Player Matchup

Hachiman
Hachiman
D3niss3
Hachiman
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,478 Elo+
Solo
Baron Samedi
Baron Samedi
Evil_Princess_89
Baron Samedi
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
216W - 223L
1,398 Elo+
Party 1
Nu Wa
Nu Wa
Maldorca
Nu Wa
Level 38
God Stats
2W - 0L
1,706 SR
Queue Stats
31W - 40L
1,438 Elo+
Solo
Ao Kuang
Ao Kuang
Techno-freack201
Ao Kuang
Level 127
God Stats
15W - 10L
1,698 SR
Queue Stats
236W - 246L
1,422 Elo+
Party 1
Bacchus
Bacchus
shorty_1989
Bacchus
Level 67
God Stats
6W - 12L
1,128 SR
Queue Stats
214W - 228L
1,407 Elo+
Party 1
Team Averages
Level 89
1,506 SR
1,429 Elo+

VS

Team Averages
Level 111
1,422 SR
1,475 Elo+
Sun Wukong
Sun Wukong
Bdn003
Sun Wukong
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,612 Elo+
Solo
Artio
Artio
KPOBOCTOK74
Artio
Level 64
God Stats
3W - 4L
1,496 SR
Queue Stats
399W - 410L
1,448 Elo+
Solo
Persephone
Persephone
KostetKostet
Persephone
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 68L
1,429 Elo+
Solo
Kumbhakarna
Kumbhakarna
Quarxs
Kumbhakarna
Level 180
God Stats
6W - 12L
1,312 SR
Queue Stats
1,092W - 1,185L
1,456 Elo+
Solo
Tiamat
Tiamat
druide42
Tiamat
Level 147
God Stats
0W - 6L
1,305 SR
Queue Stats
208W - 223L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
D3niss3
Hachiman
17
3 / 4 / 8
10,319
688
12,347
11,434
4,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Evil_Princess_89
Baron Samedi
18
5 / 3 / 15
11,241
749
13,187
11,937
6,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nu Wa
Maldorca
Nu Wa
20
5 / 1 / 16
12,034
802
22,664
11,038
5,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

17
10 / 5 / 10
12,046
803
15,081
12,175
8,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
shorty_1989
Bacchus
19
2 / 1 / 14
11,868
791
8,299
14,032
19,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bdn003
Sun Wukong
17
1 / 6 / 9
9,986
666
12,221
19,911
15,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
1 / 6 / 8
9,649
643
10,570
20,064
22,077
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Persephone
KostetKostet
Persephone
18
3 / 2 / 7
10,403
694
12,599
16,513
5,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Quarxs
Kumbhakarna
14
5 / 3 / 4
10,121
675
5,456
11,269
10,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
druide42
Tiamat
15
3 / 7 / 6
9,590
639
8,556
11,945
5,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
47
25
Kills
13
14
Deaths
24
63
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Bdn003
Sun Wukong
1
6
9
0.92
W
Hachiman
D3niss3
Hachiman
3
4
8
1.75
W
Baron Samedi
Evil_Princess_89
Baron Samedi
5
3
15
4.17
L
1
6
8
0.83
L
Persephone
KostetKostet
Persephone
3
2
7
3.25
W
Nu Wa
Maldorca
Nu Wa
5
1
16
13
L
Kumbhakarna
Quarxs
Kumbhakarna
5
3
4
2.33
W
10
5
10
3
L
Tiamat
druide42
Tiamat
3
7
6
0.86
W
Bacchus
shorty_1989
Bacchus
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,578
Damage
49,402
60,616
Taken
79,702
43,144
Mitigated
59,483
27,555
Healing
27,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Bdn003
Sun Wukong
12,221
2,611
659
5,523
19,911
15,294
0
14,711
5,075
0
33,286
W
Hachiman
D3niss3
Hachiman
12,347
7,691
847
1,254
11,434
4,311
2,610
6,228
3,782
0
27,563
W
Baron Samedi
Evil_Princess_89
Baron Samedi
13,187
785
6,225
3,879
11,937
6,382
545
6,801
4,826
34,044
118
L
10,570
168
2,826
5,671
20,064
22,077
0
12,233
7,756
22,667
1,100
L
Persephone
KostetKostet
Persephone
12,599
851
282
5,829
16,513
5,983
0
13,525
2,652
35,675
0
W
Nu Wa
Maldorca
Nu Wa
22,664
5,978
2,370
3,547
11,038
5,278
2,196
7,240
3,470
48,224
1,085
L
Kumbhakarna
Quarxs
Kumbhakarna
5,456
0
717
3,151
11,269
10,419
0
6,926
4,268
12,739
0
W
15,081
5,227
644
3,132
12,175
8,148
1,301
7,061
4,826
24,719
1,030
L
Tiamat
druide42
Tiamat
8,556
668
805
1,599
11,945
5,710
0
9,207
2,481
23,926
1,148
W
Bacchus
shorty_1989
Bacchus
8,299
421
994
4,663
14,032
19,025
453
6,562
6,993
14,296
1,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,508
Gold Earned
49,749
148
Minions Killed
163
0
Camps Cleared
0
1,235,244
Distance Traveled
1,208,667
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,986
666
46
3
0
263,533
0
W
Hachiman
10,319
688
39
3
0
260,231
0
W
Baron Samedi
11,241
749
38
3
0
197,592
0
L
Artio
9,649
643
38
3
0
243,392
0
L
Persephone
10,403
694
47
3
0
251,351
0
W
Nu Wa
12,034
802
51
3
0
294,045
0
L
Kumbhakarna
10,121
675
2
0
0
199,147
0
W
Ao Kuang
12,046
803
11
1
0
222,029
0
L
Tiamat
9,590
639
30
2
0
251,244
0
W
Bacchus
11,868
791
9
1
0
261,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role