Player Matchup

Mulan
Mulan
Big Lardo
Mulan
Level 127
God Stats
26W - 15L
1,535 SR
Queue Stats
114W - 103L
1,486 Elo+
Solo
Fenrir
Fenrir
FeinNiX
Fenrir
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
51W - 54L
1,426 Elo+
Party 1
Nu Wa
Nu Wa
Vali_XXI
Nu Wa
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 35L
1,374 Elo+
Party 1
Medusa
Medusa
VicPiter666
Medusa
Level 62
God Stats
3W - 1L
1,280 SR
Queue Stats
86W - 103L
1,350 Elo+
Solo
Hou Yi
Hou Yi
xNZT Withdrawal
Hou Yi
Level 121
God Stats
3W - 3L
1,841 SR
Queue Stats
21W - 25L
1,455 Elo+
Solo
Team Averages
Level 105
1,531 SR
1,418 Elo+

VS

Team Averages
Level 102
1,491 SR
1,427 Elo+
Khepri
Khepri
AlexTheGrower420
Khepri
Level 67
God Stats
27W - 22L
1,568 SR
Queue Stats
558W - 569L
1,462 Elo+
Party 2
Medusa
Medusa
Pentacreme
Medusa
Level 138
God Stats
15W - 13L
1,406 SR
Queue Stats
74W - 72L
1,459 Elo+
Solo
Vamana
Vamana
THEdominator198
Vamana
Level 142
God Stats
14W - 18L
1,561 SR
Queue Stats
186W - 190L
1,409 Elo+
Solo
Bakasura
Bakasura
TSRoi
Bakasura
Level 62
God Stats
13W - 24L
1,428 SR
Queue Stats
269W - 281L
1,377 Elo+
Solo
Nu Wa
Nu Wa
arma_333_letale
Nu Wa
Level 99
God Stats
362W - 308L
1,492 SR
Queue Stats
814W - 847L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Big Lardo
Mulan
9
4 / 0 / 2
6,654
605
5,234
9,208
6,284
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fenrir
FeinNiX
Fenrir
9
4 / 4 / 1
5,966
542
5,580
8,027
2,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Vali_XXI
Nu Wa
10
1 / 4 / 5
6,383
580
7,701
7,435
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Medusa
10
2 / 0 / 4
6,153
559
6,497
4,118
1,203
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 0 / 0
7,134
649
3,255
5,707
2,607
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,334
485
1,461
8,425
4,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
Pentacreme
Medusa
12
7 / 3 / 0
7,007
637
8,695
10,971
3,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 1 / 0
5,449
495
2,192
7,192
3,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bakasura
TSRoi
Bakasura
7
1 / 3 / 1
4,667
424
2,074
7,928
2,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

7
0 / 3 / 0
4,362
397
4,450
5,343
1,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
12
Kills
8
8
Deaths
12
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Mulan
Big Lardo
Mulan
4
0
2
5
W
Fenrir
FeinNiX
Fenrir
4
4
1
1.13
L
Medusa
Pentacreme
Medusa
7
3
0
2.33
L
0
1
0
0
L
Bakasura
TSRoi
Bakasura
1
3
1
0.5
W
Nu Wa
Vali_XXI
Nu Wa
1
4
5
0.88
W
Medusa
2
0
4
4
L
0
3
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,267
Damage
18,872
34,495
Taken
39,859
13,923
Mitigated
14,999
10,163
Healing
9,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,461
47
1,097
2,703
8,425
4,234
0
265
8,160
20,654
659
W
Mulan
Big Lardo
Mulan
5,234
564
0
2,780
9,208
6,284
0
2,941
6,187
0
23,418
W
Fenrir
FeinNiX
Fenrir
5,580
1,390
0
2,377
8,027
2,279
0
125
7,782
0
30,830
L
Medusa
Pentacreme
Medusa
8,695
3,213
0
4,088
10,971
3,416
0
4,327
6,644
0
49,461
L
2,192
382
0
922
7,192
3,694
0
329
6,863
0
31,680
L
Bakasura
TSRoi
Bakasura
2,074
1,644
0
721
7,928
2,527
0
2,296
5,632
0
12,790
W
Nu Wa
Vali_XXI
Nu Wa
7,701
2,404
0
1,247
7,435
1,550
14
99
7,336
32,762
1,614
W
Medusa
6,497
2,577
0
2,518
4,118
1,203
0
2,587
1,531
0
47,196
L
4,450
2,626
0
411
5,343
1,128
0
365
4,978
21,719
0
W
3,255
1,185
0
1,241
5,707
2,607
535
80
5,316
0
47,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,290
Gold Earned
26,819
302
Minions Killed
234
0
Camps Cleared
0
1,136,322
Distance Traveled
1,081,949
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,334
485
25
2
0
230,684
0
W
Mulan
6,654
605
37
3
0
259,797
4
W
Fenrir
5,966
542
52
5
0
246,229
0
L
Medusa
7,007
637
80
7
0
227,416
1
L
Vamana
5,449
495
61
6
0
207,466
0
L
Bakasura
4,667
424
25
2
0
213,044
0
W
Nu Wa
6,383
580
47
4
0
207,523
4
W
Medusa
6,153
559
77
7
0
241,383
4
L
Nu Wa
4,362
397
43
4
0
203,339
0
W
Hou Yi
7,134
649
89
8
0
181,390
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role