Player Matchup

Zhong Kui
Zhong Kui
Diamond IV
 
Zhong Kui
Diamond IV
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Diamond V
 
Arachne
Diamond V
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond II
TottiFushiguro
Ah Muzen Cab
Diamond II
Level 111
God Stats
8W - 9L
1,720 SR
Queue Stats
246W - 225L
2,059 MMR
Solo
Fafnir
Fafnir
Diamond V
fraud7
Fafnir
Diamond V
Level 147
God Stats
3W - 4L
1,574 SR
Queue Stats
180W - 158L
1,972 MMR
Solo
Kuzenbo
Kuzenbo
Platinum II
ioimoney
Kuzenbo
Platinum II
Level 142
God Stats
23W - 19L
1,639 SR
Queue Stats
91W - 88L
1,958 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 115
1,587 SR
1,798 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 145
1,665 SR
1,906 MMR
Ravana
Ravana
Diamond IV
 
Ravana
Diamond IV
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Diamond V
CheerryD
Rama
Diamond V
Level 134
God Stats
18W - 10L
1,702 SR
Queue Stats
130W - 126L
2,037 MMR
Solo
Mulan
Mulan
Platinum I
ChuckleBroski
Mulan
Platinum I
Level 154
God Stats
14W - 10L
1,576 SR
Queue Stats
161W - 145L
2,005 MMR
Party 1
Ix Chel
Ix Chel
Diamond IV
UniHunT
Ix Chel
Diamond IV
Level 126
God Stats
12W - 9L
1,579 SR
Queue Stats
358W - 351L
2,042 MMR
Solo
Nut
Nut
Platinum III
hagggg
Nut
Platinum III
Level 146
God Stats
4W - 0L
1,969 SR
Queue Stats
42W - 26L
1,946 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
8
2 / 0 / 0
4,143
829
2,144
2,256
1,437
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
 
Arachne
7
1 / 1 / 1
3,869
774
1,657
4,277
1,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Ah Muzen Cab
TottiFushiguro
Ah Muzen Cab
5
0 / 1 / 0
3,121
624
1,699
2,130
431
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fafnir
fraud7
Fafnir
7
0 / 0 / 1
3,835
767
1,770
5,052
3,809
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kuzenbo
ioimoney
Kuzenbo
5
0 / 1 / 1
3,602
720
983
4,064
2,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
GebAphroditeKing ArthurLoki

VS

Bans
He BoAo KuangSurtrChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
7
1 / 1 / 1
3,777
755
1,002
2,328
781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
8
0 / 0 / 2
4,046
809
1,875
2,430
556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
2 / 1 / 1
4,119
824
3,423
4,256
2,476
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ix Chel
UniHunT
Ix Chel
8
0 / 0 / 0
4,049
810
1,147
2,424
657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nut
hagggg
Nut
7
0 / 1 / 0
4,107
821
3,258
4,316
1,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
3
Kills
3
3
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
0
0
2
L
Arachne
 
Arachne
1
1
1
1.5
W
Ravana
 
Ravana
1
1
1
1.5
W
Rama
0
0
2
1
W
2
1
1
2.5
L
Ah Muzen Cab
TottiFushiguro
Ah Muzen Cab
0
1
0
0
W
Ix Chel
UniHunT
Ix Chel
0
0
0
0
L
Fafnir
fraud7
Fafnir
0
0
1
0.5
W
Nut
hagggg
Nut
0
1
0
0
L
Kuzenbo
ioimoney
Kuzenbo
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,253
Damage
10,705
17,779
Taken
15,754
9,022
Mitigated
6,080
8,905
Healing
7,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
2,144
506
0
1,991
2,256
1,437
0
148
2,044
26,416
0
L
Arachne
 
Arachne
1,657
700
0
2,665
4,277
1,140
0
668
3,483
0
21,782
W
Ravana
 
Ravana
1,002
203
0
589
2,328
781
0
729
1,599
0
18,351
W
Rama
1,875
1,686
0
1,802
2,430
556
0
457
1,973
0
26,415
W
3,423
809
0
1,334
4,256
2,476
0
1,552
2,704
0
14,485
L
Ah Muzen Cab
TottiFushiguro
Ah Muzen Cab
1,699
693
0
618
2,130
431
0
0
2,130
0
13,333
W
Ix Chel
UniHunT
Ix Chel
1,147
80
53
1,055
2,424
657
0
380
2,044
25,176
0
L
Fafnir
fraud7
Fafnir
1,770
214
0
2,177
5,052
3,809
0
0
4,607
17,546
0
W
Nut
hagggg
Nut
3,258
1,559
0
2,360
4,316
1,610
0
1,770
2,546
0
24,780
L
Kuzenbo
ioimoney
Kuzenbo
983
540
0
1,454
4,064
2,205
0
134
3,923
7,726
67

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,570
Gold Earned
20,098
166
Minions Killed
235
0
Camps Cleared
0
538,366
Distance Traveled
615,055
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
4,143
829
54
11
0
111,338
0
L
Arachne
3,869
774
47
9
0
124,431
0
W
Ravana
3,777
755
40
8
0
146,689
1
W
Rama
4,046
809
64
13
0
119,371
2
W
Mulan
4,119
824
23
5
0
115,632
1
L
Ah Muzen Cab
3,121
624
19
4
0
64,946
0
W
Ix Chel
4,049
810
62
12
0
121,417
0
L
Fafnir
3,835
767
31
6
0
121,939
0
W
Nut
4,107
821
46
9
0
111,946
2
L
Kuzenbo
3,602
720
15
3
0
115,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role