Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
GGGraves
Artemis
Level 109
God Stats
2W - 4L
1,581 SR
Queue Stats
236W - 264L
1,556 Elo+
Party 1
Cabrakan
Cabrakan
MasenStick
Cabrakan
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 138L
1,461 Elo+
Solo
Atlas
Atlas
Scebo
Atlas
Level 145
God Stats
0W - 5L
1,118 SR
Queue Stats
260W - 278L
1,483 Elo+
Solo
Yu Huang
Yu Huang
numbrr8
Yu Huang
Level 158
God Stats
4W - 9L
1,327 SR
Queue Stats
384W - 387L
1,492 Elo+
Solo
Team Averages
Level 123
1,405 SR
1,498 Elo+

VS

Team Averages
Level 156
1,419 SR
1,508 Elo+
Khepri
Khepri
 
Khepri
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
CptnCaptain
Thanatos
Level 149
God Stats
2W - 2L
1,313 SR
Queue Stats
212W - 209L
1,557 Elo+
Solo
Maui
Maui
TuTurambar
Maui
Level 191
God Stats
9W - 5L
1,491 SR
Queue Stats
673W - 705L
1,505 Elo+
Solo
Freya
Freya
Volkit
Freya
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,522 Elo+
Solo
Da Ji
Da Ji
lordomba
Da Ji
Level 162
God Stats
1W - 2L
1,291 SR
Queue Stats
241W - 244L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
6 / 3 / 3
8,158
906
8,858
9,933
7,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
GGGraves
Artemis
13
2 / 3 / 7
7,213
801
13,563
6,366
2,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cabrakan
MasenStick
Cabrakan
13
1 / 3 / 7
7,241
805
6,202
8,714
10,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Atlas
Scebo
Atlas
11
0 / 1 / 6
6,563
729
4,322
4,027
2,820
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
numbrr8
Yu Huang
14
1 / 3 / 5
7,134
793
10,070
4,948
2,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
0 / 1 / 11
7,248
805
3,271
11,394
10,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
CptnCaptain
Thanatos
13
2 / 2 / 10
7,150
794
5,394
7,748
4,827
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 2 / 11
7,458
829
4,675
11,024
10,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Freya
Volkit
Freya
15
5 / 2 / 5
7,953
884
9,987
10,162
5,739
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Da Ji
lordomba
Da Ji
12
6 / 3 / 2
7,506
834
7,057
7,151
4,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
52
10
Kills
13
13
Deaths
10
28
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
6
3
3
2.5
W
Khepri
 
Khepri
0
1
11
5.5
W
Thanatos
CptnCaptain
Thanatos
2
2
10
3.5
L
Artemis
GGGraves
Artemis
2
3
7
1.83
L
Cabrakan
MasenStick
Cabrakan
1
3
7
1.5
L
Atlas
Scebo
Atlas
0
1
6
3
W
0
2
11
2.75
W
Freya
Volkit
Freya
5
2
5
3.75
W
Da Ji
lordomba
Da Ji
6
3
2
2.33
L
Yu Huang
numbrr8
Yu Huang
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,015
Damage
30,384
33,988
Taken
47,479
25,999
Mitigated
36,884
5,568
Healing
19,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
8,858
2,291
969
1,845
9,933
7,853
0
4,969
4,964
0
11,824
W
Khepri
 
Khepri
3,271
146
3,574
2,562
11,394
10,698
29
4,112
6,992
7,305
0
W
Thanatos
CptnCaptain
Thanatos
5,394
666
646
3,669
7,748
4,827
0
3,382
4,092
0
10,720
L
Artemis
GGGraves
Artemis
13,563
7,410
0
510
6,366
2,379
0
2,662
3,704
0
25,803
L
Cabrakan
MasenStick
Cabrakan
6,202
646
785
974
8,714
10,807
0
6,118
2,596
9,323
0
L
Atlas
Scebo
Atlas
4,322
1,611
0
35
4,027
2,820
0
1,622
2,405
11,479
1,635
W
4,675
975
2,703
1,859
11,024
10,823
0
5,502
5,166
7,342
1,136
W
Freya
Volkit
Freya
9,987
2,629
790
2,938
10,162
5,739
148
3,787
6,056
28,159
1,072
W
Da Ji
lordomba
Da Ji
7,057
971
190
268
7,151
4,797
0
2,264
4,660
0
15,493
L
Yu Huang
numbrr8
Yu Huang
10,070
978
198
252
4,948
2,140
0
2,298
2,650
17,024
524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,309
Gold Earned
37,315
84
Minions Killed
87
0
Camps Cleared
0
694,142
Distance Traveled
796,134
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,158
906
14
2
0
163,727
0
W
Khepri
7,248
805
10
1
0
162,513
0
W
Thanatos
7,150
794
12
1
0
169,478
0
L
Artemis
7,213
801
23
3
0
147,980
0
L
Cabrakan
7,241
805
7
1
0
132,993
0
L
Atlas
6,563
729
18
2
0
105,911
0
W
Maui
7,458
829
6
1
0
165,744
0
W
Freya
7,953
884
41
5
0
151,784
0
W
Da Ji
7,506
834
18
2
0
146,615
0
L
Yu Huang
7,134
793
22
2
0
143,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role