Player Matchup

Chronos
Chronos
FeinNiX
Chronos
Level 108
God Stats
5W - 8L
1,070 SR
Queue Stats
51W - 54L
1,387 Elo+
Party 1
Thor
Thor
ITACHI-UCHIJA46
Thor
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
536W - 502L
1,548 Elo+
Solo
Fafnir
Fafnir
TeunkoMC
Fafnir
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 121L
1,452 Elo+
Solo
Neith
Neith
Vali_XXI
Neith
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 35L
1,317 Elo+
Party 1
Athena
Athena
x76o_Artifacts
Athena
Level 127
God Stats
1W - 1L
1,718 SR
Queue Stats
631W - 613L
1,550 Elo+
Solo
Team Averages
Level 115
1,458 SR
1,451 Elo+

VS

Team Averages
Level 103
1,504 SR
1,452 Elo+
Thor
Thor
 
Thor
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Drastictea8
Jormungandr
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 62L
1,368 Elo+
Solo
Olorun
Olorun
Friggai
Olorun
Level 107
God Stats
9W - 3L
1,640 SR
Queue Stats
335W - 321L
1,517 Elo+
Solo
Vamana
Vamana
OUTLAW_QC92
Vamana
Level 137
God Stats
11W - 3L
1,475 SR
Queue Stats
224W - 226L
1,454 Elo+
Solo
Hercules
Hercules
Terminator1028
Hercules
Level 64
God Stats
4W - 5L
1,405 SR
Queue Stats
177W - 190L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
FeinNiX
Chronos
10
2 / 4 / 0
5,868
489
4,094
7,595
2,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 1
5,649
471
3,855
8,649
3,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
TeunkoMC
Fafnir
10
0 / 3 / 0
5,966
497
5,211
10,694
7,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
Vali_XXI
Neith
9
2 / 2 / 1
5,288
441
5,688
7,448
2,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
0 / 2 / 3
5,795
483
3,127
10,953
8,859
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
3 / 1 / 1
6,810
568
5,133
10,377
3,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Jormungandr
Drastictea8
Jormungandr
11
1 / 2 / 5
6,001
500
6,100
8,157
4,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Olorun
Friggai
Olorun
12
3 / 1 / 1
6,837
570
7,226
7,301
2,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Vamana
12
4 / 2 / 1
7,125
594
7,193
11,514
5,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
11
2 / 0 / 1
6,497
541
5,631
9,459
7,057
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
4
Kills
13
13
Deaths
6
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
3
1
1
3.5
W
Jormungandr
Drastictea8
Jormungandr
1
2
5
1.75
L
Chronos
FeinNiX
Chronos
2
4
0
0.5
W
Olorun
Friggai
Olorun
3
1
1
3.5
L
0
2
1
0.25
W
Vamana
4
2
1
2.25
W
Hercules
2
0
1
2.5
L
Fafnir
TeunkoMC
Fafnir
0
3
0
0
L
Neith
Vali_XXI
Neith
2
2
1
1.25
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,975
Damage
31,283
45,339
Taken
46,808
24,734
Mitigated
23,039
11,033
Healing
19,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
5,133
1,094
0
6,593
10,377
3,247
0
698
9,679
0
56,971
W
Jormungandr
Drastictea8
Jormungandr
6,100
1,194
0
1,130
8,157
4,626
197
2,660
5,497
23,813
274
L
Chronos
FeinNiX
Chronos
4,094
1,052
0
968
7,595
2,437
0
1,280
6,315
28,122
0
W
Olorun
Friggai
Olorun
7,226
3,589
333
3,376
7,301
2,697
715
1,272
6,029
51,667
566
L
3,855
1,701
0
1,194
8,649
3,481
0
21
8,628
0
39,182
W
Vamana
7,193
3,440
0
5,236
11,514
5,412
84
2,710
8,804
0
43,350
W
Hercules
5,631
1,620
0
3,302
9,459
7,057
0
4,709
4,750
0
28,944
L
Fafnir
TeunkoMC
Fafnir
5,211
1,405
0
4,327
10,694
7,783
0
0
10,694
27,219
1,020
L
Neith
Vali_XXI
Neith
5,688
1,592
261
2,127
7,448
2,174
0
5,324
2,124
0
28,156
L
3,127
1,128
192
1,964
10,953
8,859
0
6,235
4,718
16,843
3,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,566
Gold Earned
33,270
238
Minions Killed
336
0
Camps Cleared
0
1,187,119
Distance Traveled
1,146,833
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,810
568
92
8
0
235,617
0
W
Jormungandr
6,001
500
30
3
0
253,652
2
L
Chronos
5,868
489
54
5
0
235,857
2
W
Olorun
6,837
570
85
7
0
215,526
0
L
Thor
5,649
471
70
6
0
230,578
0
W
Vamana
7,125
594
66
6
0
221,513
0
W
Hercules
6,497
541
63
5
0
220,525
0
L
Fafnir
5,966
497
38
3
0
228,809
2
L
Neith
5,288
441
45
4
0
221,905
2
L
Athena
5,795
483
31
3
0
269,970
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role