Player Matchup

Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Blair252
King Arthur
Level 48
God Stats
0W - 1L
1,686 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Arachne
Arachne
Cxunt3rr-
Arachne
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,351 Elo+
Party 2
Zeus
Zeus
Flying_Dutcman_
Zeus
Level 87
God Stats
0W - 2L
1,262 SR
Queue Stats
1W - 6L
1,351 Elo+
Party 2
Team Averages
Level 92
1,489 SR
1,440 Elo+

VS

Team Averages
Level 113
1,598 SR
1,433 Elo+
Sol
Sol
Crusader_of_HELL
Sol
Level 103
God Stats
7W - 4L
1,482 SR
Queue Stats
127W - 125L
1,415 Elo+
Solo
Bacchus
Bacchus
Danilo6944
Bacchus
Level 161
God Stats
3W - 1L
1,704 SR
Queue Stats
116W - 119L
1,469 Elo+
Party 1
Fenrir
Fenrir
ORIONMOSNTER
Fenrir
Level 68
God Stats
14W - 13L
1,366 SR
Queue Stats
254W - 269L
1,432 Elo+
Solo
Ra
Ra
iReeed
Ra
Level 129
God Stats
6W - 1L
1,938 SR
Queue Stats
92W - 105L
1,449 Elo+
Party 1
Surtr
Surtr
runaway_erik
Surtr
Level 102
God Stats
61W - 60L
1,500 SR
Queue Stats
482W - 469L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
2 / 0 / 3
5,916
538
1,644
3,983
1,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Baron Samedi
 
Baron Samedi
10
3 / 1 / 2
5,637
512
5,695
5,936
2,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
Blair252
King Arthur
7
0 / 7 / 0
4,447
404
2,432
11,031
5,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Cxunt3rr-
Arachne
8
0 / 5 / 0
4,764
433
1,983
7,418
1,797
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 6 / 0
4,842
440
2,735
7,309
1,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,971
452
3,611
5,414
1,256
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
Danilo6944
Bacchus
9
0 / 0 / 0
5,525
502
2,856
6,360
4,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
11
6 / 1 / 1
6,556
596
3,497
6,275
2,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
13
9 / 0 / 2
7,858
714
8,172
5,567
1,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 0 / 4
7,694
699
7,998
5,346
3,839
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
5
Kills
19
19
Deaths
5
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
0
3
3.5
L
Baron Samedi
 
Baron Samedi
3
1
2
4
L
King Arthur
Blair252
King Arthur
0
7
0
0
W
0
4
0
0
L
Arachne
Cxunt3rr-
Arachne
0
5
0
0
W
Bacchus
Danilo6944
Bacchus
0
0
0
0
L
0
6
0
0
W
Fenrir
6
1
1
6.5
W
Ra
9
0
2
10
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,489
Damage
26,134
35,677
Taken
28,962
12,744
Mitigated
14,301
7,412
Healing
10,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,644
536
0
1,038
3,983
1,114
264
2,821
1,162
0
30,394
L
Baron Samedi
 
Baron Samedi
5,695
196
249
2,649
5,936
2,249
266
3,724
2,212
25,764
0
L
King Arthur
Blair252
King Arthur
2,432
274
0
1,190
11,031
5,848
0
709
10,322
0
18,367
W
3,611
1,155
0
1,452
5,414
1,256
0
1,873
3,255
24,981
797
L
Arachne
Cxunt3rr-
Arachne
1,983
1,200
0
1,112
7,418
1,797
0
2,789
4,629
0
20,915
W
Bacchus
Danilo6944
Bacchus
2,856
341
0
1,664
6,360
4,821
0
1,346
4,701
23,335
2,664
L
2,735
571
0
1,174
7,309
1,736
0
5,320
1,989
26,944
0
W
Fenrir
3,497
535
168
2,008
6,275
2,400
0
1,288
4,922
0
32,428
W
Ra
8,172
751
206
2,517
5,567
1,985
414
2,978
2,517
58,901
1,524
W
7,998
3,237
0
2,504
5,346
3,839
290
169
5,137
5,256
44,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,606
Gold Earned
32,604
225
Minions Killed
323
0
Camps Cleared
0
1,008,435
Distance Traveled
1,086,283
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,916
538
69
6
0
200,589
1
L
Baron Samedi
5,637
512
44
4
0
204,223
2
L
King Arthur
4,447
404
22
2
0
189,518
0
W
Sol
4,971
452
42
4
0
180,141
2
L
Arachne
4,764
433
44
4
0
227,859
0
W
Bacchus
5,525
502
44
4
0
224,533
2
L
Zeus
4,842
440
46
4
0
186,246
1
W
Fenrir
6,556
596
59
5
0
240,588
0
W
Ra
7,858
714
103
9
0
224,862
0
W
Surtr
7,694
699
75
7
0
216,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role