Player Matchup

Cthulhu
Cthulhu
BrittleB
Cthulhu
Level 104
God Stats
10W - 4L
1,754 SR
Queue Stats
151W - 134L
1,545 Elo+
Party 1
Janus
Janus
DylanDaHeathen
Janus
Level 102
God Stats
5W - 3L
1,635 SR
Queue Stats
72W - 74L
1,456 Elo+
Solo
Medusa
Medusa
TactilePlain
Medusa
Level 65
God Stats
4W - 0L
1,782 SR
Queue Stats
61W - 60L
1,499 Elo+
Party 1
Mulan
Mulan
YooBoyCholin
Mulan
Level 56
God Stats
6W - 6L
1,521 SR
Queue Stats
198W - 207L
1,400 Elo+
Solo
Susano
Susano
kruzad3r03
Susano
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 22L
1,196 Elo+
Solo
Team Averages
Level 72
1,638 SR
1,419 Elo+

VS

Team Averages
Level 99
1,468 SR
1,422 Elo+
Kali
Kali
 
Kali
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
MaabeeRick
Freya
Level 136
God Stats
41W - 48L
1,463 SR
Queue Stats
577W - 547L
1,405 Elo+
Solo
Sun Wukong
Sun Wukong
dios_shiryu
Sun Wukong
Level 129
God Stats
41W - 30L
1,342 SR
Queue Stats
271W - 258L
1,482 Elo+
Solo
Hera
Hera
snip3rtim
Hera
Level 48
God Stats
2W - 3L
1,537 SR
Queue Stats
123W - 148L
1,423 Elo+
Solo
Thor
Thor
thickish_bark3
Thor
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BrittleB
Cthulhu
10
3 / 1 / 9
6,553
596
7,718
10,406
7,634
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

11
2 / 4 / 0
6,140
558
2,380
6,288
1,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
12
9 / 2 / 2
7,395
672
10,114
6,919
2,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 3 / 0
6,563
597
5,643
9,515
3,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Susano
kruzad3r03
Susano
7
0 / 5 / 3
4,720
429
801
7,799
1,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
9
0 / 6 / 4
5,419
493
3,279
10,495
3,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Freya
11
4 / 5 / 0
6,634
603
7,033
11,221
3,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sun Wukong
dios_shiryu
Sun Wukong
10
2 / 1 / 2
6,343
577
4,011
7,133
4,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
14
4 / 1 / 1
7,356
669
6,638
5,616
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
3 / 3 / 2
5,692
517
2,201
7,479
2,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
22
16
Kills
13
15
Deaths
16
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
6
4
0.33
W
Cthulhu
BrittleB
Cthulhu
3
1
9
7.5
W
2
4
0
0.5
L
Freya
4
5
0
0.8
W
Medusa
9
2
2
5
W
2
3
0
0.67
L
Sun Wukong
dios_shiryu
Sun Wukong
2
1
2
3
W
Susano
kruzad3r03
Susano
0
5
3
0.3
L
Hera
4
1
1
4.5
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,656
Damage
23,162
40,927
Taken
41,944
17,060
Mitigated
15,351
7,755
Healing
12,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
3,279
1,487
0
3,083
10,495
3,290
0
3,224
7,271
0
22,851
W
Cthulhu
BrittleB
Cthulhu
7,718
712
71
3,591
10,406
7,634
0
5,658
4,748
22,469
460
W
2,380
251
0
679
6,288
1,728
0
2,793
3,495
39,487
0
L
Freya
7,033
2,611
0
5,464
11,221
3,244
0
3,295
7,918
35,469
0
W
Medusa
10,114
3,488
0
1,572
6,919
2,278
636
3,346
3,573
0
46,597
W
5,643
1,035
0
1,077
9,515
3,617
0
876
8,639
144
36,338
L
Sun Wukong
dios_shiryu
Sun Wukong
4,011
1,480
46
1,818
7,133
4,909
285
55
7,078
0
34,413
W
Susano
kruzad3r03
Susano
801
57
0
765
7,799
1,803
0
496
7,303
0
12,819
L
Hera
6,638
1,223
0
1,682
5,616
1,535
0
2,029
3,355
53,345
3,422
L
2,201
770
0
530
7,479
2,373
239
1,230
6,249
0
19,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,371
Gold Earned
31,444
268
Minions Killed
290
0
Camps Cleared
0
1,067,703
Distance Traveled
995,686
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,419
493
31
3
0
176,301
0
W
Cthulhu
6,553
596
47
4
0
232,752
0
W
Janus
6,140
558
69
6
0
219,951
0
L
Freya
6,634
603
60
5
0
207,152
0
W
Medusa
7,395
672
68
6
0
223,830
0
W
Mulan
6,563
597
65
6
0
199,046
0
L
Sun Wukong
6,343
577
57
5
0
158,251
0
W
Susano
4,720
429
19
2
0
192,124
0
L
Hera
7,356
669
106
10
0
253,036
5
L
Thor
5,692
517
36
3
0
200,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role