Hécatonchires
Ne Zha
Level 46
God Stats
1W - 0L
1,519 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Ix_Willis_xI
Medusa
Level 31
God Stats
54W - 43L
1,520 SR
Queue Stats
78W - 84L
1,375 Elo+
Solo
Ymir
Ymir
Myrddin111
Ymir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,255 Elo+
Party 1
King Arthur
King Arthur
Zatharos
King Arthur
Level 42
God Stats
1W - 0L
1,399 SR
Queue Stats
1W - 1L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Lijan hft
Janus
9
1 / 3 / 0
5,475
498
4,599
5,788
1,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 5 / 0
4,868
443
2,198
7,712
5,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
SonGokuzZz
Cu Chulainn
9
0 / 5 / 1
4,864
442
4,213
10,311
7,198
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
TTVDi3Potato3
Kukulkan
6
0 / 6 / 1
4,473
407
1,845
4,691
971
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
elglatzo
Nemesis
7
0 / 9 / 0
4,564
415
2,062
9,404
2,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
6 / 0 / 2
7,170
652
8,322
5,113
1,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

9
6 / 0 / 3
6,154
559
4,042
6,028
1,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
12
9 / 0 / 2
7,297
663
7,462
3,956
1,222
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 1 / 6
6,106
555
1,606
7,317
5,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
Zatharos
King Arthur
11
6 / 1 / 0
7,096
645
5,868
7,895
5,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
2
Kills
28
28
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
6
0
2
7
W
6
0
3
7.5
W
Medusa
9
0
2
10
L
Janus
Lijan hft
Janus
1
3
0
0.33
W
1
1
6
4
L
1
5
0
0.2
L
Cu Chulainn
SonGokuzZz
Cu Chulainn
0
5
1
0.1
L
Kukulkan
TTVDi3Potato3
Kukulkan
0
6
1
0.08
W
King Arthur
Zatharos
King Arthur
6
1
0
6
L
Nemesis
elglatzo
Nemesis
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,917
Damage
27,300
37,906
Taken
30,309
17,400
Mitigated
15,116
3,419
Healing
5,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
8,322
1,125
0
1,771
5,113
1,180
854
1,831
3,012
49,405
929
W
4,042
1,846
0
675
6,028
1,850
0
1,808
4,084
0
29,123
W
Medusa
7,462
2,788
0
1,933
3,956
1,222
726
1,616
2,300
0
54,112
L
Janus
Lijan hft
Janus
4,599
433
0
500
5,788
1,493
0
3,277
2,511
33,660
0
W
1,606
358
0
747
7,317
5,010
489
2,600
4,675
9,183
779
L
2,198
273
0
937
7,712
5,077
0
1,620
6,092
5,640
0
L
Cu Chulainn
SonGokuzZz
Cu Chulainn
4,213
1,236
0
1,316
10,311
7,198
0
0
10,311
0
23,560
L
Kukulkan
TTVDi3Potato3
Kukulkan
1,845
221
97
204
4,691
971
0
265
4,426
20,122
0
W
King Arthur
Zatharos
King Arthur
5,868
1,186
0
408
7,895
5,854
148
299
7,596
0
39,264
L
Nemesis
elglatzo
Nemesis
2,062
720
0
365
9,404
2,661
86
4,701
4,703
0
16,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,244
Gold Earned
33,823
156
Minions Killed
301
0
Camps Cleared
0
993,726
Distance Traveled
1,059,101
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,170
652
93
8
0
204,621
5
W
Ne Zha
6,154
559
48
4
0
226,811
0
W
Medusa
7,297
663
77
7
0
212,339
0
L
Janus
5,475
498
72
7
0
210,148
0
W
Ymir
6,106
555
20
2
0
206,740
0
L
Sobek
4,868
443
4
0
0
212,253
0
L
Cu Chulainn
4,864
442
30
3
0
178,895
0
L
Kukulkan
4,473
407
24
2
0
165,206
0
W
King Arthur
7,096
645
63
6
0
208,590
0
L
Nemesis
4,564
415
26
2
0
227,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role