Player Matchup

Ravana
Ravana
EvasiveTeddy2
Ravana
Level 118
God Stats
6W - 9L
1,716 SR
Queue Stats
66W - 72L
1,515 Elo+
Solo
Aphrodite
Aphrodite
Lady SunStar
Aphrodite
Level 114
God Stats
19W - 14L
1,502 SR
Queue Stats
24W - 19L
1,517 Elo+
Solo
Medusa
Medusa
Vignesh0203
Medusa
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
156W - 142L
1,567 Elo+
Solo
Geb
Geb
ghosthero907
Geb
Level 127
God Stats
74W - 62L
1,606 SR
Queue Stats
358W - 356L
1,526 Elo+
Solo
Persephone
Persephone
rajja-24
Persephone
Level 158
God Stats
444W - 389L
1,618 SR
Queue Stats
2,143W - 2,274L
1,476 Elo+
Solo
Team Averages
Level 121
1,589 SR
1,520 Elo+

VS

Team Averages
Level 134
1,463 SR
1,486 Elo+
Ratatoskr
Ratatoskr
Amat Somnia
Ratatoskr
Level 158
God Stats
2W - 0L
1,718 SR
Queue Stats
23W - 9L
1,635 Elo+
Solo
Ymir
Ymir
KingFleek805
Ymir
Level 124
God Stats
7W - 13L
1,279 SR
Queue Stats
87W - 110L
1,436 Elo+
Party 1
Kukulkan
Kukulkan
QueenFleek805
Kukulkan
Level 89
God Stats
6W - 5L
1,345 SR
Queue Stats
80W - 97L
1,426 Elo+
Party 1
Cu Chulainn
Cu Chulainn
guillermo2000
Cu Chulainn
Level 155
God Stats
15W - 18L
1,484 SR
Queue Stats
535W - 530L
1,484 Elo+
Solo
Mulan
Mulan
wtfMyNameTaken
Mulan
Level 144
God Stats
139W - 153L
1,490 SR
Queue Stats
361W - 410L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 3
10,612
965
11,168
16,818
16,336
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Aphrodite
Lady SunStar
Aphrodite
16
1 / 2 / 4
10,461
951
13,127
11,638
7,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Medusa
16
3 / 6 / 3
11,263
1,024
12,052
20,349
9,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
0 / 0 / 7
11,478
1,043
10,384
19,681
26,856
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Persephone
rajja-24
Persephone
16
2 / 0 / 5
11,241
1,022
23,622
6,058
2,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

207

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Amat Somnia
Ratatoskr
17
4 / 3 / 9
11,265
1,024
15,362
24,921
14,914
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
3 / 1 / 9
11,205
1,019
13,553
15,059
20,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
QueenFleek805
Kukulkan
17
4 / 3 / 6
11,437
1,040
12,862
11,434
5,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cu Chulainn
guillermo2000
Cu Chulainn
17
1 / 0 / 13
10,895
990
20,784
15,620
17,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

17
2 / 1 / 9
12,299
1,118
8,620
10,371
6,228
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Mystical Earring

Mystical Earring

+15
Mp 5

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
60
8
Kills
14
14
Deaths
8
22
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Amat Somnia
Ratatoskr
4
3
9
2.83
L
2
6
3
0.58
W
3
1
9
7.5
L
Aphrodite
Lady SunStar
Aphrodite
1
2
4
1.5
W
Kukulkan
QueenFleek805
Kukulkan
4
3
6
2.33
L
Medusa
3
6
3
0.75
L
0
0
7
3.5
W
Cu Chulainn
guillermo2000
Cu Chulainn
1
0
13
7.5
L
Persephone
rajja-24
Persephone
2
0
5
4.5
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,353
Damage
71,181
74,544
Taken
77,405
62,876
Mitigated
64,818
17,714
Healing
21,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Amat Somnia
Ratatoskr
15,362
3,569
0
10,313
24,921
14,914
0
15,584
8,845
0
27,862
L
11,168
3,985
269
2,075
16,818
16,336
0
5,818
9,931
0
21,000
W
13,553
2,531
0
142
15,059
20,930
0
7,954
6,903
22,407
0
L
Aphrodite
Lady SunStar
Aphrodite
13,127
0
7,155
4,760
11,638
7,888
0
4,736
6,372
32,637
0
W
Kukulkan
QueenFleek805
Kukulkan
12,862
458
0
932
11,434
5,498
0
5,499
5,776
40,058
0
L
Medusa
12,052
4,180
0
946
20,349
9,079
0
7,735
11,499
0
38,516
L
10,384
995
0
2,461
19,681
26,856
0
6,576
12,113
16,793
0
W
Cu Chulainn
guillermo2000
Cu Chulainn
20,784
2,451
0
5,273
15,620
17,248
0
8,958
6,193
514
37,867
L
Persephone
rajja-24
Persephone
23,622
593
0
48
6,058
2,717
0
384
5,452
40,111
482
W
8,620
478
0
4,754
10,371
6,228
0
7,212
2,834
0
28,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,055
Gold Earned
57,101
198
Minions Killed
192
4
Camps Cleared
14
1,051,344
Distance Traveled
1,142,625
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
11,265
1,024
25
2
2
220,493
0
L
Ravana
10,612
965
30
3
1
189,228
0
W
Ymir
11,205
1,019
36
3
1
214,137
0
L
Aphrodite
10,461
951
47
4
1
229,113
0
W
Kukulkan
11,437
1,040
57
5
1
215,525
0
L
Medusa
11,263
1,024
74
7
1
225,027
0
L
Geb
11,478
1,043
9
1
0
208,887
0
W
Cu Chulainn
10,895
990
46
4
1
249,071
0
L
Persephone
11,241
1,022
38
3
1
199,089
0
W
Mulan
12,299
1,118
28
3
9
243,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role