Player Matchup

Ra
Ra
AxXoHD
Ra
Level 117
God Stats
50W - 41L
1,301 SR
Queue Stats
461W - 434L
1,455 Elo+
Solo
Horus
Horus
Bos3100
Horus
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
140W - 135L
1,475 Elo+
Party 1
Jormungandr
Jormungandr
Megaman4791
Jormungandr
Level 65
God Stats
21W - 17L
1,541 SR
Queue Stats
140W - 159L
1,464 Elo+
Solo
Susano
Susano
lil Nitsuj
Susano
Level 89
God Stats
8W - 5L
1,487 SR
Queue Stats
55W - 45L
1,489 Elo+
Party 1
Apollo
Apollo
xRxma
Apollo
Level 72
God Stats
9W - 3L
1,602 SR
Queue Stats
25W - 22L
1,520 Elo+
Solo
Team Averages
Level 90
1,486 SR
1,481 Elo+

VS

Team Averages
Level 78
1,377 SR
1,404 Elo+
Ra
Ra
James_OMK
Ra
Level 87
God Stats
19W - 28L
1,403 SR
Queue Stats
417W - 433L
1,414 Elo+
Solo
Fafnir
Fafnir
Odin2023
Fafnir
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
150W - 126L
1,490 Elo+
Solo
Sun Wukong
Sun Wukong
Roaroftime2679
Sun Wukong
Level 59
God Stats
0W - 3L
1,196 SR
Queue Stats
174W - 194L
1,410 Elo+
Solo
Surtr
Surtr
dommy2k
Surtr
Level 67
God Stats
16W - 13L
1,506 SR
Queue Stats
96W - 98L
1,467 Elo+
Solo
Freya
Freya
zaczez929840
Freya
Level 32
God Stats
1W - 2L
1,280 SR
Queue Stats
81W - 99L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
11
1 / 2 / 3
6,043
604
3,539
5,005
1,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Bos3100
Horus
9
0 / 0 / 6
5,759
576
2,409
5,311
2,344
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
Megaman4791
Jormungandr
11
2 / 1 / 1
6,204
620
5,385
9,043
5,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Susano
lil Nitsuj
Susano
11
6 / 0 / 2
6,255
626
3,992
4,900
1,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Apollo
xRxma
Apollo
10
4 / 0 / 1
6,022
602
5,261
5,358
1,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,418
542
3,906
6,718
1,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
Odin2023
Fafnir
8
0 / 1 / 0
5,175
518
2,353
7,606
6,843
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
Roaroftime2679
Sun Wukong
9
1 / 1 / 1
5,034
503
1,604
6,425
2,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
dommy2k
Surtr
9
1 / 3 / 0
5,179
518
5,852
8,489
4,820
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

7
0 / 4 / 0
3,960
396
2,140
4,960
1,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
13
Kills
3
3
Deaths
13
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ra
1
2
3
1.25
W
Horus
Bos3100
Horus
0
0
6
3
L
1
4
1
0.38
W
Jormungandr
Megaman4791
Jormungandr
2
1
1
2.5
L
Fafnir
Odin2023
Fafnir
0
1
0
0
L
Sun Wukong
Roaroftime2679
Sun Wukong
1
1
1
1.5
L
Surtr
dommy2k
Surtr
1
3
0
0.33
W
Susano
lil Nitsuj
Susano
6
0
2
7
W
Apollo
xRxma
Apollo
4
0
1
4.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,586
Damage
15,855
29,617
Taken
34,198
12,173
Mitigated
17,496
12,650
Healing
9,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
3,539
301
60
2,011
5,005
1,204
553
2,927
1,581
35,512
1,249
W
Horus
Bos3100
Horus
2,409
1,063
312
2,018
5,311
2,344
312
1,732
3,349
0
17,799
L
3,906
320
48
1,731
6,718
1,800
0
3,401
3,280
27,998
0
W
Jormungandr
Megaman4791
Jormungandr
5,385
2,330
0
2,814
9,043
5,428
0
368
8,675
35,837
2,677
L
Fafnir
Odin2023
Fafnir
2,353
471
0
2,458
7,606
6,843
0
0
7,606
16,393
51
L
Sun Wukong
Roaroftime2679
Sun Wukong
1,604
383
0
960
6,425
2,871
0
483
5,942
0
32,544
L
Surtr
dommy2k
Surtr
5,852
3,103
0
3,081
8,489
4,820
0
4,636
3,853
636
30,775
W
Susano
lil Nitsuj
Susano
3,992
1,180
0
2,804
4,900
1,441
0
400
4,382
0
31,679
W
Apollo
xRxma
Apollo
5,261
3,049
0
2,631
5,358
1,756
116
2,274
2,850
0
36,380
L
2,140
907
0
905
4,960
1,162
0
0
4,960
10,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,283
Gold Earned
24,766
292
Minions Killed
203
0
Camps Cleared
0
1,034,106
Distance Traveled
941,016
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,043
604
75
8
0
208,887
0
W
Horus
5,759
576
17
2
0
204,352
4
L
Ra
5,418
542
57
6
0
186,814
0
W
Jormungandr
6,204
620
73
7
0
177,229
0
L
Fafnir
5,175
518
25
3
0
185,000
0
L
Sun Wukong
5,034
503
55
6
0
202,547
0
L
Surtr
5,179
518
51
5
0
201,443
1
W
Susano
6,255
626
63
6
0
251,220
0
W
Apollo
6,022
602
64
6
0
192,418
2
L
Freya
3,960
396
15
2
0
165,212
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role