Player Matchup

Anhur
Anhur
Carreraaaaa55
Anhur
Level 121
God Stats
18W - 17L
1,317 SR
Queue Stats
331W - 327L
1,516 Elo+
Solo
Ix Chel
Ix Chel
Rash_lamenace
Ix Chel
Level 128
God Stats
11W - 11L
1,438 SR
Queue Stats
172W - 184L
1,471 Elo+
Solo
Bakasura
Bakasura
RenegadeLawyer
Bakasura
Level 145
God Stats
9W - 5L
1,390 SR
Queue Stats
253W - 242L
1,602 Elo+
Solo
Fafnir
Fafnir
Shaaaarp
Fafnir
Level 107
God Stats
6W - 6L
1,607 SR
Queue Stats
15W - 15L
1,469 Elo+
Solo
Shiva
Shiva
SlashNes
Shiva
Level 64
God Stats
2W - 1L
1,838 SR
Queue Stats
168W - 157L
1,493 Elo+
Solo
Team Averages
Level 113
1,518 SR
1,510 Elo+

VS

Team Averages
Level 123
1,630 SR
1,515 Elo+
Osiris
Osiris
 
Osiris
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Damocles16
Chaac
Level 139
God Stats
56W - 28L
1,694 SR
Queue Stats
324W - 300L
1,467 Elo+
Party 1
Eset
Eset
fratturaossa
Eset
Level 120
God Stats
19W - 5L
1,939 SR
Queue Stats
174W - 131L
1,584 Elo+
Solo
Fenrir
Fenrir
sakhamidov
Fenrir
Level 123
God Stats
22W - 24L
1,516 SR
Queue Stats
216W - 222L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,074
506
5,947
9,249
2,720
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
12
1 / 4 / 0
6,084
507
3,431
6,424
1,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
10
1 / 3 / 1
5,843
487
3,956
12,352
4,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Fafnir
Shaaaarp
Fafnir
10
0 / 3 / 1
6,180
515
5,299
9,497
6,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shiva
SlashNes
Shiva
9
1 / 3 / 0
5,718
477
5,294
12,056
8,461
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
4 / 0 / 0
8,583
715
7,157
10,004
6,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Surtr
 
Surtr
11
1 / 0 / 6
6,498
542
5,177
5,220
2,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
13
6 / 2 / 2
7,897
658
10,676
11,385
7,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

13
4 / 0 / 1
7,575
631
6,319
5,770
1,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
sakhamidov
Fenrir
12
2 / 1 / 1
6,430
536
2,640
7,248
2,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
17
17
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
4
0
0
4
W
Surtr
 
Surtr
1
0
6
4
L
0
4
2
0.25
W
Chaac
6
2
2
3.5
L
Ix Chel
1
4
0
0.25
L
Bakasura
1
3
1
0.5
L
Fafnir
Shaaaarp
Fafnir
0
3
1
0.17
L
Shiva
SlashNes
Shiva
1
3
0
0.33
W
4
0
1
4.5
W
Fenrir
sakhamidov
Fenrir
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,927
Damage
31,969
49,578
Taken
39,627
23,816
Mitigated
19,741
12,398
Healing
11,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
7,157
2,812
0
4,998
10,004
6,127
153
4,060
5,860
0
65,820
W
Surtr
 
Surtr
5,177
2,393
0
2,623
5,220
2,173
383
0
5,220
906
22,371
L
5,947
3,905
0
3,531
9,249
2,720
0
132
9,117
0
46,163
W
Chaac
10,676
3,299
0
2,526
11,385
7,085
331
0
10,756
0
56,704
L
Ix Chel
3,431
436
518
1,305
6,424
1,797
0
3,379
2,671
41,347
0
L
Bakasura
3,956
2,381
0
1,823
12,352
4,780
0
2,019
10,105
0
34,582
L
Fafnir
Shaaaarp
Fafnir
5,299
1,507
0
2,264
9,497
6,058
0
0
9,497
34,974
4,223
L
Shiva
SlashNes
Shiva
5,294
614
110
2,847
12,056
8,461
0
387
11,629
261
24,073
W
6,319
536
0
1,249
5,770
1,554
0
2,599
3,083
41,817
861
W
Fenrir
sakhamidov
Fenrir
2,640
239
0
366
7,248
2,802
0
2,175
5,033
0
37,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,899
Gold Earned
36,983
345
Minions Killed
411
0
Camps Cleared
0
1,245,747
Distance Traveled
1,330,460
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,583
715
125
10
0
245,663
2
W
Surtr
6,498
542
44
4
0
288,568
3
L
Anhur
6,074
506
88
7
0
234,302
0
W
Chaac
7,897
658
89
7
0
258,439
0
L
Ix Chel
6,084
507
77
6
0
229,307
0
L
Bakasura
5,843
487
73
6
0
289,415
0
L
Fafnir
6,180
515
74
6
0
223,802
2
L
Shiva
5,718
477
33
3
0
268,921
8
W
Eset
7,575
631
95
8
0
253,426
5
W
Fenrir
6,430
536
58
5
0
284,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role