Player Matchup

Chang'e
Chang'e
AbrahamPalomo
Chang'e
Level 138
God Stats
4W - 1L
1,756 SR
Queue Stats
216W - 203L
1,505 Elo+
Solo
Heimdallr
Heimdallr
BenZDarklord
Heimdallr
Level 145
God Stats
2W - 1L
1,474 SR
Queue Stats
83W - 97L
1,453 Elo+
Solo
Ymir
Ymir
Hermitoli822
Ymir
Level 59
God Stats
10W - 4L
1,653 SR
Queue Stats
188W - 186L
1,463 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Shad0w_ReNder09
Cu Chulainn
Level 138
God Stats
15W - 11L
1,555 SR
Queue Stats
298W - 252L
1,536 Elo+
Solo
Da Ji
Da Ji
kamissa
Da Ji
Level 67
God Stats
4W - 5L
1,189 SR
Queue Stats
310W - 317L
1,529 Elo+
Party 1
Team Averages
Level 109
1,525 SR
1,497 Elo+

VS

Team Averages
Level 101
1,546 SR
1,517 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
MagicalCloud
Izanami
Level 146
God Stats
4W - 4L
1,465 SR
Queue Stats
41W - 38L
1,569 Elo+
Solo
Ra
Ra
Sackage
Ra
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 33L
1,470 Elo+
Party 2
Thanatos
Thanatos
joja4446
Thanatos
Level 108
God Stats
9W - 7L
1,593 SR
Queue Stats
194W - 172L
1,520 Elo+
Party 2
Cthulhu
Cthulhu
sNaRxcom3tz
Cthulhu
Level 80
God Stats
5W - 3L
1,672 SR
Queue Stats
127W - 103L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
16
10 / 3 / 5
10,011
626
16,217
11,701
3,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Heimdallr
BenZDarklord
Heimdallr
14
4 / 2 / 4
8,617
539
7,380
7,822
2,135
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
4 / 7 / 9
8,393
525
8,796
18,000
14,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
Shad0w_ReNder09
Cu Chulainn
15
5 / 0 / 10
10,123
633
10,146
14,955
12,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
kamissa
Da Ji
12
2 / 5 / 12
8,047
503
9,718
13,402
3,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
3 / 7 / 11
7,830
489
8,225
21,584
18,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
MagicalCloud
Izanami
13
3 / 4 / 9
8,043
503
10,311
12,940
3,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
6 / 7 / 3
8,710
544
12,879
11,833
4,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
joja4446
Thanatos
14
5 / 6 / 5
8,079
505
9,229
17,281
7,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cthulhu
sNaRxcom3tz
Cthulhu
2
0 / 1 / 0
4,861
304
74
1,261
350
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
45
25
Kills
17
17
Deaths
25
40
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
3
7
11
1.21
W
Chang'e
10
3
5
4.17
W
Heimdallr
BenZDarklord
Heimdallr
4
2
4
3
W
4
7
9
1.21
L
Izanami
MagicalCloud
Izanami
3
4
9
1.88
L
6
7
3
1.07
W
Cu Chulainn
Shad0w_ReNder09
Cu Chulainn
5
0
10
10
L
Thanatos
joja4446
Thanatos
5
6
5
1.25
W
Da Ji
kamissa
Da Ji
2
5
12
1.6
L
Cthulhu
sNaRxcom3tz
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,257
Damage
40,718
65,880
Taken
64,899
36,232
Mitigated
33,969
16,261
Healing
23,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
8,225
2,591
4,741
5,550
21,584
18,015
174
9,713
11,871
18,615
281
W
Chang'e
16,217
1,791
1,693
5,422
11,701
3,423
0
5,575
6,126
62,549
2,093
W
Heimdallr
BenZDarklord
Heimdallr
7,380
3,531
0
1,757
7,822
2,135
0
2,159
5,663
0
52,854
W
8,796
2,242
0
2,473
18,000
14,220
0
7,437
10,471
30,035
0
L
Izanami
MagicalCloud
Izanami
10,311
6,229
0
1,367
12,940
3,935
810
6,173
6,767
0
56,798
L
12,879
2,052
1,157
2,715
11,833
4,557
0
5,521
6,312
53,160
0
W
Cu Chulainn
Shad0w_ReNder09
Cu Chulainn
10,146
3,020
0
2,229
14,955
12,849
89
2,916
12,039
0
66,760
L
Thanatos
joja4446
Thanatos
9,229
2,053
0
8,027
17,281
7,112
0
3,076
14,205
0
65,453
W
Da Ji
kamissa
Da Ji
9,718
2,878
0
2,687
13,402
3,605
0
3,097
10,301
0
42,700
L
Cthulhu
sNaRxcom3tz
Cthulhu
74
74
0
333
1,261
350
0
0
1,261
2,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,191
Gold Earned
37,523
366
Minions Killed
327
0
Camps Cleared
0
1,566,007
Distance Traveled
1,201,166
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,830
489
25
2
0
244,633
0
W
Chang'e
10,011
626
84
5
0
326,648
3
W
Heimdallr
8,617
539
86
5
0
276,055
0
W
Ymir
8,393
525
30
2
0
311,652
8
L
Izanami
8,043
503
93
6
0
281,956
0
L
Ra
8,710
544
99
6
0
278,380
2
W
Cu Chulainn
10,123
633
103
6
0
317,040
0
L
Thanatos
8,079
505
105
7
0
362,763
0
W
Da Ji
8,047
503
63
4
0
334,612
0
L
Cthulhu
4,861
304
5
0
0
33,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role