Player Matchup

Medusa
Medusa
CalmSnoopymga
Medusa
Level 88
God Stats
13W - 10L
1,548 SR
Queue Stats
120W - 135L
1,485 Elo+
Solo
Danzaburou
Danzaburou
InspectorWolf
Danzaburou
Level 204
God Stats
1W - 0L
1,761 SR
Queue Stats
5W - 4L
1,385 Elo+
Party 1
Cthulhu
Cthulhu
ItsDeBo
Cthulhu
Level 123
God Stats
2W - 0L
1,548 SR
Queue Stats
121W - 111L
1,514 Elo+
Party 1
Guan Yu
Guan Yu
Obliviòn
Guan Yu
Level 168
God Stats
1W - 0L
1,854 SR
Queue Stats
131W - 119L
1,559 Elo+
Party 1
Janus
Janus
whirlwind4_4
Janus
Level 212
God Stats
127W - 153L
1,464 SR
Queue Stats
527W - 551L
1,456 Elo+
Solo
Team Averages
Level 159
1,635 SR
1,480 Elo+

VS

Team Averages
Level 140
1,604 SR
1,519 Elo+
Maui
Maui
Bigt2579
Maui
Level 146
God Stats
4W - 2L
1,782 SR
Queue Stats
74W - 68L
1,566 Elo+
Solo
Skadi
Skadi
Mogotogo090
Skadi
Level 155
God Stats
115W - 119L
1,669 SR
Queue Stats
930W - 985L
1,559 Elo+
Solo
Aphrodite
Aphrodite
RoseQuartz22
Aphrodite
Level 96
God Stats
79W - 86L
1,495 SR
Queue Stats
113W - 123L
1,461 Elo+
Solo
Erlang Shen
Erlang Shen
Xry4me
Erlang Shen
Level 145
God Stats
15W - 14L
1,617 SR
Queue Stats
1,420W - 1,500L
1,527 Elo+
Solo
Cliodhna
Cliodhna
bluemudd5
Cliodhna
Level 159
God Stats
135W - 201L
1,458 SR
Queue Stats
611W - 652L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 5
10,208
1,134
8,178
7,232
2,835
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Danzaburou
InspectorWolf
Danzaburou
15
1 / 2 / 11
9,887
1,099
8,632
11,268
4,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
ItsDeBo
Cthulhu
16
5 / 0 / 8
10,358
1,151
17,408
9,305
13,046
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
Obliviòn
Guan Yu
15
6 / 0 / 7
10,427
1,159
14,766
11,261
10,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
0 / 1 / 5
8,459
940
4,981
4,291
1,395
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

286

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
14
0 / 3 / 4
9,650
1,072
7,590
14,457
17,460
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 2 / 1
8,519
947
8,012
7,130
2,688
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Aphrodite
RoseQuartz22
Aphrodite
14
0 / 6 / 0
8,802
978
3,683
10,346
5,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Xry4me
Erlang Shen
14
2 / 2 / 1
9,159
1,018
9,559
16,182
16,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cliodhna
bluemudd5
Cliodhna
14
2 / 3 / 1
9,355
1,039
9,399
8,888
2,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
16
Kills
4
4
Deaths
16
36
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Maui
0
3
4
0.67
W
4
1
5
6.5
W
Danzaburou
InspectorWolf
Danzaburou
1
2
11
3.25
W
Cthulhu
ItsDeBo
Cthulhu
5
0
8
9
L
0
2
1
0.25
W
Guan Yu
Obliviòn
Guan Yu
6
0
7
9.5
L
Aphrodite
RoseQuartz22
Aphrodite
0
6
0
0
L
Erlang Shen
Xry4me
Erlang Shen
2
2
1
1.25
L
Cliodhna
bluemudd5
Cliodhna
2
3
1
0.83
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,965
Damage
38,243
43,357
Taken
57,003
32,101
Mitigated
45,229
14,443
Healing
6,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
7,590
1,627
0
339
14,457
17,460
0
5,900
8,557
11,508
0
W
8,178
4,059
0
210
7,232
2,835
0
1,826
5,406
0
26,431
W
Danzaburou
InspectorWolf
Danzaburou
8,632
2,271
0
1,539
11,268
4,613
0
2,235
9,033
0
18,166
W
Cthulhu
ItsDeBo
Cthulhu
17,408
566
650
3,404
9,305
13,046
0
2,428
6,877
39,811
835
L
8,012
2,853
0
15
7,130
2,688
0
3,359
3,771
0
32,456
W
Guan Yu
Obliviòn
Guan Yu
14,766
2,722
4,072
3,647
11,261
10,212
0
3,562
7,575
0
21,440
L
Aphrodite
RoseQuartz22
Aphrodite
3,683
240
1,203
2,725
10,346
5,420
0
3,929
6,417
31,140
0
L
Erlang Shen
Xry4me
Erlang Shen
9,559
4,121
0
1,717
16,182
16,731
0
4,982
11,200
358
17,501
L
Cliodhna
bluemudd5
Cliodhna
9,399
475
0
564
8,888
2,930
0
3,971
4,917
0
24,017
W
4,981
211
245
676
4,291
1,395
0
1,379
2,912
16,326
27

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,339
Gold Earned
45,485
174
Minions Killed
188
5
Camps Cleared
6
948,398
Distance Traveled
878,016
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
9,650
1,072
17
2
0
169,280
0
W
Medusa
10,208
1,134
47
5
2
191,607
0
W
Danzaburou
9,887
1,099
31
3
1
186,321
0
W
Cthulhu
10,358
1,151
46
5
1
210,450
0
L
Skadi
8,519
947
58
6
2
158,537
0
W
Guan Yu
10,427
1,159
21
2
1
230,785
1
L
Aphrodite
8,802
978
56
6
1
153,160
0
L
Erlang Shen
9,159
1,018
17
2
1
191,011
0
L
Cliodhna
9,355
1,039
40
4
2
206,028
0
W
Janus
8,459
940
29
3
0
129,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role